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I can't go on my local server


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error_fr
New Member
Join Date: Jun 2021
Old 06-11-2021 , 11:45   I can't go on my local server
Reply With Quote #1

(Sorry for the wrong place)

Hello, I come to you because, my server is working correctly (I think), but it does not appear in the Lan list or when I try to connect directly to the server, I fail after 30 attempts.

Yesterday everything was working properly, and today it's impossible.

I had in the console some database errors that I quickly fixed (I just added it).

So I put you all the necessary information and thank you in advance for your help.

PS: I just changed the TOKEN, don't worry ;)

Console log: (https://youtu.be/mOaOqiCrGf8)
Quote:
#Console initialized.
#Using breakpad minidump system 740/13794.1289.DC
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Filesystem successfully switched to safe whitelist mode
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_death' unknown.
#CGameEventManager::AddListener: event 'hltv_replay' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
No web api auth key specified - workshop downloads will be disabled.
Unable to load plugin "addons/metamod/bin/win64/server"
maxplayers set to 64
Elapsed time: 0.00 seconds
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Unknown command "autoupdate"
Setting mapgroup to 'mg_active'
NET_CloseAllSockets
WARNING: UDP_OpenSocket: unable to bind socket
Trying to open socket on 192.168.1.142
WARNING: UDP_OpenSocket: unable to bind socket
WARNING: UDP_OpenSocket: unable to bind socket
Trying to open socket on 192.168.1.142
---- Host_NewGame ----
Switching filesystem to allow files loaded from disk (sv_pure_allow_loose_file_loads = 1)
Host_NewGame on map de_mirage
L 06/11/2021 - 17:11:49: [GEOIP] GeoIP database info: GEO-106FREE 20180327 Build 1 Copyright (c) 2018 MaxMind Inc All Rights Reserved
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
[eItems] Hibernation disabled
Server waking up from hibernation
[eItems] Downloading eItems data from API
L 06/11/2021 - 17:11:52: [SM] Unable to load plugin "showkeys.smx": Native "BfWriteByte" was not found
L 06/11/2021 - 17:11:53: [SM] Unable to load plugin "URLChatFilter.smx": Native "BfWriteByte" was not found
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
ammo_grenade_limit_default - 1
ammo_grenade_limit_flashbang - 1
ammo_grenade_limit_total - 3
ammo_item_limit_healthshot - 4
bot_allow_grenades - 1
bot_allow_machine_guns - 1
bot_allow_pistols - 1
bot_allow_rifles - 1
bot_allow_rogues - 1
bot_allow_shotguns - 1
bot_allow_snipers - 1
bot_allow_sub_machine_guns - 1
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_coop_idle_max_vision_distance - 1400
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_max_hearing_distance_override - -1
bot_max_visible_smoke_length - 200
bot_max_vision_distance_override - -1
bot_quota - 10
bot_quota_mode - normal
bot_coop_idle_max_vision_distance - 1400
bot_max_vision_distance_override - -1
bot_max_hearing_distance_override - -1
bot_coopmission_dz_engagement_limit - missing cvar specified in bspconvar_whitelist.txt
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_get_killed - 0
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_ct - 2000
cash_team_elimination_hostage_map_t - 1000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_bonus_shorthanded - 0
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_survive_guardian_wave - 1000
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
contributionscore_assist - 1
contributionscore_bomb_defuse_major - 3
