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[ANY] In-Game Sourcemod Manager Commands


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Author
Bitl
Senior Member
Join Date: Jul 2012
Plugin ID:
4134
Plugin Version:
1.0
Plugin Category:
Server Management
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Makes managing any plugin/extension faster!
    Old 03-17-2014 , 22:40   [ANY] In-Game Sourcemod Manager Commands
    Reply With Quote #1

    This plugin allows you to use some of the "sm exts" and "sm plugins" commands in-game without typing into the server console. This is useful for plugin developers to quickly test their plugins in game without the server console.

    Commands:

    sm_reloadplugin <plugin name> - Reloads a plugin.
    sm_unloadplugin <plugin name> - Unloads a plugin.
    sm_loadplugin <plugin name> - Loads a plugin.
    sm_reloadextension <extension number> - Reloads an extension.
    sm_unloadextension <extension number> - Unloads an extension.
    sm_loadextension <extension name> - Loads an extension.

    Change the prefix "sm_" to "!" or "/" to use it in game.

    Changelog:

    1.0:

    -Forgot to upload the plugin. sorry about that.
    -Release
    Attached Files
    File Type: sp Get Plugin or Get Source (sourcemodmanager.sp - 1227 views - 1.6 KB)
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    Last edited by Bitl; 06-03-2014 at 20:22.
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    KniL
    Senior Member
    Join Date: Jun 2012
    Old 04-05-2014 , 23:08   Re: [ANY] In-Game Sourcemod Manager Commands
    Reply With Quote #2

    What's the problem with the sm_rcon command?
    You can exec server console commands with that in the chat.
    Like /rcon sm plugins reload <plugin name>

    Last edited by KniL; 04-05-2014 at 23:09.
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    asherkin
    SourceMod Developer
    Join Date: Aug 2009
    Location: OnGameFrame()
    Old 04-06-2014 , 08:24   Re: [ANY] In-Game Sourcemod Manager Commands
    Reply With Quote #3

    sm_reloadextension and sm_unloadextension are unusable as they work by ID number not name, and will also generally require a confirmation code.
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