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Biohazard v2.00 Beta 3b (Zombie Mod)


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Nightshroud
Junior Member
Join Date: Sep 2007
Old 05-08-2010 , 04:19   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3511

Quote:
Originally Posted by sjgunner View Post
Hello! Can someone make this biohazard 1.95 zombieclass plugins (in attachments) compartible with biohazard 2.0? Help pls!
Attachment 45637
Attachment 45638
Attachment 45639
anyone? (
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Yoshi
Junior Member
Join Date: Jul 2009
Location: Romania
Old 05-08-2010 , 05:36   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3512

Quote:
Originally Posted by Nightshroud View Post
anyone? (
i need this plugins too, thx
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Ryokin
Senior Member
Join Date: Jan 2010
Old 05-08-2010 , 06:40   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3513

how can i make zombie can use hegrenade ?
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tiger68
Member
Join Date: Aug 2009
Old 05-15-2010 , 21:00   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3514

Originally Posted by sjgunner
Hello! Can someone make this biohazard 1.95 zombieclass plugins (in attachments) compartible with biohazard 2.0? Help pls!
Attachment 45637
Attachment 45638
Attachment 45639


I will try to change. compile successful !
Attached Files
File Type: sma Get Plugin or Get Source (bio_toxiczombie.sma - 667 views - 4.1 KB)
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BRaYaN
Junior Member
Join Date: Mar 2009
Old 05-27-2010 , 12:22   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3515

why i can't get 2 flashbang
i compile biohazard.sma
biohazard.cfg i change
Code:
new g_grenades[][] = 
{ 
    "weapon_hegrenade",
    "weapon_flashbang",
    "weapon_flashbang",
    "weapon_smokegrenade"
}
not working . my engilsh bad ..
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eforie
BANNED
Join Date: Dec 2008
Location: Romania
Old 05-29-2010 , 11:21   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3516

Cs3.EforieNett.Ro:27015
For Test
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Unity
Junior Member
Join Date: Nov 2007
Old 06-02-2010 , 06:35   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3517

Hey hey,

Does someone have biohazard.cfg for biohazard 1.95 ??
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Daku
Senior Member
Join Date: Nov 2009
Location: Poland / Polska
Old 06-06-2010 , 08:18   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3518

How can i write Push / infect grenade ??

PHP Code:
Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <xs>
#include <fun>
#include <biohazard>


#define PLUGIN "INFECT GRENADE"
#define VERSION "1.0"
#define AUTHOR "DAKU[PL]"

public plugin_init() {
    
register_plugin(PLUGINVERSIONAUTHOR)
}

public 
granat(id) {
    if(
is_user_alive(id))
        {
            if(
is_user_infected(id))
            {
                
give_item(id"weapon_hegrenade");
                
client_print(idprint_chat"[BIOHAZARD] Jestes zombi dostales granat infekcyjny");
// UP translate [BIOHAZARD] You are a zombie, you got infect grenade 
            
}
        }
    } 
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Daku
Senior Member
Join Date: Nov 2009
Location: Poland / Polska
Old 06-07-2010 , 14:59   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3519

why Biohazard spoils models (extending out his hands, instead of a knife attack animation is such that no ordinary model, eg GIGN CS?
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kreker
Junior Member
Join Date: Jun 2010
Old 06-16-2010 , 08:24   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3520

hello all, i have a problem with my biohazard 1.95 server

longjump isn't work correctly (bio_longjump) in linux.
zombie try to jump, but he stopped at a half jump, pls help it's very important for me
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