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[CS:S/CS:GO] GunGame


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Bittersweet
Veteran Member
Join Date: May 2012
Old 05-04-2015 , 14:27   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4851

Quote:
Originally Posted by poel View Post
lol.

gungame plugin execut a cmd to start the mapvote.
Look in your cfg.

the command is "sm_mapvote". So I found it myself
That is just passing the command to whatever mapchooser plugin you use. sm_mapvote is for the SM Mapchooser that comes with SM, if you have it enabled (see https://wiki.alliedmods.net/Map_Mana...od)#Mapchooser). You would have to make sure that plugin is enabled and configured the way you want it, or use another mapchooser plugin and you would put the command to pass to that plugin where sm_mapvote is now. Again, none of the GG code causes a map vote. It does pass on whatever command is in gungame.mapvote.cfg when GG knows it's time to vote, but there are other ways to do this as well. All GG is doing in this case is the same thing as you typing in 'sm_mapvote' into the server console...if the command doesn't work there, it won't work when GG passes it either.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera

Last edited by Bittersweet; 05-04-2015 at 14:28. Reason: addition
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Kepapi
Junior Member
Join Date: May 2015
Location: Finland
Old 05-09-2015 , 19:14   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4852

On my server when someone has won and map should change it is not changing, what can i do to make it so that it will automaticly change map after someone has won?

And another problem is on nade level it only gives one grenade even though i changed configs to make it unlimited?

Last edited by Kepapi; 05-09-2015 at 19:16.
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GrO
Veteran Member
Join Date: Jun 2010
Location: Poland
Old 05-09-2015 , 21:12   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4853

Quote:
Originally Posted by Bittersweet View Post
Recompiled? That isn't the best idea. Try using the provided .smx files without recompiling.
Why it's a bad idea? Recompiling fixed few older plugins for me in the past. I remember some old TeamBalancer, that stopped producing errors just after recompiling with the then latest SM release. It's not related though, because then not only I was recieving the errors.
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Bittersweet
Veteran Member
Join Date: May 2012
Old 05-10-2015 , 16:17   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4854

Quote:
Originally Posted by GrO View Post
Why it's a bad idea? Recompiling fixed few older plugins for me in the past. I remember some old TeamBalancer, that stopped producing errors just after recompiling with the then latest SM release. It's not related though, because then not only I was recieving the errors.
I just said it wasn't the best idea, not a bad idea. As long as you know what you are doing with recompiling, it's fine. But if you haven't changed any code, I'm not sure how much good recompiling would do. I can see where on the rare occasion something older would need to be broken be an SM update, but for the most part, everything should be backwards compatible, otherwise we'd all have to recompile all of our plugins every time an SM update was released.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
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aligator123456
Junior Member
Join Date: Jan 2015
Old 05-30-2015 , 12:12   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4855

I had a gungame server some months ogo (CS:GO). And now I started it again (with updated meta-/sourcemod and updated csgo).But now it loads the next map right at the beginning. Even if I disable gg with the cvar, it doesn't work...

And I think it is GG, because if I remove all plugin-files, the server doees not have this problem.

Anyone with the same issue or an idea?
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Bittersweet
Veteran Member
Join Date: May 2012
Old 05-30-2015 , 16:38   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4856

Quote:
Originally Posted by aligator123456 View Post
I had a gungame server some months ogo (CS:GO). And now I started it again (with updated meta-/sourcemod and updated csgo).But now it loads the next map right at the beginning. Even if I disable gg with the cvar, it doesn't work...

And I think it is GG, because if I remove all plugin-files, the server doees not have this problem.

Anyone with the same issue or an idea?
I've heard about some map difficulties, but not in this particular way. If it's not doing it with GG disabled, then it's hard to say. Search this thread, maybe some of the other forums for that same issue. If you are using your original .cfg files, you might want to try disabling those and using fresh downloaded ones to troubleshoot the issue.
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
Bittersweet is offline
oneshot23
Senior Member
Join Date: Feb 2009
Old 05-31-2015 , 20:27   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4857

Is there anyone having issues with Gun Game Version 1.2.16 on Sourcemod Version: 1.7.3-git5209?
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Krillin
Senior Member
Join Date: Jul 2004
Old 06-02-2015 , 16:59   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4858

GunGame seems to no longer operate properly with CSS. We run on Debian Linux 64Bit. When we launch CSS we see the following error:
Code:
L 06/02/2015 - 16:43:09: [SM] Plugin encountered error 25: Call was aborted
L 06/02/2015 - 16:43:09: [SM] Native "SetFailState" reported: FATAL ERROR: Level index should not be zero for knife. You should update you cfg\gungame\css\weaponinfo.txt and take it from the release zip file.
L 06/02/2015 - 16:43:09: [SM] Displaying call stack trace for plugin "gungame.smx":
L 06/02/2015 - 16:43:09: [SM]   [0]  Line 86, gungame/keyvalue.sp::OnKeyValueStart()
L 06/02/2015 - 16:43:09: [SM]   [1]  Line 164, gungame.sp::OnPluginStart()
The weaponinfo.txt is the original file from the "zip" distribution.

We are running the following CSS server version:
Code:
version : 2230303/24 2234230
We use meta mod version:
Code:
meta version
Metamod:Source version 1.10.5
Built from: https://github.com/alliedmodders/metamod-source/commit/e0ef546
Build ID: 939:e0ef546
Loaded As: Valve Server Plugin
Compiled on: May 10 2015
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
We are using SourceMOD Version:
Code:
sm version
 SourceMod Version Information:
    SourceMod Version: 1.7.2
    SourcePawn Engine: SourcePawn 1.7, jit-x86 (build 1.7.2)
    SourcePawn API: v1 = 4, v2 = 6
    Compiled on: May 30 2015 05:08:16
    Built from: https://github.com/alliedmodders/sourcemod/commit/255e2ef
    Build ID: 5208:255e2ef
    http://www.sourcemod.net/
These errors were noted during compiling of SM plugins:
PHP Code:
Compiling gungame_logging.sp ...
SourcePawn Compiler 1.7.2
Copyright 
(c1997-2006 ITB CompuPhase
Copyright 
(c2004-2014 AlliedModders LLC

gungame_logging
.sp(74) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_logging
.sp(75) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId 
PHP Code:
Compiling gungame.sp ...
SourcePawn Compiler 1.7.2
Copyright 
(c1997-2006 ITB CompuPhase
Copyright 
(c2004-2014 AlliedModders LLC

gungame
/util.sp(1386) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame
.sp(298) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId 
PHP Code:
Compiling gungame_stats.sp ...
SourcePawn Compiler 1.7.2
Copyright 
(c1997-2006 ITB CompuPhase
Copyright 
(c2004-2014 AlliedModders LLC

gungame_stats
/sql.sp(107) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats
/sql.sp(390) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats
/sql.sp(403) : warning 219local variable "File" shadows a variable at a preceding level
gungame_stats
/sql.sp(501) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats
.sp(85) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId 
And then there are similar problems with sm_ggdm with the same depreciated code. But that is another topic.

SM_GG is for the most part stock. As we cannot even seem to get SDK_HOOKS enabled.

