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Base Builder Zombie Mod v6.5 [01/15/2011]


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Supremache
Veteran Member
Join Date: Sep 2019
Location: Egypt
Old 08-16-2020 , 07:15   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1141

Quote:
Originally Posted by thebest24 View Post
any 1 know how to enable lock/unlock blocks after buildtime?
https://forums.alliedmods.net/showth...13#post2714413
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Old 07-26-2021, 03:46
amirwolf
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alei
Junior Member
Join Date: Mar 2022
Old 11-04-2023 , 09:16   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1142

basebuilder Difficulty system
Humans emerge victorious at the end of the round, and the difficulty increases.
As the difficulty increases, so does the zombie's health, gravity, and speed
On higher difficulty, zombies can also pass through teammates.
The human build time also increases with difficulty.

Bug fixes
add g_Difficulty = g_iTeamPass to public logevent_round_start()
Attached Files
File Type: inc basebuilder.inc (9.9 KB, 21 views)
File Type: inc credits.inc (1.9 KB, 20 views)
File Type: sma Get Plugin or Get Source (Bb_Difficult.sma - 32 views - 7.0 KB)
File Type: sma Get Plugin or Get Source (Bb_Semiclip.sma - 39 views - 3.0 KB)
File Type: sma Get Plugin or Get Source (basebuilder65.sma - 34 views - 86.5 KB)

Last edited by alei; 11-12-2023 at 15:11.
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