contributionscore_bomb_defuse_minor - 1
contributionscore_bomb_exploded - 1
contributionscore_bomb_planted - 2
contributionscore_cash_bundle - 0
contributionscore_crate_break - 0
contributionscore_hostage_kill - -2
contributionscore_hostage_rescue_major - 3
contributionscore_hostage_rescue_minor - 1
contributionscore_kill - 2
contributionscore_kill_factor - 0
contributionscore_objective_kill - 3
contributionscore_suicide - -2
contributionscore_team_kill - -2
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
global_chatter_info -
healthshot_healthboost_damage_multiplier - 1
healthshot_healthboost_speed_multiplier - 1
healthshot_healthboost_time - 0
inferno_child_spawn_max_depth - 4
inferno_max_flames - 16
inferno_max_range - 150
molotov_throw_detonate_time - 2.0
mp_afterroundmoney - 0
mp_anyone_can_pickup_c4 - 0
mp_autokick - 1
mp_autoteambalance - 1
mp_bot_ai_bt -
mp_buy_allow_grenades - 1
mp_buy_allow_guns - 255
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_buytime - 90
mp_c4_cannot_be_defused - 0
mp_c4timer - 40
mp_consecutive_loss_max - 4
mp_coop_force_join_ct - 0
mp_coopmission_bot_difficulty_offset - 0
mp_coopmission_mission_number - 0
mp_coopmission_dz - missing cvar specified in bspconvar_whitelist.txt
mp_ct_default_grenades -
mp_ct_default_melee - weapon_knife
mp_ct_default_primary -
mp_ct_default_secondary - weapon_hkp2000
mp_retake_ct_loadout_default_pistol_round - 1|3;#GameUI_Retake_Card_4v3,0,0,secondary0|1; #GameUI_Retake_Card_FlashOut,0,0,secondary0,g renade2;#GameUI_Retake_Card_HideAndPeek,0,0,s econdary0,grenade4
mp_retake_ct_loadout_upgraded_pistol_round - 2|2;#GameUI_Retake_Card_TakeFive,0,0,secondar y3|2;#GameUI_Retake_Card_BlindFire,0,0,second ary2,grenade2|2;#GameUI_Retake_Card_OnlyTakes One,0,0,secondary4|2;#GameUI_Retake_Card_Snea kyBeakyLike,0,0,secondary2,grenade4
mp_retake_ct_loadout_light_buy_round - 3|2;#GameUI_Retake_Card_UmpInSmoke,1,1,smg2,g renade4|2;#GameUI_Retake_Card_FunNGun,1,1,smg 0,grenade3|2;#GameUI_Retake_Card_Sharpshooter ,1,1,rifle2,grenade2|2;#GameUI_Retake_Card_Bu rstBullpup,1,1,rifle0
mp_retake_ct_loadout_full_buy_round - 4|2;#GameUI_Retake_Card_LightEmUp,1,1,rifle1, grenade2|2;#GameUI_Retake_Card_Kobe,1,1,rifle 1,grenade3|1;#GameUI_Retake_Card_1g,1,1,rifle 1,grenade0|1;#GameUI_Retake_Card_Disappearing Act,1,1,rifle1,grenade4|1;#GameUI_Retake_Card _EyesOnTarget,1,1,rifle3
mp_retake_ct_loadout_bonus_card_availability - 1,2
mp_retake_ct_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4
mp_retake_ct_loadout_enemy_card - #GameUI_Retake_Card_BehindEnemyLines,1,1,rifl e1,grenade2
mp_retake_t_loadout_default_pistol_round - 0|3;#GameUI_Retake_Card_4BadGuysLeft,0,0,seco ndary0|1;#GameUI_Retake_Card_LookAway,0,0,sec ondary0,grenade2;#GameUI_Retake_Card_WhenTher eIsSmoke,0,0,secondary0,grenade4
mp_retake_t_loadout_upgraded_pistol_round - 0|2;#GameUI_Retake_Card_BlindFire,0,0,seconda ry2,grenade2|2;#GameUI_Retake_Card_QueOta,0,0 ,secondary4|1;#GameUI_Retake_Card_SmokeScreen ,0,0,secondary2,grenade4|1;#GameUI_Retake_Car d_TecTecBoom,0,0,secondary3,grenade3
mp_retake_t_loadout_light_buy_round - 0|2;#GameUI_Retake_Card_BackInAFlash,1,1,smg2 ,grenade2|2;#GameUI_Retake_Card_AllIn,1,1,rif le0|1;#GameUI_Retake_Card_BoomBox,1,1,smg0,gr enade3,grenade4|1;#GameUI_Retake_Card_SetThem Free,1,1,rifle2,grenade2
mp_retake_t_loadout_full_buy_round - 0|2;#GameUI_Retake_Card_OlReliable,1,1,rifle1 ,grenade2|1;#GameUI_Retake_Card_SmokeShow,1,1 ,rifle1,grenade4|1;#GameUI_Retake_Card_HotSho t,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_E yeSpy,1,1,rifle3,grenade3
mp_retake_t_loadout_bonus_card_availability - 1,1,2
mp_retake_t_loadout_bonus_card - #GameUI_Retake_Card_TheAWPortunity,1,1,rifle4
mp_retake_t_loadout_enemy_card - #GameUI_Retake_Card_FindersKeepers,1,1,rifle1 ,grenade2
mp_retake_max_consecutive_rounds_same_target_ site - 2
mp_damage_headshot_only - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_damage_vampiric_amount - 0
mp_death_drop_c4 - 1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_default_team_winner_no_objective - -1
mp_defuser_allocation - 0
mp_display_kill_assists - 1
mp_dm_bonus_percent - 50
mp_dm_bonus_respawn - 0
mp_dm_bonusweapon_dogtags - 0
mp_dm_dogtag_score - 0
mp_dm_kill_base_score - 10
mp_dm_teammode - 0
mp_dm_teammode_bonus_score - 1
mp_dm_teammode_dogtag_score - 0
mp_dm_teammode_kill_score - 1
mp_dogtag_despawn_on_killer_death - 1
mp_dogtag_despawn_time - 120
mp_dogtag_pickup_rule - 0
mp_drop_grenade_enable - 0
mp_drop_knife_enable - 0
mp_economy_reset_rounds - 0
mp_equipment_reset_rounds - 0
mp_force_assign_teams - 0
mp_force_pick_time - 15
mp_forcecamera - 1
mp_free_armor - 0
mp_freezetime - 6
mp_friendlyfire - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_always_upgrade - 0
mp_ggtr_bomb_defuse_bonus - 1
mp_ggtr_bomb_detonation_bonus - 1
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
mp_give_player_c4 - 1
mp_global_damage_per_second - 0.0
mp_guardian_bot_money_per_wave - 800
mp_guardian_force_collect_hostages_timeout - 50
mp_guardian_loc_icon - missing cvar specified in bspconvar_whitelist.txt
mp_guardian_loc_string_desc -
mp_guardian_loc_string_hud - #guardian_mission_type_kills
mp_guardian_loc_weapon -
mp_guardian_player_dist_max - 2000
mp_guardian_player_dist_min - 1300
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_target_site - -1
mp_guardian_force_collect_hostages_timeout - 50
mp_guardian_give_random_grenades_to_bots - 1
mp_guardian_ai_bt_difficulty_adjust_wave_inte rval - 1
mp_guardian_ai_bt_difficulty_max_next_level_b ots - 3
mp_guardian_ai_bt_difficulty_cap_beginning_ro und - 2
mp_guardian_ai_bt_difficulty_initial_value - 2
mp_halftime - 0
mp_halftime_pausetimer - 0
mp_heavyassaultsuit_aimpunch - 1.0
mp_heavyassaultsuit_cooldown - 5
mp_heavyassaultsuit_deploy_timescale - 0.8
mp_heavyassaultsuit_speed - 130
mp_heavybot_damage_reduction_scale - 1.0
mp_hostagepenalty - 10
mp_hostages_max - 2
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_items_prohibited -
mp_limitteams - 2
mp_match_can_clinch - 1
mp_match_end_changelevel - 0
mp_max_armor - 2
mp_maxmoney - 16000
mp_maxrounds - 0
mp_molotovusedelay - 15.0
mp_only_cts_rescue_hostages - 1
mp_plant_c4_anywhere - 0
mp_playercashawards - 1
mp_radar_showall - 0
mp_randomspawn - 0
mp_randomspawn_dist - 0
mp_randomspawn_los - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_ct - 0
mp_respawn_on_death_t - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_round_restart_delay - 7.0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_solid_teammates - 1
mp_starting_losses - 0
mp_startmoney - 800
mp_suicide_penalty - 1
mp_t_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_primary -
mp_t_default_secondary - weapon_glock
mp_tagging_scale - 1.0
mp_taser_recharge_time - -1
mp_teamcashawards - 1
mp_teammates_are_enemies - 0
mp_technical_timeout_per_team - 0
mp_technical_timeout_duration_s - 0
mp_timelimit - 5
mp_use_respawn_waves - 0
mp_warmup_pausetimer - 0
mp_warmuptime - 30
mp_warmuptime_all_players_connected - 0
mp_weapon_self_inflict_amount - 0
mp_weapons_allow_heavy - -1
mp_weapons_allow_heavyassaultsuit - 0
mp_weapons_allow_map_placed - 0
mp_weapons_allow_pistols - -1
mp_weapons_allow_rifles - -1
mp_weapons_allow_smgs - -1
mp_weapons_allow_typecount - 5
mp_weapons_allow_zeus - 1
mp_weapons_glow_on_ground - 0
mp_weapons_max_gun_purchases_per_weapon_per_m atch - -1
mp_win_panel_display_time - 3
occlusion_test_async - 0
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 3.0
spec_replay_bot - 0
spec_replay_enable - 0
spec_replay_leadup_time - 5.3438
sv_accelerate - 5.5
sv_air_pushaway_dist - 0
sv_airaccelerate - 12
sv_allow_votes - 1
sv_alltalk - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
sv_auto_adjust_bot_difficulty - 1
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_autobunnyhopping - 0
sv_autobuyammo - 0
sv_bot_buy_decoy_weight - 1
sv_bot_buy_flash_weight - 1
sv_bot_buy_grenade_chance - 33
sv_bot_buy_hegrenade_weight - 6
sv_bot_buy_molotov_weight - 1
sv_bot_buy_smoke_weight - 1
sv_bots_force_rebuy_every_round - 0
sv_bots_get_easier_each_win - 0
sv_bots_get_harder_after_each_wave - 0
sv_bounce - 0
sv_buy_status_override - -1
sv_deadtalk - 0
sv_disable_immunity_alpha - 0
sv_disable_radar - 0
sv_disable_show_team_select_menu - missing cvar specified in bspconvar_whitelist.txt
sv_duplicate_playernames_ok - 0
sv_enablebunnyhopping - 0
sv_env_entity_makers_enabled - 1
sv_extract_ammo_from_dropped_weapons - 0
sv_falldamage_scale - 1
sv_falldamage_to_below_player_multiplier - 1
sv_falldamage_to_below_player_ratio - 0
sv_force_reflections - 0
sv_friction - 5.2
sv_grassburn - 0
sv_gravity - 800
sv_guardian_extra_equipment_ct -
sv_guardian_extra_equipment_t -
sv_guardian_health_refresh_per_wave - 50
sv_guardian_heavy_all - 0
sv_guardian_heavy_count - 0
sv_guardian_max_wave_for_heavy - 0
sv_guardian_min_wave_for_heavy - 0
sv_guardian_refresh_ammo_for_items_on_waves -
sv_guardian_reset_c4_every_wave - 0
sv_guardian_respawn_health - 50
sv_guardian_spawn_health_ct - 100
sv_guardian_spawn_health_t - 100
sv_health_approach_enabled - 0
sv_health_approach_speed - 10
sv_hegrenade_damage_multiplier - 1
sv_hegrenade_radius_multiplier - 1
sv_hide_roundtime_until_seconds - missing cvar specified in bspconvar_whitelist.txt
sv_highlight_distance - 500
sv_highlight_duration - 3.5
sv_ignoregrenaderadio - 0
sv_infinite_ammo - 0
sv_knife_attack_extend_from_player_aabb - 0
sv_maxspeed - 320
sv_maxvelocity - 3500
sv_occlude_players - 1
sv_outofammo_indicator - 0
sv_show_ragdoll_playernames - missing cvar specified in bspconvar_whitelist.txt
sv_show_team_equipment_force_on - 0
sv_staminajumpcost - .080
sv_staminalandcost - .050
sv_stopspeed - 80
sv_talk_enemy_dead - 0
sv_talk_enemy_living - 0
sv_teamid_overhead_maxdist - 0
sv_teamid_overhead_maxdist_spec - 0
sv_versus_screen_scene_id - 0
sv_vote_to_changelevel_before_match_point - 0
sv_warmup_to_freezetime_delay - 4
sv_water_movespeed_multiplier - 0.8
sv_water_swim_mode - 0
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_weapon_encumbrance_per_item - 0.85
sv_weapon_encumbrance_scale - 0
tv_delay - 10
tv_delay1 - 15
weapon_accuracy_nospread - 0
weapon_air_spread_scale - 1.0
weapon_max_before_cleanup - 0
weapon_recoil_scale - 2.0
weapon_reticle_knife_show - 1
weapon_sound_falloff_multiplier - 1.0
sv_camera_fly_enabled - missing cvar specified in bspconvar_whitelist.txt
Executing dedicated server config file
Unknown command "-autoupdate"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Unknown command "sm_weaponpaints_c4"
Unknown command "sm_weaponpaints_saytimer"
Unknown command "sm_weaponpaints_roundtimer"
Unknown command "sm_weaponpaints_rmenu"
Unknown command "sm_weaponpaints_onlyadmin"
Unknown command "sm_weaponpaints_zombiesv"
Unknown command "sm_buttonwatcher_showtype"
Unknown command "sm_buttonwatcher_log"
Unknown command "sm_buttonwatcher_onlyadmins"
Server logging enabled.
