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fysiks
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Old 06-02-2010 , 20:10   Re: [Video]
Reply With Quote #11

Quote:
Originally Posted by ProIcons View Post
Why Not, i will use sprites but, how it is possible to made it xD
You would have to have thousands of sprites to make a video.
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Seta00
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Old 06-02-2010 , 20:34   Re: [Video]
Reply With Quote #12

Maybe you could simulate this effect by moving the camera entity that shows the map when you're entering the server. (Before pressing OK to show chooseteam menu)

Or by attaching the clients' views to a moving entity and adding bots to represent the players and their positions.

Last edited by Seta00; 06-02-2010 at 20:37.
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drekes
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Old 06-02-2010 , 21:33   Re: [Video]
Reply With Quote #13

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Originally Posted by Seta00 View Post
Maybe you could simulate this effect by moving the camera entity that shows the map when you're entering the server. (Before pressing OK to show chooseteam menu)

Or by attaching the clients' views to a moving entity and adding bots to represent the players and their positions.
Could you explain how we can attach a players camera to that ent?
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Exolent[jNr]
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Old 06-02-2010 , 21:55   Re: [Video]
Reply With Quote #14

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Originally Posted by drekes View Post
Could you explain how we can attach a players camera to that ent?
attach_view()
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drekes
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Old 06-02-2010 , 22:16   Re: [Video]
Reply With Quote #15

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Originally Posted by Exolent[jNr] View Post
attach_view()
I don't want to make you angry or something, but i asked you this in my thread where you helped me to make a body fly, and you weren't sure. Will this work on the flying body?
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ProIcons
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Location: Greece - Salonica
Old 06-03-2010 , 01:50   Re: [Video]
Reply With Quote #16

fysiks: IF i made i video with, Adobe After Efffects, i thing i can simple with an options (i don't remember it now) to split all the video to pictures. So i thing it could be work
Seta00: Actually the server is for 12 Players, 5 From the First Team 5 from the Second 1 HLTV and 1 Game Admin so there is no space for bots

Well it they were a few good pictures that they can change after seconds, i don't need actualy a video. Only for the Logo that i want to be animated i want [.gif] animation..

The Way is how can i Show to a player the sprites without he can, abort,ignore,escape them. I mean to Sit and watch all the pictures and to be able to play after the finish
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ProIcons
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Old 06-03-2010 , 04:34   Re: [Video]
Reply With Quote #17

I Have a Team For The Graphics and I Have a Team For Scripting we just want the way how it is possible, if is not by amxmodx, sadly we have to make it with C++
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Seta00
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Old 06-03-2010 , 14:00   Re: [Video]
Reply With Quote #18

Quote:
Originally Posted by ProIcons View Post
I Have a Team For The Graphics and I Have a Team For Scripting we just want the way how it is possible, if is not by amxmodx, sadly we have to make it with C++
If it isn't possible with AMXx, the chances it will in C/C++ are small (in this particular case).
You don't need to spawn real bots, just some entity with a player model to represent the player.
I don't know if attach_view() will work on a moving entity, but it should.
You also have to block the player from entering a team or simply move all players to spectators.
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ProIcons
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Old 06-04-2010 , 09:23   Re: [Video]
Reply With Quote #19

actually i want to show this video when the teams will be 5 Terrorists and 5 Counter Terrorists, and also i don't want to represent players, i want other video, a video that i will make with Adobe After Effects CS4
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Seta00
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Old 06-04-2010 , 18:43   Re: [Video]
Reply With Quote #20

Quote:
Originally Posted by ProIcons View Post
actually i want to show this video when the teams will be 5 Terrorists and 5 Counter Terrorists, and also i don't want to represent players, i want other video, a video that i will make with Adobe After Effects CS4
Only possible with a client-side application, OSD, and users having to download a large video file...

A.k.a not AMXx related...
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