Raised This Month: $32 Target: $400
 8% 

[TF2] Infectious Knife


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Matheus28
Senior Member
Join Date: Aug 2009
Plugin ID:
2030
Plugin Version:
2.0
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Spies can infect players with this new knife
    Unapprover:
    Reason for Unapproving:
    OP unsupported - reported not to work as intended
    Old 10-26-2010 , 13:42   [TF2] Infectious Knife
    Reply With Quote #1

    Video
    http://www.youtube.com/watch?v=Co-roSZtLvM

    Commands
    sm_infectousknife or /infectousknife - Toggles the infectous knife for you. (The knife only works with the knife, it doesn't work with the YER)

    Cvars
    sm_infectousknife_version
    sm_infectousknife_admin 0 - Only admins with reservation flag can use this knife.
    sm_infectousknife_print 1 - Informs the players how to use the knife (if sm_infectousknife_admin = 1, this will only inform admins.

    Requires SDK Hooks
    Compiled version is attached.
    Attached Files
    File Type: sp Get Plugin or Get Source (infectiousknife.sp - 245 views - 11.1 KB)

    Last edited by Antithasys; 08-12-2011 at 18:42. Reason: removed compiled version
    Matheus28 is offline
    ummja
    Senior Member
    Join Date: Sep 2010
    Old 11-09-2010 , 19:44   Re: [TF2] Infectious Knife
    Reply With Quote #2

    I don't like that you don't get credit for the kill. :/
    ummja is offline
    Matheus28
    Senior Member
    Join Date: Aug 2009
    Old 11-10-2010 , 09:46   Re: [TF2] Infectious Knife
    Reply With Quote #3

    Quote:
    Originally Posted by ummja View Post
    I don't like that you don't get credit for the kill. :/
    Actually, you should get credit for the kill, if it's not, then it's a bug

    Unfortunately, it doesn't count as backstab.

    Make sure you are using the latest version, and if you can replicate the bug, I'm try another way to do that.
    Matheus28 is offline
    Swixel
    Senior Member
    Join Date: Jul 2010
    Location: Sydney, Australia
    Old 11-15-2010 , 06:12   Re: [TF2] Infectious Knife
    Reply With Quote #4

    Quote:
    Originally Posted by Matheus28 View Post
    Actually, you should get credit for the kill, if it's not, then it's a bug

    Unfortunately, it doesn't count as backstab.

    Make sure you are using the latest version, and if you can replicate the bug, I'm try another way to do that.
    You force suicide, it won't always credit them. Use the point_hurt to kill them with world (or a custom log/weapon name).

    You can also make it count as a backstab if you set the right bits.
    Swixel is offline
    Matheus28
    Senior Member
    Join Date: Aug 2009
    Old 11-15-2010 , 11:28   Re: [TF2] Infectious Knife
    Reply With Quote #5

    I hurt them using a point_hurt and then force them to suicide, otherwise their ragdoll would fly.
    Matheus28 is offline
    PMAvers
    Member
    Join Date: Sep 2009
    Old 11-17-2010 , 12:14   Re: [TF2] Infectious Knife
    Reply With Quote #6

    We played around with it a bit last night. It's definitely interesting.

    Something I noticed was that while it's on, you're not supposed to be able to cloak, right?

    You still could during our playtest, but your cloak meter won't recharge (even if you pick up metal). Which was a interesting concept by itself. Gives you a little bit to get behind the enemies, and once you're there it's all up to you to get to stabbin'.

    Seems pretty harsh, though. Especially if there's no medics around. Maybe a option that lets you cure it by a medpack? Or, at least, be able to still fire your weapons while infected.
    PMAvers is offline
    snowyiet
    Member
    Join Date: Jan 2010
    Old 11-17-2010 , 21:27   Re: [TF2] Infectious Knife
    Reply With Quote #7

    This is a good ability for medic. Spy is the worst class to give this type of ability too. The main reason is because a spy is usually dead if he didn't get the instant kill with the backstab.
    snowyiet is offline
    Matheus28
    Senior Member
    Join Date: Aug 2009
    Old 11-20-2010 , 11:41   Re: [TF2] Infectious Knife
    Reply With Quote #8

    Quote:
    Originally Posted by PMAvers View Post
    We played around with it a bit last night. It's definitely interesting.

    Something I noticed was that while it's on, you're not supposed to be able to cloak, right?

    You still could during our playtest, but your cloak meter won't recharge (even if you pick up metal). Which was a interesting concept by itself. Gives you a little bit to get behind the enemies, and once you're there it's all up to you to get to stabbin'.

    Seems pretty harsh, though. Especially if there's no medics around. Maybe a option that lets you cure it by a medpack? Or, at least, be able to still fire your weapons while infected.
    Yes, I changed the cloak.

    I'll change it when I have time, thanks for the suggestion.
    Matheus28 is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 18:53.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode