About:
This plugin is a reworked version of the original
plugin that allows you to set the spawn place of Bosses based on the percentage of passing the map.
Works only in coop mode!
Additional Requirements and dependencies:
->
SourceScramble
How this works?
Bosses (
Tank or
Witch) will start to spawn when the
furthest survivor will reach a percentage of map completion that's labeled as the place of their spawn.
On the maps with a finale event this plugin returns default algorithm for Boss spawning!
For example:
-> Tank spawn place is
41%
-> Witch spawn place is
70%
this means that when
furthest survivor will reach
41% of map completion the
Tank will be spawned. Same algorithm for Witch.
Commands:
sm_current - shows a current map completion by survivors.
sm_boss - shows a percentages of spawn for
Tank and
Witch with displaying a current completion of map.
ConVars:
l4d2_cbs_show_boss_percent_difficulties - Show a Bosses spawn percents for difficulties.
-> Default value: 3
-> Available values:
0 - Don't show for any difficulty.
1 -
Easy
2 -
Normal and lower.
3 -
Advanced and lower.
4 -
Expert and lower.
Installing:
Put
l4d2_coop_boss_spawning.smx in
sourcemod/plugins folder.
Put
l4d2_coop_boss_spawning.cfg in
sourcemod/data folder.
Put
coop_boss_spawning.txt in
sourcemod/gamedata folder.