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VPhysics


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Zephyrus
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Join Date: Jun 2010
Location: Hungary
Old 03-17-2013 , 04:44   Re: VPhysics
Reply With Quote #61

Quote:
Originally Posted by Poi5on View Post
What to do for csgo?

[SM] Unable to load extension "vphysics.ext": The specified module could not be found.
It would need to be compiled against the csgo sdk, i can't do before 6pm gmt+1 but if noone compiles it by then I'll do it
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Poi5on
Member
Join Date: Feb 2012
Old 03-17-2013 , 07:27   Re: VPhysics
Reply With Quote #62

Quote:
Originally Posted by Zephyrus View Post
It would need to be compiled against the csgo sdk, i can't do before 6pm gmt+1 but if noone compiles it by then I'll do it
Well I'm not really sure how to do this so, if you find the time please let me know
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 03-17-2013 , 10:22   Re: VPhysics
Reply With Quote #63

I didn't try to load them though.
Attached Files
File Type: so vphysics.ext.2.csgo.so (298.1 KB, 289 views)
File Type: dll vphysics.ext.2.csgo.dll (127.5 KB, 249 views)
File Type: zip vphysics_src.zip (828.6 KB, 232 views)
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Last edited by Peace-Maker; 03-17-2013 at 11:10. Reason: Added sourcecode (tip from hg)
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Poi5on
Member
Join Date: Feb 2012
Old 03-17-2013 , 11:17   Re: VPhysics
Reply With Quote #64

Quote:
Originally Posted by Peace-Maker View Post
I didn't try to load them though.
I tried it and now it works perfectly, thank you very much!
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TheRunningMan
Member
Join Date: Aug 2011
Location: Russia
Old 03-28-2013 , 08:25   Re: VPhysics
Reply With Quote #65

Hello!I use a plugin https://forums.alliedmods.net/showth...hp?t=137684and it requires VPhisics, but the plugin generates an error when loading

PHP Code:
[SMPlugin GravityGun.smx failed to loadRequired extension "VPhysics" file("vphysics.ext"not running
CSS game

Last edited by TheRunningMan; 03-28-2013 at 08:26.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 05-04-2013 , 14:09   Re: VPhysics
Reply With Quote #66

Links in the first post have been updated.
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eco3576
Senior Member
Join Date: Jul 2010
Old 08-13-2013 , 17:50   Re: VPhysics
Reply With Quote #67

Can you add a function for checking the current velocity of an entity? Thanks.
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 08-14-2013 , 05:53   Re: VPhysics
Reply With Quote #68

Quote:
Originally Posted by eco3576 View Post
Can you add a function for checking the current velocity of an entity? Thanks.
Entity_GetAbsVelocity
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eco3576
Senior Member
Join Date: Jul 2010
Old 08-14-2013 , 13:20   Re: VPhysics
Reply With Quote #69

The VPhysics model doesn't get velocities properly, though. If it did, we wouldn't be using this extension to set the velocity. The velocity netprops do not update, either.

Last edited by eco3576; 08-14-2013 at 13:21.
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StrikerMan780
AlliedModders Donor
Join Date: Jul 2009
Location: Canada
Old 08-16-2013 , 00:28   Re: VPhysics
Reply With Quote #70

Any way to use this to make it so a physics object won't/cannot collide with a specific entity?

Last edited by StrikerMan780; 08-16-2013 at 00:41.
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