Server logging data to file logs\L192_168_001_142_27015_202106111711_000. log
L 06/11/2021 - 17:11:54: Log file started (file "logs\L192_168_001_142_27015_202106111711_000 .log") (game "D:\servercsgo\csgo") (version "8234")
L 06/11/2021 - 17:11:54: server_cvar: "cash_player_interact_with_hostage" "300"
L 06/11/2021 - 17:11:54: server_cvar: "cash_team_elimination_hostage_map_t" "3000"
L 06/11/2021 - 17:11:54: server_cvar: "cash_team_elimination_hostage_map_ct" "3000"
L 06/11/2021 - 17:11:54: server_cvar: "cash_team_hostage_interaction" "600"
L 06/11/2021 - 17:11:54: server_cvar: "cash_team_bonus_shorthanded" "1000"
L 06/11/2021 - 17:11:54: server_cvar: "cash_team_rescued_hostage" "600"
L 06/11/2021 - 17:11:54: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 06/11/2021 - 17:11:54: server_cvar: "cash_team_win_by_hostage_rescue" "2900"
L 06/11/2021 - 17:11:54: server_cvar: "mp_freezetime" "15"
L 06/11/2021 - 17:11:54: server_cvar: "mp_friendlyfire" "1"
L 06/11/2021 - 17:11:54: server_cvar: "mp_maxrounds" "30"
L 06/11/2021 - 17:11:54: server_cvar: "mp_roundtime" "1.92"
L 06/11/2021 - 17:11:54: server_cvar: "mp_roundtime_hostage" "1.92"
L 06/11/2021 - 17:11:54: server_cvar: "mp_roundtime_defuse" "1.92"
L 06/11/2021 - 17:11:54: server_cvar: "mp_timelimit" "0"
L 06/11/2021 - 17:11:54: server_cvar: "sv_deadtalk" "1"
exec: couldn't exec gamemode_competitive_server.cfg
CHostage::Precache: missing hostage models for map de_mirage. Adding the default models.
PrecacheScriptSound 'Snowball.Bounce' failed, no such sound script entry
PrecacheScriptSound 'Survival.VO.Taunt4a' failed, no such sound script entry
PrecacheScriptSound 'balkan_epic_blank' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.omw_to_plant_a_04' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_ramp_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_back_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_platform_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_catwalk_03' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_enemy_spawn_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_doubledoors_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_front_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_overpass_03' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_palace_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_stairs_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_snipers_nest_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_connector_01' failed, no such sound script entry
PrecacheScriptSound 'professional_epic.loc_door_01' failed, no such sound script entry
Attempted to create unknown entity type cs_bot_patrol_route_waypoint!
Can't init cs_bot_patrol_route_waypoint
Attempted to create unknown entity type cs_bot_patrol_route_waypoint!
Can't init cs_bot_patrol_route_waypoint
Attempted to create unknown entity type cs_bot_patrol_route_waypoint!
Can't init cs_bot_patrol_route_waypoint
Attempted to create unknown entity type cs_bot_patrol_route_waypoint!
Can't init cs_bot_patrol_route_waypoint
Commentary: Could not find commentary data file 'maps/de_mirage_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
Logging into Steam gameserver account with logon token '7C6C5B77xxxxxxxxxxxxxxxxxxxxxxxx'
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '185.25.182.77:3478' as per SteamNetworkingSocketsSerialized
SteamNetworkingSockets lock held for 787.3ms. (Performance warning). SteamDatagramServer_Init,BSteamNetworkingSock etsLowLevelAddRef,CSteamNetworkingUtilsSteamB ase::BInit,CSteamNetworkingSocketsSteamBase:: BInitSteamBase,BCheckInitHostedDedicatedServe r,GetHostedDedicatedServerPort(x2)