Code:
sm plugins list
[SM] Listing 35 plugins:
  01 "Admin File Reader" (1.7.2) by AlliedModders LLC
  02 "Fun Commands" (1.7.2) by AlliedModders LLC
  03 "Client Preferences" (1.7.2) by AlliedModders LLC
  04 "Reserved Slots" (1.7.2) by AlliedModders LLC
  05 "DeathMatch:SM" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  06 "Basic Votes" (1.7.2) by AlliedModders LLC
  07 "GunGame:SM Config Reader" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  08 "DeathMatch:SM Weapons Remover" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  09 "DeathMatch:SM Ragdoll Remover" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  10 "Basic Comm Control" (1.7.2) by AlliedModders LLC
  11 "Player Commands" (1.7.2) by AlliedModders LLC
  12 "Sound Commands" (1.7.2) by AlliedModders LLC
  13 "Admin Help" (1.7.2) by AlliedModders LLC
  14 "DeathMatch:SM Spawn Protection" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  15 "Basic Chat" (1.7.2) by AlliedModders LLC
  16 "GunGame:SM Stats" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  17 "Basic Info Triggers" (1.7.2) by AlliedModders LLC
  18 "GunGame:SM Winner Effects" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  19 "DeathMatch:SM First Spawn" (1.8.0) by Otstrel.ru Team
  20 "DeathMatch:SM Preset Spawns" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  21 "GunGame:SM Bot Protection" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  22 "GunGame:SM Map Vote Starter" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  23 "GunGame:SM Afk Management" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  24 "Nextmap" (1.7.2) by AlliedModders LLC
  25 "GunGame:SM Winner Logger" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  26 "Fun Votes" (1.7.2) by AlliedModders LLC
  27 "Basic Ban Commands" (1.7.2) by AlliedModders LLC
  28 "DeathMatch:SM Elimination" (1.8.0) by Otstrel.ru Team
  29 "Admin Menu" (1.7.2) by AlliedModders LLC
  30 "Anti-Flood" (1.7.2) by AlliedModders LLC
  31 "GunGame:SM Display Winner" (1.2.16.0) by bl4nk, Otstrel.ru Team
  32 "GunGame:SM Warmup Configs Execution" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  33 <Error> "GunGame:SM" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  34 "GunGame:SM TK Management" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  35 "Basic Commands" (1.7.2) by AlliedModders LLC
Load Errors:
GunGame:SM: Error detected in plugin startup (see error logs)
What are we missing here to get this working again?

Best Regards,
Krillin
__________________
Krillin's World Server(s) Operator


Last edited by Krillin; 06-02-2015 at 17:02. Reason: weaponinfo.txt file source
Krillin is offline
Bittersweet
Veteran Member
Join Date: May 2012
Old 06-03-2015 , 16:17   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4859

Quote:
Originally Posted by Krillin View Post
GunGame seems to no longer operate properly with CSS. We run on Debian Linux 64Bit. When we launch CSS we see the following error:
Code:
L 06/02/2015 - 16:43:09: [SM] Plugin encountered error 25: Call was aborted
L 06/02/2015 - 16:43:09: [SM] Native "SetFailState" reported: FATAL ERROR: Level index should not be zero for knife. You should update you cfg\gungame\css\weaponinfo.txt and take it from the release zip file.
L 06/02/2015 - 16:43:09: [SM] Displaying call stack trace for plugin "gungame.smx":
L 06/02/2015 - 16:43:09: [SM]   [0]  Line 86, gungame/keyvalue.sp::OnKeyValueStart()
L 06/02/2015 - 16:43:09: [SM]   [1]  Line 164, gungame.sp::OnPluginStart()
The weaponinfo.txt is the original file from the "zip" distribution.

We are running the following CSS server version:
Code:
version : 2230303/24 2234230
We use meta mod version:
Code:
meta version
Metamod:Source version 1.10.5
Built from: https://github.com/alliedmodders/metamod-source/commit/e0ef546
Build ID: 939:e0ef546
Loaded As: Valve Server Plugin
Compiled on: May 10 2015
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
We are using SourceMOD Version:
Code:
sm version
 SourceMod Version Information:
    SourceMod Version: 1.7.2
    SourcePawn Engine: SourcePawn 1.7, jit-x86 (build 1.7.2)
    SourcePawn API: v1 = 4, v2 = 6
    Compiled on: May 30 2015 05:08:16
    Built from: https://github.com/alliedmodders/sourcemod/commit/255e2ef
    Build ID: 5208:255e2ef
    http://www.sourcemod.net/
These errors were noted during compiling of SM plugins:
PHP Code:
Compiling gungame_logging.sp ...
SourcePawn Compiler 1.7.2
Copyright 
(c1997-2006 ITB CompuPhase
Copyright 
(c2004-2014 AlliedModders LLC

gungame_logging
.sp(74) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_logging
.sp(75) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId 
PHP Code:
Compiling gungame.sp ...
SourcePawn Compiler 1.7.2
Copyright 
(c1997-2006 ITB CompuPhase
Copyright 
(c2004-2014 AlliedModders LLC

gungame
/util.sp(1386) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame
.sp(298) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId 
PHP Code:
Compiling gungame_stats.sp ...
SourcePawn Compiler 1.7.2
Copyright 
(c1997-2006 ITB CompuPhase
Copyright 
(c2004-2014 AlliedModders LLC

gungame_stats
/sql.sp(107) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats
/sql.sp(390) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats
/sql.sp(403) : warning 219local variable "File" shadows a variable at a preceding level
gungame_stats
/sql.sp(501) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId

gungame_stats
.sp(85) : warning 234symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId 
And then there are similar problems with sm_ggdm with the same depreciated code. But that is another topic.

