I was adding spawnpoints for the last few ours assuming they would be saved to the appropriate txt-files. When I changed the map and added spawnpoints i could tell by the spawnpoint-count in front off the add-messages that cssdm kept the information between mapchanges. But the corresponding files were unchanged or not created ... After some investigating i found out, that my gameserver-provider doesn't allow the game or its addons to create/delete/edit files
I have FTP-Access to the server and can create/edit/delete files by myself though... But the coordinates that cssdm shows when you use addspawn seem to miss some information in comparison to the text files that ship with cssdm, so copying them by hand into the files won't work correct. So would it be possible to add a command like erm 'cssdm_dump_spawnpoints' that prints the spawnpointlist to the clientconsole, so that one could copy it and make a spawnpointfile by hand ?