SteamDatagramServer_Init succeeded
Waited 10.0ms for SteamNetworkingSockets lock [ServiceThread]
SteamNetworkingSockets lock held for 21.0ms. (Performance warning). ServiceThread
Waited 21.0ms for SteamNetworkingSockets lock [SetConfigValue]
L 06/11/2021 - 17:12:25: World triggered "Round_Start"
L 06/11/2021 - 17:12:25: "Joe<2><BOT><>" connected, address ""
L 06/11/2021 - 17:12:26: "Joe<2><BOT>" switched from team <Unassigned> to <TERRORIST>
L 06/11/2021 - 17:12:26: World triggered "Game_Commencing"
L 06/11/2021 - 17:12:26: "Joe<2><BOT><>" entered the game
L 06/11/2021 - 17:12:26: "Bank<3><BOT><>" connected, address ""
L 06/11/2021 - 17:12:26: "Bank<3><BOT>" switched from team <Unassigned> to <CT>
L 06/11/2021 - 17:12:26: "Bank<3><BOT><>" entered the game
Connection to Steam servers successful.
Public IP is 83.114.220.231.
Assigned persistent gameserver Steam ID [G:1:3995268].
Gameserver logged on to Steam, assigned identity steamid:85568392924034692
SteamNetworkingSockets lock held for 23.1ms. (Performance warning). SteamServersConnected_t
VAC secure mode is activated.
GC Connection established for server version 1289, instance idx 1
L 06/11/2021 - 17:12:27: server_cvar: "sm_nextmap" "cs_office"
L 06/11/2021 - 17:12:28: server_cvar: "sv_tags" "SM Hosties v2.2"
L 06/11/2021 - 17:12:28: [csgo_weaponstickers.smx] (WeaponStickers) We have a connection!
[eItems] Downloading eItems data from API failed! Local backup will be used instead!
[eItems] 902 paints synced successfully!
[eItems] 79 weapons synced successfully!
[eItems] 8 gloves synced successfully!
[eItems] 48 music kits synced successfully!
[eItems] 45 pins synced successfully!
[eItems] 223 coins (in 16 sets) synced successfully!
[eItems] 4334 stickers (in 16 sets) synced successfully!
[eItems] Items synced successfully in 0.04610 seconds
[eItems] Hibernation returned back to default
Server is hibernating
L 06/11/2021 - 17:12:28: "Joe<2><BOT><TERRORIST>" disconnected (reason "Punting bot, server is hibernating")
L 06/11/2021 - 17:12:29: "Joe<2><BOT>" switched from team <TERRORIST> to <Unassigned>
L 06/11/2021 - 17:12:29: "Bank<3><BOT><CT>" disconnected (reason "Punting bot, server is hibernating")
L 06/11/2021 - 17:12:29: "Bank<3><BOT>" switched from team <CT> to <Unassigned>
L 06/11/2021 - 17:12:29: "Wade<4><BOT><>" connected, address ""
L 06/11/2021 - 17:12:29: "Wade<4><BOT>" switched from team <Unassigned> to <TERRORIST>
L 06/11/2021 - 17:12:29: "Wade<4><BOT><>" entered the game
L 06/11/2021 - 17:12:29: "Gabe<5><BOT><>" connected, address ""
L 06/11/2021 - 17:12:29: "Gabe<5><BOT>" switched from team <Unassigned> to <CT>
L 06/11/2021 - 17:12:29: "Gabe<5><BOT><>" entered the game
SteamNetworkingSockets lock held for 8.7ms. (Performance warning). ServiceThread
sv_hibernate_when_empty 0
Server waking up from hibernation
L 06/11/2021 - 17:12:44: Starting Freeze period
Attempted to create unknown entity type cs_bot_patrol_route_waypoint!
Can't init cs_bot_patrol_route_waypoint
Attempted to create unknown entity type cs_bot_patrol_route_waypoint!
Can't init cs_bot_patrol_route_waypoint
Attempted to create unknown entity type cs_bot_patrol_route_waypoint!
Can't init cs_bot_patrol_route_waypoint
Attempted to create unknown entity type cs_bot_patrol_route_waypoint!
Can't init cs_bot_patrol_route_waypoint
L 06/11/2021 - 17:12:44: World triggered "Match_Start" on "de_mirage"
L 06/11/2021 - 17:12:45: [weapons.smx] SQLite DB connection successful
L 06/11/2021 - 17:12:45: [weapons.smx] Inactive players' data has been deleted
L 06/11/2021 - 17:12:46: World triggered "Round_Start"
My server.cfg file:
Quote:
-autoupdate

