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[L4D2] Improved and Perfected SurvivorAI Autotrigger


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Author
Xanaguy
Member
Join Date: Jan 2017
Plugin ID:
6258
Plugin Version:
1.0
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Finally, the survivor bots can now proceed through every official maps.
    Old 09-13-2018 , 04:54   [L4D2] Improved and Perfected SurvivorAI Autotrigger
    Reply With Quote #1

    This plugin was originally crafted by AtomicStryker(https://forums.alliedmods.net/showthread.php?t=110708), that covered only the main 5 campaigns.

    Then when I was looking for recommended plugins on the "Competitive-Bots+" workshop item discussion, I found ijj's variant (https://forums.alliedmods.net/showpo...66&postcount=5) that covered more campaigns. But it still wasn't enough for every map to be completed from start to finish.

    So I took it upon myself to complete all the necessary maps, triggers, and teleport spots to ensure that the bots will always traverse to the saferoom. Here it is.

    General changes made that were different from ijj's variant:

    - Added missing, vital triggers for all official maps, both event and teleportation, Bots should be able to complete all maps from start to finish.
    - Fixed Tank encounter on The Sacrifice - Docks. (The original coding had the checks and effects backwards).
    - Overhauled Textual notifications to chat to be less plain.
    Attached Files
    File Type: smx AutoTrigger.smx (21.7 KB, 24 views)
    File Type: sp Get Plugin or Get Source (AutoTrigger.sp - 57 views - 54.5 KB)
    File Type: zip Autotrigger.zip (31.9 KB, 57 views)
    Xanaguy is offline
    Iizuka07
    Member
    Join Date: Aug 2018
    Old 09-13-2018 , 07:49   Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
    Reply With Quote #2

    pretty nice since I use competitive bots +. This will be fun

    Thanks for your work
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