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Jump Pads 1.0 - Requires Dukehacks


  
 
 
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Author
MikeJS
Senior Member
Join Date: Nov 2008
Plugin ID:
780
Plugin Version:
1.0
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Add bounce pads to maps.
    Old 02-22-2009 , 13:02   Jump Pads 1.0 - Requires Dukehacks
    Reply With Quote #1

    Dukehacks: http://forums.alliedmods.net/showthread.php?t=69658

    Based on L. Duke's jump pads plugin.
    Lets you place permanent jump pads on maps with settings in a config file. If I find a way to read files from inside a .bsp, I will switch to map specific configs to make releasing maps that rely on this plugin easier.

    Commands
    sm_padsreload - Reread the config file
    sm_padsremove - Remove all jump pads from the map

    Config file goes in configs (configs/pads.cfg). Example config attached.
    Origin: where the bounce pad is placed
    Angles: rotation of bounce pad
    Velocity: velocity of players after they touch the pad
    Model: bounce pad model
    Sound: sound played when bounce pad is used ("" for none)

    http://www.wegame.com/watch/Bounce_pads_in_TF2/
    http://www.wegame.com/watch/TF2_Bounce_Pads_2fort/


    Doesn't compile on the forums so download the smx or compile it yourself.
    Attached Files
    File Type: cfg pads.cfg (768 Bytes, 697 views)
    File Type: smx jumppads.smx (7.2 KB, 635 views)
    File Type: sp Get Plugin or Get Source (jumppads.sp - 584 views - 4.9 KB)

    Last edited by MikeJS; 02-24-2009 at 13:56.
    MikeJS is offline
     


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