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Nukem!


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monkman
Senior Member
Join Date: Jul 2007
Location: Killadelphia
Old 01-09-2010 , 01:33   Re: Nukem!
Reply With Quote #141

getting these errors when trying to compile against 1.2.4

//SourceMod Batch Compiler
// by the SourceMod Dev Team

//// vog_nukem.sp
// C:\Users\MadMonk\Desktop\compiler1.2.4\addons \sourcemod\scripting\vog_nukem.s
p(125) : warning 213: tag mismatch
// C:\Users\MadMonk\Desktop\compiler1.2.4\addons \sourcemod\scripting\vog_nukem.s
p(125) : warning 213: tag mismatch
// C:\Users\MadMonk\Desktop\compiler1.2.4\addons \sourcemod\scripting\vog_nukem.s
p(156) : warning 213: tag mismatch
// C:\Users\MadMonk\Desktop\compiler1.2.4\addons \sourcemod\scripting\vog_nukem.s
p(156) : warning 213: tag mismatch
// C:\Users\MadMonk\Desktop\compiler1.2.4\addons \sourcemod\scripting\vog_nukem.s
p(293) : warning 213: tag mismatch
// C:\Users\MadMonk\Desktop\compiler1.2.4\addons \sourcemod\scripting\vog_nukem.s
p(293) : warning 213: tag mismatch
// C:\Users\MadMonk\Desktop\compiler1.2.4\addons \sourcemod\scripting\vog_nukem.s
p(360) : warning 215: expression has no effect
// C:\Users\MadMonk\Desktop\compiler1.2.4\addons \sourcemod\scripting\vog_nukem.s
p(361) : warning 215: expression has no effect
// Header size: 3140 bytes
// Code size: 11580 bytes
// Data size: 3092 bytes
// Stack/heap size: 16384 bytes; Total requirements: 34196 bytes
//
// 8 Warnings.
//
// Compilation Time: 0.66 sec
// ----------------------------------------
Press enter to exit ...
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gH0sTy
SourceMod Donor
Join Date: Jul 2008
Location: DE
Old 01-09-2010 , 06:00   Re: Nukem!
Reply With Quote #142

This one compiles without errors:
http://forums.alliedmods.net/showpos...&postcount=118
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monkman
Senior Member
Join Date: Jul 2007
Location: Killadelphia
Old 01-09-2010 , 14:55   Re: Nukem!
Reply With Quote #143

thank you.
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V0gelz
Senior Member
Join Date: Jun 2004
Old 01-02-2011 , 08:52   Re: Nukem!
Reply With Quote #144

Updated to 1.2.7!
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V0gelz
Senior Member
Join Date: Jun 2004
Old 12-07-2011 , 16:53   Re: Nukem!
Reply With Quote #145

Looks like everything still work's. Happy holidays!
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ALKINDA
Member
Join Date: Aug 2013
Old 08-24-2013 , 23:00   Re: Nukem!
Reply With Quote #146

im getting this for my csgo server.
[SM] Unable to load plugin "vog_nukem.smx": Native "BfWriteShort" was not found
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Mr.Slip
New Member
Join Date: Jun 2014
Old 06-24-2014 , 22:43   Re: Nukem!
Reply With Quote #147

I've installed this mod, vog_nukem.sma version 1.2.7, on a linux server. Everything works except the custom sounds. I have verified that all the sounds are in the correct folders, i.e. ~/tf2/tf/sound/ fvox/ four.wav one.wav range.wav three.wav two.wav misc/ horror/the_horror1.wav and so on. I hear a couple explosions, and the word "five" only. I've looked at the code in the script and see that the sounds I hear are the ones already built into the game, not the ones which are downloaded. I can see the sounds are downloaded when the map loads. Is there something I'm missing when it comes to enabling these sounds?
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V0gelz
Senior Member
Join Date: Jun 2004
Old 08-13-2014 , 03:58   Re: Nukem!
Reply With Quote #148

I think it's an option ingame to allow the player to download the sounds. I'm not sure i haven't fiddled around with source engine in a while.
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 05-29-2022 , 14:42   Re: Nukem!
Reply With Quote #149

could you make it so it just kills one team? as in if i am on red it would only kill the blue team thanks
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