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Ultimate Gore v1.6 *UPDATED 7/5/08* - Supports: CS/CZ/DoD/TFC/TS/ESF/SC/valve


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Hambone
Junior Member
Join Date: Apr 2004
Old 09-03-2004 , 15:14   Error
Reply With Quote #41

Excellent plugin, but I've found a crash bug. Not sure if it's the plugin or TP4, but here's the details:

Map: cs_bikini
Other custom plugins running: None
AMX Mod X version: 0.20-TP4
Metamod version: 1.17.2
Counter-Strike Version: 1.6

Details:

On bikini, there is a tennis ball machine that launches balls. If you stand in front of it, you take damage when a ball shoots out.
Without this plugin running, you take damage as normal
With this plugin running, hlds crashes with the fatal error:
New message started when msg '23' has not been sent yet

-Ham
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supermj
Senior Member
Join Date: May 2004
Location: Georgia
Old 09-03-2004 , 16:20  
Reply With Quote #42

With each of the gore plugins(which i love and want to put back on), when I load certain maps, it lock up the server. Take it off, it's fine. Any ideas on this?

CZ windows server.
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-=STN=- MaGe
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Join Date: Apr 2004
Location: Asault World
Old 09-03-2004 , 17:01  
Reply With Quote #43

it works fine on custom maps on mine but i do et alot of runtime errors on cz
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Monolyth
Member
Join Date: Jul 2004
Location: Midwest, USA
Old 09-15-2004 , 12:49  
Reply With Quote #44

Here is a .20-RC5 version, that has been working very well on our CStrike 1.6 server, I had to mod it to fix a crash bug with bomb explosions, I also checked bikini's tennis ball and it should work okay.

To be more detailed:
When the bomb exploded data was sent to the plugin, well since the plugin looks at the origin of the dmg the problem was that when the bomb went KABLOOEY, it has an area of death, and dmg, which can all be based on your health. Well the plugin was crashing because it was getting bunk data from the explosion origins, so for the time being I just placed a little function in there that checks to see the bombs status, and if it has exploded then it will not run the gore stuff. This is just a temp fix till someone with more knowledge of these particular types of plugins can mess with it.

Also something to note, if you run miscstats on your server (bomb countdown, countdown defuse, etc) make sure you turn them off and then back on after loading this plugin. I'm not sure exactly why yet, but after that it should work without any problems.

Enjoy!
Attached Files
File Type: sma Get Plugin or Get Source (amx_gore_ultimate.sma - 1187 views - 19.3 KB)
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JONG
Junior Member
Join Date: Aug 2004
Old 09-16-2004 , 02:09  
Reply With Quote #45

Quote:
Originally Posted by Monolyth
Here is a .20-RC5 version, that has been working very well on our CStrike 1.6 server, I had to mod it to fix a crash bug with bomb explosions, I also checked bikini's tennis ball and it should work okay.

To be more detailed:
When the bomb exploded data was sent to the plugin, well since the plugin looks at the origin of the dmg the problem was that when the bomb went KABLOOEY, it has an area of death, and dmg, which can all be based on your health. Well the plugin was crashing because it was getting bunk data from the explosion origins, so for the time being I just placed a little function in there that checks to see the bombs status, and if it has exploded then it will not run the gore stuff. This is just a temp fix till someone with more knowledge of these particular types of plugins can mess with it.

Also something to note, if you run miscstats on your server (bomb countdown, countdown defuse, etc) make sure you turn them off and then back on after loading this plugin. I'm not sure exactly why yet, but after that it should work without any problems.

Enjoy!
If I have no error run it on my server, Am I need redownload it the new one ?
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Monolyth
Member
Join Date: Jul 2004
Location: Midwest, USA
Old 09-16-2004 , 13:11  
Reply With Quote #46

You won't have errors if you are running .16, but .20 I've seen this problem on 2 servers I've configged with .20-RC5.
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Maniac-X
Junior Member
Join Date: Sep 2004
Location: Right here
Old 09-24-2004 , 03:10  
Reply With Quote #47

Found a problem in .20 RC6 with this plugin.

Code:
L 09/23/2004 - 22:00:07: [AMXX] Run time error 4 (index out of bounds) (plugin "amx_gore_ultimate.amxx") - debug not enabled. 
FATAL ERROR (shutting down): New message started when msg '23' has not been sent yet
Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem
Thu Sep 23 22:00:07 UTC 2004: Server restart in 10 seconds
I thought I was running debugmode, but I had +debug instead of -debug... oops.

The server is running Slackware Linux 10.0 on a Pentium II Deschutes 466MHz machine.

Configs:
plugins.ini
Code:
; AMX Mod X plugins

; Admin Base - Always one has to be activated
;admin.amxx		; admin base (required for any admin-related)
admin_sql.amxx		; admin base - SQL version (comment admin.amxx)

; Basic
admincmd.amxx		; basic admin console commands
adminhelp.amxx		; help command for admin console commands
adminslots.amxx		; slot reservation
multilingual.amxx	; Multi-Lingual management

; Menus
menufront.amxx		; front-end for admin menus
cmdmenu.amxx		; command menu (speech, settings)
plmenu.amxx		; players menu (kick, ban, client cmds.)
;telemenu.amxx		; teleport menu (Fun Module required!)
mapsmenu.amxx		; maps menu (vote, changelevel)

; Chat / Messages
adminchat.amxx		; console chat commands
antiflood.amxx		; prevent clients from chat-flooding the server
scrollmsg.amxx		; displays a scrolling message
imessage.amxx		; displays information messages
adminvote.amxx		; vote commands

; Map related
nextmap.amxx		; displays next map in mapcycle
mapchooser.amxx		; allows to vote for next map
timeleft.amxx		; displays time left on map

; Configuration
pausecfg.amxx		; allows to pause and unpause some plugins
statscfg.amxx		; allows to manage stats plugins via menu and commands

; Counter-Strike
restmenu.amxx		; restrict weapons menu
statsx.amxx		; stats on death or round end (CSStats Module required!)
miscstats.amxx		; bunch of events announcement for Counter-Strike
stats_logging.amxx	; weapons stats logging (CSStats Module required!)


; Custom - Add 3rd party plugins here
admin_llama.amxx        ;admin_llama
amx_exec.amxx		;amx_exec
;amx_gore_ultimate.amxx	;ultimate gore <- causes crash
amx_shutdown.amxx	;timed server shutdown
flop10.amxx		;The Flop 10!
lastmanbets.amxx	;Bet on the last 2 fighters
;nsx_MySQL.amxx		;easy add admins to MySQL
UTSoundsX.amxx		;UT Sounds X
UTFirstBlood.amxx	;First Blood
amxx.cfg
Code:
// AMX Configuration File
echo Executing AMX Mod X Configuration File

// Default access for all non admin players (see users.ini for access details)
amx_default_access "z"

// Name of setinfo which should store a password on a client (you should change this)
// (Example: setinfo _pw "password")
amx_password_field "_pw"

// Mode of logging to a server
// 0 - disable logging, players won't be checked (and access won't be set)
// 1 - normal mode which obey flags set in accounts
// 2 - kick all players not on list
amx_mode 1

// Show admins activity
// 0 - disabled
// 1 - show without admin name
// 2 - show with name
amx_show_activity 2

// Frequency in seconds and text of scrolling message
amx_scrollmsg "Welcome to %hostname% -- This server is using AMX Mod X" 600

// Center typed colored messages (last parameter is a color in RRRGGGBBB format)
amx_imessage "Welcome to %hostname%" "000255100"
amx_imessage "This server is using AMX Mod X\nVisit http://www.amxmodx.org" "000100255"

// Frequency in seconds of colored messages
amx_freq_imessage 180

// Set in seconds how fast players can chat (chat-flood protection)
amx_flood_time 0.75

// Amount of reserved slots (for more details see comments in a plugin source)
amx_reservation 0

