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amx_apache (KRoT@L)


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SweatyBanana
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Old 02-01-2007 , 08:42   Re: amx_apache (KRoT@L)
Reply With Quote #21

Quote:
Originally Posted by vittu View Post
Using anything above 2000 with VelocityByAim will not make it go where you aim... This should have a max set check to avoid the issue...
Thanks, added to the next version.

Quote:
Originally Posted by godlike View Post
Ok i dont know if you fixed this already but when i kill someone with the helicopter the score doesnt add to my scorelist.
That is because the damage is technically coming from the server, not the person.. I will look at this too.


Quote:
Originally Posted by XNaRu7oX View Post
What's this?
It makes my ping go to 1000

SZ_GetSpace: overflow on XNaRu7oX
WARNING: datagram overflowed for XNaRu7oX


I get this when I look in the server window console
This is usually caused by too many messages or too many sounds being played at once.. As for the ping going to 1000, I cannot help you there until I put some debugging lines to show ping at certain points..

Last edited by SweatyBanana; 02-01-2007 at 08:56.
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Voi
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Old 02-01-2007 , 20:04   Re: amx_apache (KRoT@L)
Reply With Quote #22

i left it on my server yesterday and players reported me, that when there are many players on the server, and youre controlling apache you cannot see opposing team
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SweatyBanana
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Old 02-03-2007 , 15:21   Re: amx_apache (KRoT@L)
Reply With Quote #23

Quote:
Originally Posted by Voi View Post
i left it on my server yesterday and players reported me, that when there are many players on the server, and youre controlling apache you cannot see opposing team

I cannot re-produce this problem..
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fattony
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Join Date: Jan 2007
Old 02-03-2007 , 15:41   Re: amx_apache (KRoT@L)
Reply With Quote #24

OMG THANK YOU SWEATY BANANA!! ++KARMA U ACUTALLY DID IT!!
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fattony
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Join Date: Jan 2007
Old 02-03-2007 , 15:54   Re: amx_apache (KRoT@L)
Reply With Quote #25

oh yaeh and can u make it so i can just hold mouse to keep shooting? cause i have to keep on clicking to shoot 1 bullet thanks
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SweatyBanana
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Old 02-03-2007 , 16:04   Re: amx_apache (KRoT@L)
Reply With Quote #26

Quote:
Originally Posted by fattony View Post
oh yaeh and can u make it so i can just hold mouse to keep shooting? cause i have to keep on clicking to shoot 1 bullet thanks
Possibly.
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fattony
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Join Date: Jan 2007
Old 02-03-2007 , 18:58   Re: amx_apache (KRoT@L)
Reply With Quote #27

uhm any way u can do that? or any way i can change it somewhere?
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raa
Senior Member
Join Date: Oct 2005
Old 02-04-2007 , 16:06   Re: amx_apache (KRoT@L)
Reply With Quote #28

very cool.


anyway to make a new handling/movement behavior? with a cvar of course to enable/disable (apache_simmode 1|0)

behavior would be more realistic, you don't move front and back, to go forward you would have to pitch the front of the helicopter down and throttle up, to go backward you would have to pitch the front up and throttle up. left and right movement could be a little more realistic in this mode as well.

I know there may be some limitation with what you could do, but I'm sure something could be done.

anyhoo, I'm imagining 24/7 apache servers with special maps devoloped. (apache_desert, etc.) I've love to provide these maps if this is something people would want.
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kingzope
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Join Date: Sep 2005
Location: PA
Old 02-05-2007 , 11:16   Re: amx_apache (KRoT@L)
Reply With Quote #29

ROFL, I thought this was gonna have something to do with the Apache web server also. Nice job on the plugin. +karma. I'll have to test this out when I get home from work.
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quanmaii
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Join Date: Apr 2006
Old 02-06-2007 , 13:37   Re: amx_apache (KRoT@L)
Reply With Quote #30

there a bug , i found out , if this plugin enable your knife sound bomb sound you cant hear it. disable this plugin then knife and bomb sound will working back. dont know why, can you fix it ?
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