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universal On Screen Display plugin (OSD)


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haza55
Member
Join Date: Jul 2005
Old 12-30-2005 , 22:19  
Reply With Quote #11

if the server sends a command to the client and the client has no routine to handle it it will ignore it.
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haza55
Member
Join Date: Jul 2005
Old 12-30-2005 , 22:20  
Reply With Quote #12

sooo u need a plugin that will interperate the command and take the action if there is none the client will ignore it
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Monkwarrior
Junior Member
Join Date: Oct 2005
Location: Holland
Old 12-31-2005 , 03:33   2 bottlenecks
Reply With Quote #13

Well,

Right now there are 2 bottlenecks.
1) making sure clients get this sort of OSD-program
2) executing this non-valve program from within a game on the client

The first one might be solved by including this in the release of our mod (www.bgmod.com). The second one, well, that will be very hard I presume.

Monk.
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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 12-31-2005 , 13:37  
Reply With Quote #14

If you're doing this for a mod, you should be able to code in a message system on the client side fairly easily.
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Monkwarrior
Junior Member
Join Date: Oct 2005
Location: Holland
Old 12-31-2005 , 13:57  
Reply With Quote #15

Quote:
Originally Posted by L. Duke
If you're doing this for a mod, you should be able to code in a message system on the client side fairly easily.
I know, but so far the coders of this mod have a diffferent priority list then mine. Apart from the fact that it's far more efficient to make a solution which fits all HL2-mods in stead of just one.
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haza55
Member
Join Date: Jul 2005
Old 12-31-2005 , 20:47  
Reply With Quote #16

wat alll mods need is a internal scripting engine using say C# as the language
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