Raised This Month: $32 Target: $400
 8% 

[L4D & L4D2] Explosive Barrel (1.9) [11-Dec-2022]


Post New Thread Reply   
 
Thread Tools Display Modes
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-22-2012 , 01:24   Re: [L4D & L4D2] Explosive Barrel (1.2) [14-Jan-2011]
Reply With Quote #11

You have to save the barrels to the map for them to auto spawn.
__________________
Silvers is offline
chatyak
Senior Member
Join Date: Aug 2011
Old 05-13-2012 , 02:24   Re: [L4D & L4D2] Explosive Barrel (1.3) [10-May-2012]
Reply With Quote #12

Hi Silvers.

I added barrels to the map using sm_barrelsave and most of them do not appear when the map reloads again.

I added 30+ to the map (up to 4 and only 2 show. The other 46 dissappear. Do you know what causes this?
chatyak is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-13-2012 , 10:04   Re: [L4D & L4D2] Explosive Barrel (1.3) [10-May-2012]
Reply With Quote #13

Quote:
Originally Posted by chatyak View Post
Hi Silvers.

I added barrels to the map using sm_barrelsave and most of them do not appear when the map reloads again.

I added 30+ to the map (up to 4 and only 2 show. The other 46 dissappear. Do you know what causes this?
Yeah, the "random" cvar.
__________________
Silvers is offline
chatyak
Senior Member
Join Date: Aug 2011
Old 05-13-2012 , 12:33   Re: [L4D & L4D2] Explosive Barrel (1.3) [10-May-2012]
Reply With Quote #14

Thank you for the fast response. I will check this tonight.
chatyak is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-21-2013 , 12:30   Re: [L4D & L4D2] Explosive Barrel (1.4) [21-Jul-2013]
Reply With Quote #15

Plugin updated

1.4 (21-Jul-2013)
- Removed Sort_Random work-around. This was fixed in SourceMod 1.4.7, all should update or spawning issues will occur.
__________________
Silvers is offline
Dominatez
Senior Member
Join Date: Oct 2009
Location: Birmingham, UK
Old 06-23-2018 , 04:47   Re: [L4D & L4D2] Explosive Barrel (1.5) [05-May-2018]
Reply With Quote #16

Great Plugin Silvers.Works great on Windows, but crashes the server on linux.

Shows no errors in the sourcemod logs, but on console logs you see this right before the crash.

*** ERROR *** Excessive sizelevel (64) for element
Infinite angles from vphysics! (entity prop_fuel_barrel)
Infinite angles from vphysics! (entity prop_fuel_barrel)

And when the plugin is removed, the server does not crash at all.

Just wondering if this is something that is fixable ?

Haven't tested it on L4D2 yet. This error is on L4D1

Last edited by Dominatez; 06-23-2018 at 14:48.
Dominatez is offline
FatalOE71
Member
Join Date: Jun 2018
Old 06-23-2018 , 14:28   Re: [L4D & L4D2] Explosive Barrel (1.5) [05-May-2018]
Reply With Quote #17

The plugin fails with the following error code in the log file:

Unable to load plugin "l4d_explosive_barrel.smx": Native "ConVar.AddChangeHook" was not found
FatalOE71 is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 06-23-2018 , 16:17   Re: [L4D & L4D2] Explosive Barrel (1.5) [05-May-2018]
Reply With Quote #18

Quote:
Originally Posted by FatalOE71 View Post
The plugin fails with the following error code in the log file:

Unable to load plugin "l4d_explosive_barrel.smx": Native "ConVar.AddChangeHook" was not found
You need SM 1.8 snapshots.
__________________
Psyk0tik is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 06-26-2018 , 05:05   Re: [L4D & L4D2] Explosive Barrel (1.5) [05-May-2018]
Reply With Quote #19

Quote:
Originally Posted by Dominatez View Post
Great Plugin Silvers.Works great on Windows, but crashes the server on linux.

Shows no errors in the sourcemod logs, but on console logs you see this right before the crash.

*** ERROR *** Excessive sizelevel (64) for element
Infinite angles from vphysics! (entity prop_fuel_barrel)
Infinite angles from vphysics! (entity prop_fuel_barrel)

And when the plugin is removed, the server does not crash at all.

Just wondering if this is something that is fixable ?

Haven't tested it on L4D2 yet. This error is on L4D1
Which map and when does it crash; on spawn, on map change, on explode? Can you test by putting DispatchSpawn line below TeleportEntity line in the SpawnBarrel function.
__________________
Silvers is offline
Dominatez
Senior Member
Join Date: Oct 2009
Location: Birmingham, UK
Old 06-27-2018 , 14:48   Re: [L4D & L4D2] Explosive Barrel (1.5) [05-May-2018]
Reply With Quote #20

Hi Silvers,

Might have something to do with this when i try to compile with the suggestion you made.
And it crashes usually on Barrel Explode.

/groups/sourcemod/compiler-1.7/include/sdktools_engine.inc(49) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_engine.inc(59) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_engine.inc(59) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_engine.inc(69) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(47) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(5 : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(5 : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(6 : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(81) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(90) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(102) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(102) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(102) : error 147: new-style declarations are required
/groups/sourcemod/compiler-1.7/include/sdktools_functions.inc(102) : fatal error 189: too many error messages on one line
Dominatez is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:52.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode