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Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)


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Plugin Info:     Modification:   Counter-Strike        Category:   Server Management        Approver:   sawce (9)
ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 11-22-2007 , 11:48   Reconnect Features 0.2. (08/08/12) (no reconnect, no retry alternatives)
Reply With Quote #1

Reconnect Features




.: Description :.


When other plugins kick or ban players that use retry or reconnect commands,
this one can set back players scores and money amounts, and it can also prevent players from spawning twice during the same round.



.: Cvars :.

  • amx_noreconnect_time < value >
    number of seconds after a player can reconnect without be counted as reconnect,
    0 to deactivate the plugin (def: 30)
  • amx_noreconnect_score < 1|0 >
    Set back or not player score (def: 1)
  • amx_noreconnect_money < 1|0 >
    Set back or not player money (def: 1)
  • amx_noreconnect_startmoney < 1|0 >
    If previous cvar is 1, don't allow player to get more than mp_startmoney (def: 0)
  • amx_noreconnect_spawn < 0|1 >
    Prevent player from spawn twice during the same round (def=1)
  • amx_noreconnect_notify < 0|1 >
    Notify players that a player has just made a retry (def=1)



.: Requirements / Modules :.


Fakemeta

$datadir/reconnect.txt (see attachments)





.: Credits/Thanks :.


Translations : Mordekay Tramp atomen



.: Changelog :.
Code:
/*
* v0.2.4 (2008aug12)
* - fixed spawn bug
* v0.2.3 (2008jul29)
* - fixed spawn detection
* v0.2.2 (2008jul13)
* - set amx_noreconnect_notify to 2 will print a chat msg
* - spawn detection updated
* v0.2.1 (2008feb13)
* - fixed players could have reset their score/money by doing 2 retry in a row
* v0.2
* - Rewrote plugin to avoids server crashes
* - Added cvar amx_noreconnect_notify to notify players that someone made a retry
* v0.1.5
* - prevent some crash at changemap
* v0.1.4
* - now kill user without deathmsg/decrease frags/increase deaths
* - print a message to player when kill him
* v0.1.3
* - bugfix : only 1 player was stored
*/
Attached Files
File Type: txt reconnect.txt (2.4 KB, 4536 views)
File Type: sma Get Plugin or Get Source (reconnect_features.sma - 17804 views - 8.1 KB)

Last edited by ConnorMcLeod; 09-14-2013 at 05:08.
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Sylwester
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Join Date: Oct 2006
Location: Poland
Old 11-22-2007 , 15:04   Re: Reconnect Features (no reconnect, no retry alternatives)
Reply With Quote #2

You are getting client authid in client_putinserver, but:
Quote:
client_putinserver and client_authorized are not guaranteed to happen in any particular order.
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ConnorMcLeod
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Location: France (95)
Old 11-22-2007 , 16:25   Re: Reconnect Features (no reconnect, no retry alternatives)
Reply With Quote #3

Fixed, thanks.
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Old 11-22-2007 , 16:27   Re: Reconnect Features (no reconnect, no retry alternatives)
Reply With Quote #4

Very instresting, Gj
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Darkless
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Old 11-23-2007 , 07:00   Re: Reconnect Features (no reconnect, no retry alternatives)
Reply With Quote #5

Good Job , I Like this plugin
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Sn!ff3r
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Join Date: Aug 2007
Location: Poland
Old 11-23-2007 , 08:01   Re: Reconnect Features (no reconnect, no retry alternatives)
Reply With Quote #6

gratZ ;)
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Tartooob
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Join Date: May 2006
Old 11-27-2007 , 01:00   Re: Reconnect Features (no reconnect, no retry alternatives)
Reply With Quote #7

Very nice, Gonna test out when am back home, thx !
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Tramp
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Join Date: Aug 2005
Old 11-27-2007 , 12:33   Re: Reconnect Features (no reconnect, no retry alternatives)
Reply With Quote #8

This plugin dont work.

Code:
# amx_noreconnect_time < value >

    number of seconds after a player can reconnect without be counted as reconnect, 0 to

    deactivate the plugin (def: 30)
number of seconds after a player can reconnect without be counted as reconnect

Did you think about retry/reconnect command in CS 1.6 ?
That is faster than one second.

But if i set it to 10 second i will conect after 15 seconds to server it dont work !

My config:

amx_noreconnect_time 1 (so after 1 second i should be counted as reconnecter, yep ?) if set to 20, after 20 seconds i should be counted as reconnecter, yes ? so it dont work :>
amx_noreconnect_score 1
amx_noreconnect_money 0
amx_noreconnect_startmoney 0
amx_noreconnect_spawn 1
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Last edited by Tramp; 11-27-2007 at 12:41.
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ConnorMcLeod
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Location: France (95)
Old 11-27-2007 , 13:14   Re: Reconnect Features (no reconnect, no retry alternatives)
Reply With Quote #9

Quote:
Originally Posted by connorr View Post
number of seconds after a player can reconnect without be counted as reconnect, 0 to deactivate the plugin (def: 30)
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Tramp
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Join Date: Aug 2005
Old 11-27-2007 , 17:47   Re: Reconnect Features (no reconnect, no retry alternatives)
Reply With Quote #10

So as i said, i sat amx_noreconnect_score to 60 and amx_noreconnect_score 1
and after reconect my stats are 0:0 !

buggy script.
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