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AMXx 0.20 DOD Support/help


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[415]StoNeD
Senior Member
Join Date: Mar 2004
Old 08-30-2004 , 19:52  
#21

@Sid.. bleeding works but far and few inbetween.

EDIT:
IN the motd of the plug... it should say

Code:
bind "b" "amx_bandage"
with quotes...
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Disgruntled Monkey
Junior Member
Join Date: Jul 2004
Old 08-31-2004 , 00:59  
#22

Sidluke, will your tk plugin listed above work with 0.16? For some reason 0.2 keeps crashing my server so I'm gonna wait until the full one comes out but I'm still desperate for a simple tk plugin.
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narcussist
Senior Member
Join Date: Jul 2004
Location: Canton, Ohio
Old 08-31-2004 , 02:05  
#23

Quote:
Originally Posted by Disgruntled Monkey
Sidluke, will your tk plugin listed above work with 0.16? For some reason 0.2 keeps crashing my server so I'm gonna wait until the full one comes out but I'm still desperate for a simple tk plugin.
is should work with 0.16. but all you have to do ia test it by adding the .amxx file to your plugins folder and editing the plugins.ini and se if it loads. not to hard to do .. once it is set, then switch maps, in console type
Code:
amx_plugins
it will tell you if it loaded or not.
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Disgruntled Monkey
Junior Member
Join Date: Jul 2004
Old 08-31-2004 , 03:03  
#24

So I don't have to recompile it or anything, just plop the 0.2 version in there?
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SidLuke
Senior Member
Join Date: Mar 2004
Location: Poland, Chrzanow
Old 08-31-2004 , 10:59  
#25

@Disgruntled Monkey
Sorry , I don't think it will work with AMXx 0.16

@[415]StoNeD
Small bug , You could help me with it, just a little ..

@usmgrad97
Give me some time , I will try to look at it , again ..

And now if you think I'm lazy !
Updated stats plugin. It uses ML now ( you can try to translate it to your native language ) and it will use <frames> for motd so you can set dodstats_topvalue to 15 or higher ( just not to high, 30 maybe ? ).
Listenserver tested ...

! Put stats_dod.txt in amxx/data/lang.
Attached Files
File Type: zip stats_nv.zip (35.1 KB, 122 views)
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VooDooDemOn
Junior Member
Join Date: Mar 2004
Old 08-31-2004 , 14:09   tk forgive works a treat on our server
#26

works well on amxmodx 0.2 with windows try it.

think you need to set mp_tkpunish -1 or mp_tkpenalty -1
if i am correct in that. mabye if you dont have it set to that it will crash server

195.20.108.27:27015 GiBGamers.com - *GiB*DoD Stats Enabled (FF=ON)

,abye crashes once or twice over a week but dont think it was the tk forive plugin, as it does it on a map change.
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narcussist
Senior Member
Join Date: Jul 2004
Location: Canton, Ohio
Old 08-31-2004 , 17:36   Re: tk forgive works a treat on our server
#27

Quote:
Originally Posted by VooDooDemOn
crashes once or twice over a week but dont think it was the tk forive plugin, as it does it on a map change.
i wish my crashes were once or twice a week, i am averaging like once or twice a day

and the same thing, at mapchange.

other than that everything is running smooth
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[415]StoNeD
Senior Member
Join Date: Mar 2004
Old 08-31-2004 , 18:44  
#28

Ok.. changed the .txt file for both languages..

Scenario.. motd displays help in setting up key for bandage... should bind in console using quotes.

bind "b" "amx_bandage"

Edit manually:
addons/amxx/data/lang/dod_bleeding.txt

Or use the .zip I attached.


Attached Files
File Type: zip bleeding.zip (6.1 KB, 86 views)
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Disgruntled Monkey
Junior Member
Join Date: Jul 2004
Old 08-31-2004 , 22:50  
#29

Yea, my server always crashed on map change as well with 0.2 which is why I've switched back to 0.16. Any ideas on the crashes? Seems like alot of the time it's dod_saints that it crashes on but there have been others so I'm stumped.
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VooDooDemOn
Junior Member
Join Date: Mar 2004
Old 09-01-2004 , 06:27  
#30

yeah it seems to be a saint thing sometimes it deos not crashs server just kicks everyone then wont let them back in for a minute or so but the map does not go back to our defeault map caen. then sometimes it crashes and restarts the server and the map caen. looks like it is a saints problem. As it only happens on that map lets ppl join first off then kicks and deos not let them back in for a minute or so or worst case retarts server. I try to avoid saint at all now and server seems stable might remove it of the ma rotation till it is fixed.
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