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[L4D(2)] SuperVersus [1.5.4]


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Zeusbba
Member
Join Date: Jan 2009
Location: NY
Old 06-02-2009 , 15:42   Re: [L4D] Super Versus
Reply With Quote #91

You cant connect via lobby, use direct connect to IP or Steam Group.
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 06-02-2009 , 20:33   Re: [L4D] Super Versus
Reply With Quote #92

DDR Khater congratulations to you, your script is perfect and my friends loved it



But have some bugs

It's happening the same problem Visual77 says, spawns Survivor 9. Why?

Another bug is when will be born infected appears to "Entering spawn mod" and delay

Another bug is the spawn of the tank fails. Always you do not play with the tank because it disappears.

PS* Where do I put these cvars
l4d_survivor_limit 8
l4d_infected_limit 8
l4d_maxplayers 16

Can you help me? Thhank you

Last edited by SilentBr; 06-02-2009 at 22:01. Reason: Question
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 06-03-2009 , 14:20   Re: [L4D] Super Versus
Reply With Quote #93

Quote:
Originally Posted by SilentBr View Post
But have some bugs
I am working on these.
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kasper21
Junior Member
Join Date: May 2009
Old 06-03-2009 , 17:12   Re: [L4D] Super Versus
Reply With Quote #94

Another problem is the new spawned survivor have no first aid kid. it ist possible to give the new spawned suvivor a first aid kid? If it is possible you can the code invite?

I need it for a 6 versus 6 server.
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Zeusbba
Member
Join Date: Jan 2009
Location: NY
Old 06-03-2009 , 21:04   Re: [L4D] Super Versus
Reply With Quote #95

Quote:
Originally Posted by kasper21 View Post
Another problem is the new spawned survivor have no first aid kid. it ist possible to give the new spawned suvivor a first aid kid? If it is possible you can the code invite?

I need it for a 6 versus 6 server.
Quote:
Originally Posted by DDR Khat View Post
.I was looking at offering this at some point however I ran low on time prior to having to go to an event, there will be a feature offered for this on the next update. Although personally I believe it's more challenging with 4 medpacks and promotes teamplay however I can also understand that it's annoying not getting a medpack because you load slower, long story short, this is an upcoming feature.
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 06-04-2009 , 03:19   Re: [L4D] Super Versus
Reply With Quote #96

Quote:
Originally Posted by kasper21 View Post
If it is possible you can the code invite?
I am afraid I did not understand this in the slightest bit. Can anyone else hazard a guess at what he attempted to say here?
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 06-04-2009 , 06:00   Re: [L4D] Super Versus
Reply With Quote #97

He wants you to fix Player ingame Status and the Ability to invite people into games when started without Lobby.

While you're at it, do code Matchmaker 2.0 wouldya ;)
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kasper21
Junior Member
Join Date: May 2009
Old 06-04-2009 , 14:46   Re: [L4D] Super Versus
Reply With Quote #98

Quote:
Originally Posted by DDR Khat View Post
I am afraid I did not understand this in the slightest bit. Can anyone else hazard a guess at what he attempted to say here?
hello,

i mean its possible to give the new spawned survivor a first aid kid and can you integrate this function.

Sry for my bad english.
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Zeusbba
Member
Join Date: Jan 2009
Location: NY
Old 06-04-2009 , 15:28   Re: [L4D] Super Versus
Reply With Quote #99

Kasper did you read my reply to your question?
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kasper21
Junior Member
Join Date: May 2009
Old 06-04-2009 , 15:43   Re: [L4D] Super Versus
Reply With Quote #100

Quote:
Originally Posted by Zeusbba View Post
Kasper did you read my reply to your question?
hello,

i have read your reply and this gave me answer. Thx for this information.
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