SM_GG is for the most part stock. As we cannot even seem to get SDK_HOOKS enabled.

Code:
sm plugins list
[SM] Listing 35 plugins:
  01 "Admin File Reader" (1.7.2) by AlliedModders LLC
  02 "Fun Commands" (1.7.2) by AlliedModders LLC
  03 "Client Preferences" (1.7.2) by AlliedModders LLC
  04 "Reserved Slots" (1.7.2) by AlliedModders LLC
  05 "DeathMatch:SM" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  06 "Basic Votes" (1.7.2) by AlliedModders LLC
  07 "GunGame:SM Config Reader" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  08 "DeathMatch:SM Weapons Remover" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  09 "DeathMatch:SM Ragdoll Remover" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  10 "Basic Comm Control" (1.7.2) by AlliedModders LLC
  11 "Player Commands" (1.7.2) by AlliedModders LLC
  12 "Sound Commands" (1.7.2) by AlliedModders LLC
  13 "Admin Help" (1.7.2) by AlliedModders LLC
  14 "DeathMatch:SM Spawn Protection" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  15 "Basic Chat" (1.7.2) by AlliedModders LLC
  16 "GunGame:SM Stats" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  17 "Basic Info Triggers" (1.7.2) by AlliedModders LLC
  18 "GunGame:SM Winner Effects" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  19 "DeathMatch:SM First Spawn" (1.8.0) by Otstrel.ru Team
  20 "DeathMatch:SM Preset Spawns" (1.8.0) by Otstrel.ru Team, TigerOx, TechKnow
  21 "GunGame:SM Bot Protection" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  22 "GunGame:SM Map Vote Starter" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  23 "GunGame:SM Afk Management" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  24 "Nextmap" (1.7.2) by AlliedModders LLC
  25 "GunGame:SM Winner Logger" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  26 "Fun Votes" (1.7.2) by AlliedModders LLC
  27 "Basic Ban Commands" (1.7.2) by AlliedModders LLC
  28 "DeathMatch:SM Elimination" (1.8.0) by Otstrel.ru Team
  29 "Admin Menu" (1.7.2) by AlliedModders LLC
  30 "Anti-Flood" (1.7.2) by AlliedModders LLC
  31 "GunGame:SM Display Winner" (1.2.16.0) by bl4nk, Otstrel.ru Team
  32 "GunGame:SM Warmup Configs Execution" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  33 <Error> "GunGame:SM" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  34 "GunGame:SM TK Management" (1.2.16.0) by teame06-hat, Liam, Otstrel.ru Team
  35 "Basic Commands" (1.7.2) by AlliedModders LLC
Load Errors:
GunGame:SM: Error detected in plugin startup (see error logs)
What are we missing here to get this working again?

Best Regards,
Krillin
Those compiler errors are the first clue. Those are telling you to recode the plugin using newer calls. Have you tried using the already compiled .smx files that come with the distribution?
__________________
Thank you in advance for your help

My plugins:
[CS:S] BOT Swat | [ANY] CVAR Randomizer | [CS:S] SM CS:S Tag Beta | [CS:S] Bot2Player
Awesome & Crucial plugins by other people:
[CS:S/CS:GO] GunGame | [UMC3] Ultimate Mapchooser | [ANY] Server Crontab | [ANY] SM ForceCamera
Bittersweet is offline
xados
Member
Join Date: Jul 2014
Old 06-09-2015 , 12:49   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4860

can me help any one whit this problem!
Quote:
L 06/09/2015 - 09:456: [SM] Native "CloseHandle" reported: Handle f8e40138 is invalid (error 3)
L 06/09/2015 - 09:456: [SM] Displaying call stack trace for plugin "sm_ggdm.smx":
L 06/09/2015 - 09:456: [SM] [0] Line 134, sm_ggdm.sp::Timer_Notify()
xados is offline
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