// Displaying of time remaining
// a - display white text on bottom
// b - use voice
// c - don't add "remaining" (only in voice)
// d - don't add "hours/minutes/seconds" (only in voice)
// e - show/speak if current time is less than this set in parameter
amx_time_display "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"

// Announce "say thetime" and "say timeleft" with voice
amx_time_voice 1

// Minimum delay in seconds between two voting sessions
amx_vote_delay 60

// How long voting session goes on
amx_vote_time 30

// Display who votes for what option
amx_vote_answers 1

// Some ratios for voting success
amx_votekick_ratio 0.40
amx_voteban_ratio 0.40
amx_votemap_ratio 0.40
amx_vote_ratio 0.02

// Max. time to which map can be extended
amx_extendmap_max 90

// Step for each extending
amx_extendmap_step 15

// Rank mode
// 0 - by nick
// 1 - by authid 
// 2 - by ip
csstats_rank 1

// Max size of the stats file
csstats_maxsize 3500

// Duration of HUD-statistics
amx_statsx_duration 12.0

// HUD-statistics display limit relative round freeze end
// Negative time will clear the HUD-statstics before the round freeze time has ended
amx_statsx_freeze -2.0

//If you set this to 0, clients cannot chose their language
amx_client_languages 1

// Plugin Debug mode
// 0 - No debugging (garbage line numbers)
// 1 - Plugins with "debug" option in plugins.ini are put into debug mode
// 2 - All plugins are put in debug mode
// Note - debug mode will affect JIT performance
amx_debug 1
modules.ini

Code:
; AMX Mod X Modules
; You can specify both linux & win32 modules here
; To enable a module, remove the semi-colon from the line

; ------------------------------
; Fun - provides extra functions
; ------------------------------
fun_amxx_i386.so
fun_amxx.dll

; ----------------------------------------------------
; Engine - provides engine functions core to Half-Life
; ----------------------------------------------------
;engine_amxx_i386.so
;engine_amxx.dll

; ----------------------------------------------------------
; Fakemeta - provides a massive interface into the HL engine
; ----------------------------------------------------------
;fakemeta_amxx_i386.so
;fakemeta_amxx.dll

; -------------------------------------------
; Database Access - only enable one of these
; -------------------------------------------
; MySQL
mysql_amxx_i386.so
;mysql_amxx.dll
; PostgreSQL
;pgsql_amxx_i386.so
;pgsql_amxx.dll
; Microsoft SQL
;mssql_amxx.dll

; ---------------------------------------------
; GeoIP - determines the country of ip adresses
; ---------------------------------------------
;geoip_amxx_i386.so
;geoip_amxx.dll

; ------------------------------------
; Array - advanced arrays in scripting
; ------------------------------------
;array_amxx_i386.so
;array_amxx.dll

; --------------------------------
; Sockets - network socket support
; --------------------------------
;sockets_amxx_i386.so
;sockets_amxx.dll

; ----------------------------------------------------------
; Counter-Strike - adds functions specific to Counter-Strike
; ----------------------------------------------------------
cstrike_amxx_i386.so
cstrike_amxx.dll

; ------------------------------------------------
; CS Stats - adds functionality for CS statistical
; ------------------------------------------------
csstats_amxx_i386.so
csstats_amxx.dll
Not sure what to give other than that... didnt have hlds in debug mode like I thought
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Morpheus
Senior Member
Join Date: Mar 2004
Old 09-24-2004 , 04:42  
Reply With Quote #48

Should you not enable the engine module? Or is it just me?

Morpheus
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johnjg75
Veteran Member
Join Date: Mar 2004
Location: Delaware
Old 09-24-2004 , 04:46  
Reply With Quote #49

i dunno whats wrong but on the fun and csstats and cstrike modules, u have both .dll and .so enabled...

if you're running a linux server, only uncomment .so
if you're running a windows server, only uncomment .dll

same with the others...
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-=STN=- MaGe
Veteran Member
Join Date: Apr 2004
Location: Asault World
Old 09-24-2004 , 07:08  
Reply With Quote #50

this plugin crashes my server when the bombexplodes and also when a player walks over something that harms him. this is on a cz server with 0.20
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