Hmm sounds like I should write quickly adapt a spawner and healer plugin for them
Edit: Well I have a basic version working, but it does not include multiple types of mushrooms like the mutation, such as different healing HP, giving a throwable and explosive mushrooms. Maybe I should just make a plugin to execute the mushroom script and spawn them as the mutation does, although that would turn the current mode into the mutation so I think a standalone plugin would be better. What kind of features do you want for it?
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