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Deathrun Manager by xPaw v3.0.3 [13/02/2010]


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dorin2oo7
Senior Member
Join Date: Jun 2008
Location: Sibiu, Romania
Old 07-02-2009 , 18:45   Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Reply With Quote #441

GJ


Keep up the good work
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platzpatrone
Veteran Member
Join Date: Apr 2007
Location: Germany
Old 07-02-2009 , 19:46   Re: Deathrun Manager by xPaw v2.5 [01/07/2009]
Reply With Quote #442

Quote:
Originally Posted by platzpatrone View Post
.......
sorry if i repost those question but i was on another server the other day and there the terror isnt able to push the buttons twice. i searched
for plugins here but i found only Plugin requests.
does anyone know how such a plugin is called ? or would it be
able to add this feature in sooner versions ?
nvm. thanks xPaw i found now ur Code lol

http://forums.alliedmods.net/showthread.php?t=95790

but it wont work

all buttons can use more as one time

Last edited by platzpatrone; 07-02-2009 at 20:09.
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Old 07-03-2009, 03:02
connieconstance
This message has been deleted by YamiKaitou. Reason: spam
cezars
Member
Join Date: May 2009
Location: Romania
Old 07-03-2009 , 10:50   Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Reply With Quote #443

How do I remove bot from server?
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platzpatrone
Veteran Member
Join Date: Apr 2007
Location: Germany
Old 07-03-2009 , 11:17   Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Reply With Quote #444

Quote:
Originally Posted by cezars View Post
How do I remove bot from server?
the bot is there to prevent the timelimit stuff. without him
the timelimit is set to default time set in server.cfg when the
terrorists leave.

on our server the version 2.4 works good. and as we want that it work.
but with the bot thing in 2.5 we have more problems. if teror die
the bot is alive and cant be killing, if no admin is on.

i dont understand why xPaw says 2.4 timelimit stuff is buggy. on our
server it works perfect Oo with the bot many players leave the server
without them the players stay and play on our server. weird but
we use 2.4 instead (GJ xPaw, u create an unique version for us )
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 07-04-2009 , 04:06   Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Reply With Quote #445

Could someone give me a version without the bot? 2.4..
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chp'
Senior Member
Join Date: Nov 2008
Old 07-04-2009 , 04:21   Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Reply With Quote #446

I put the 2.5 version and was not good when the terrorist killed the BOT does not restart the round.

Could provide to the version 2.4?

Thanks
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 07-04-2009 , 04:25   Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Reply With Quote #447

And it would be good if you could turn off the thing that transfers ONE terror each round..

We use 32 slots and one terror is to little, so no manual transfers would be better, maybe something that checks so it is at least one Terror, but not limiting to one..
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chp'
Senior Member
Join Date: Nov 2008
Old 07-04-2009 , 04:31   Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Reply With Quote #448

Quote:
Originally Posted by Ejziponken View Post
And it would be good if you could turn off the thing that transfers ONE terror each round..

We use 32 slots and one terror is to little, so no manual transfers would be better, maybe something that checks so it is at least one Terror, but not limiting to one..
I suggested this before, hopefully he accepted the suggestion.


http://forums.alliedmods.net/showpos...&postcount=378
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eXtAsY
New Member
Join Date: Jul 2009
Old 07-04-2009 , 13:25   Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Reply With Quote #449

On my server v2.5 works perfectly. But I modifyed some thinks in .sma
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chp'
Senior Member
Join Date: Nov 2008
Old 07-04-2009 , 14:02   Re: Deathrun Manager by xPaw v2.5 [02/07/2009]
Reply With Quote #450

I put the version 2.5, the BOT does not restart the round after the death of the terrorist.

Can you help me?
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