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What's the default delay inbetween round end and start?


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dilalmon
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Join Date: Apr 2013
Old 08-25-2013 , 03:01   What's the default delay inbetween round end and start?
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Hey guys,

I'm trying to force a round to end on a certain occasion with CS_Terminateround(), but it requires you to specify a delay time in seconds.

What is the default delay that the engine uses for Counter-Stirke:Source?
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Powerlord
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Join Date: Jun 2008
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Old 08-25-2013 , 12:44   Re: What's the default delay inbetween round end and start?
Reply With Quote #2

Not sure, but in other games it's specified by mp_bonusroundtime. Might be worth checking if that cvar exists on CS:S.
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thetwistedpanda
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Join Date: Sep 2008
Old 08-25-2013 , 12:47   Re: What's the default delay inbetween round end and start?
Reply With Quote #3

For CS:S/CS:GO: mp_round_restart_delay
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Last edited by thetwistedpanda; 08-25-2013 at 12:47.
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dilalmon
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Join Date: Apr 2013
Old 08-25-2013 , 19:44   Re: What's the default delay inbetween round end and start?
Reply With Quote #4

Exactly what I was looking for. Thanks guys!
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