hostname "ERROR - Server Test"
rcon_password "aze"
sv_password "aze"
sv_setsteamaccount "7C6C5B770F30E3DA91CF46FC64A3232A"


sm_cvar net_maxfilesize 64
// sv_downloadurl "https://hallaway.000webhostapp.com/csgo/"
// sv_allowdownload 1
// sv_allowupload 1

sv_hibernate_when_empty 0
bot_join_after_player 0

mp_freezetime 5
mp_join_grace_time 15
mp_match_end_restart 0
sv_cheats 0
sv_lan 0

fps_max 0
sv_minrate 128000
sv_maxrate 0
sv_mincmdrate 128

bot_difficulty 2
bot_chatter "off"
bot_join_after_player 1
bot_quota 0
bot_quota_mode "fill"

// write out any bans
writeid
writeip

// ws,knife
sm_weaponpaints_c4 “1” // Enable or disable that people can apply paints to the C4. 1 = enabled, 0 = disabled

sm_weaponpaints_saytimer “10” // Time in seconds for block that show the plugin commands in chat when someone type a command. -1 = never show the commands in chat

sm_weaponpaints_roundtimer “20” // Time in seconds roundstart for can use the commands for change the paints. -1.0 = always can use the command

sm_weaponpaints_rmenu “1” // Re-open the menu when you select a option. 1 = enabled, 0 = disabled.

sm_weaponpaints_onlyadmin “1” // This feature is only for admins. 1 = enabled, 0 = disabled. (Use the value 1 and try to keep this plugin secret for the normal users because they can report it)

sm_weaponpaints_zombiesv “1” // Enable this for prevent crashes in zombie and 1v1 servers for knifes. 1 = enabled, 0 = disabled. (Use the value 1 if you use my knife plugin)

//Buttonshow
sm_buttonwatcher_showtype "0" // 1 = show in chat. 0 = show in console
sm_buttonwatcher_log "1" // 1 = enabled logging. 0 = disabled logging
sm_buttonwatcher_onlyadmins "1" // 1 = show only for admins. 0 = show for everybody


sv_region 0
log 1
My start.bat file:
Quote:
srcds -game csgo -console -usercon net_maxfilesize 64 +game_type 0 +game_mode 1 +mapgroup mg_active -tickrate 128 +map de_mirage +sv_setsteamaccount 7C6C5B770F30E3DA91CF46FC64A3232A -net_port_try 1 sv_hibernate_when_empty 0
My database file:
Quote:
"Databases"
{
"driver_default" "mysql"

// When specifying "host", you may use an IP address, a hostname, or a socket file path

"default"
{
"driver" "default"
"host" "127.0.0.1"
"database" "csgoserver"
"user" "root"
"pass" ""
//"timeout" "0"
"port" "3306"
}

"storage-local"
{
"driver" "sqlite"
"database" "csgoserver"
"user" "root"
"pass" ""
//"timeout" "0"
"port" "3306"
}

"clientprefs"
{
"driver" "sqlite"
"host" "127.0.0.1"
"database" "csgoserver"
"user" "root"
"pass" ""
//"timeout" "0"
"port" "3306"
}

"default"
{
"driver" "sqlite"
"host" "localhost"
}

"admins"
{
"driver" "mysql"
"host" "127.0.0.1"
"database" "csgoserver"
"user" "root"
"pass" ""
//"timeout" "0"
"port" "3306"
}

"weaponpaints"
{
"driver" "mysql"
"host" "127.0.0.1"
"database" "csgoserver"
"user" "root"
"pass" ""
//"timeout" "0"
"port" "3306"
}

"csgo_weaponstickers"
{
"driver" "mysql"
"host" "127.0.0.1"
"database" "csgoserver"
"user" "root"
"pass" ""
//"timeout" "0"
"port" "3306"
}

"MiscChanger"
{
"driver" "mysql"
"host" "127.0.0.1"
"database" "csgoserver"
"user" "root"
"pass" ""
//"timeout" "0"
"port" "3306"
}

"simplecsgoranks"
{
"driver" "mysql"
"host" "127.0.0.1"
"database" "csgoserver"
"user" "root"
"pass" ""
//"timeout" "0"
"port" "3306"
}

}

Last edited by error_fr; 06-11-2021 at 11:58. Reason: Wrong place
error_fr is offline
TomL.
Veteran Member
Join Date: Oct 2017
Location: Germany
Old 06-11-2021 , 12:39   Re: I can't go on my local server
Reply With Quote #2

Code:
Trying to open socket on 192.168.1.142
WARNING: UDP_OpenSocket: unable to bind socketTrying to open socket on 192.168.1.142
WARNING: UDP_OpenSocket: unable to bind socket
You can try adding -ip.
TomL. is offline
error_fr
New Member
Join Date: Jun 2021
Old 06-11-2021 , 12:51   Re: I can't go on my local server
Reply With Quote #3

Quote:
Originally Posted by TomL. View Post
Code:
Trying to open socket on 192.168.1.142
WARNING: UDP_OpenSocket: unable to bind socketTrying to open socket on 192.168.1.142
WARNING: UDP_OpenSocket: unable to bind socket
You can try adding -ip.
Thanks ! I have still the WARNING, but the problem is sloved, but is also solved without '-ip'.
In the meantime I restarted my internet box, maybe that solved the problem?

In any case thank you because my server is working again!

Thanks you so much
error_fr is offline
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