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[Help] - Mixing weapon animation?


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AGoodGuy
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Join Date: Sep 2014
Old 05-28-2016 , 01:45   [Help] - Mixing weapon animation?
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Hi everyone,

Like title said. I want to mixing animation on same time. Let's simple this things on image.

First, i have 1 weapon have 2 animation like this:


1. Anim shoot 1 - You can see this gun with effect on right hand:





2. Anim shoot 2 - You can see now this gun hold grenade on left hand:





OK, now i want to mixing two animation on game runtime, shooting have effect on right hand of anim shoot 1 and have grenade on left hand of anim shoot 2 with out modify on model, only use scripting.

What can i do now? Can you suggest me?

Thank you very much
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Last edited by AGoodGuy; 05-28-2016 at 01:46.
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GordonFreeman (RU)
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Old 05-28-2016 , 02:01   Re: [Help] - Mixing weapon animation?
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You can't.
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AGoodGuy
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Old 05-28-2016 , 03:19   Re: [Help] - Mixing weapon animation?
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Quote:
Originally Posted by GordonFreeman (RU) View Post
You can't.
For now, I can't, that's right. But still have solution.

One guy made this happen:

https://www.youtube.com/watch?v=8MbPrv30a3Y
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“If you can't fly then run, if you can't run then walk, if you can't walk then crawl, but whatever you do, you have to keep moving forward.”― Martin Luther King Jr.
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GordonFreeman (RU)
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Old 05-28-2016 , 06:42   Re: [Help] - Mixing weapon animation?
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Can you post model ?
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AGoodGuy
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Old 05-28-2016 , 07:39   Re: [Help] - Mixing weapon animation?
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Below is model decompress from CSO .
Attached Files
File Type: zip v_bloodhunter.zip (522.5 KB, 70 views)
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“If you can't fly then run, if you can't run then walk, if you can't walk then crawl, but whatever you do, you have to keep moving forward.”― Martin Luther King Jr.
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OciXCrom
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Old 05-28-2016 , 09:05   Re: [Help] - Mixing weapon animation?
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Related to that exact model - is there a way to make the model right-handed?
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AGoodGuy
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Old 05-28-2016 , 12:22   Re: [Help] - Mixing weapon animation?
Reply With Quote #7

Quote:
Originally Posted by OciXCrom View Post
Related to that exact model - is there a way to make the model right-handed?
- Not of this thread topic, but you can check on this link :

http://gamebanana.com/tools/4907
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“If you can't fly then run, if you can't run then walk, if you can't walk then crawl, but whatever you do, you have to keep moving forward.”― Martin Luther King Jr.
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hellmonja
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Join Date: Oct 2015
Old 05-28-2016 , 13:25   Re: [Help] - Mixing weapon animation?
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The plugin would count how many enemies you have slain and would update the v_model accordingly.
I think the number of the sequences are stored in an array that corresponds to how many enemies you have killed with this weapon.

I checked the model and most of the animations have four versions, depending on how much blood the grenade has.

As for the glow effect with the grenade, I have no idea. Perhaps this is an edited version of the original model?...

Last edited by hellmonja; 05-28-2016 at 13:33.
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AGoodGuy
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Old 05-29-2016 , 00:59   Re: [Help] - Mixing weapon animation?
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Quote:
Originally Posted by hellmonja View Post
The plugin would count how many enemies you have slain and would update the v_model accordingly.
I think the number of the sequences are stored in an array that corresponds to how many enemies you have killed with this weapon.

I checked the model and most of the animations have four versions, depending on how much blood the grenade has.

As for the glow effect with the grenade, I have no idea. Perhaps this is an edited version of the original model?...
- Thank you for suggest. I think use array on this is not quite good, just a int variable.
- About model, in CS, with player's model, you can see mixing model when player move + shoot, move + use knife. I think it's possible with weapon's model.
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“If you can't fly then run, if you can't run then walk, if you can't walk then crawl, but whatever you do, you have to keep moving forward.”― Martin Luther King Jr.
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Snitch
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Old 05-29-2016 , 11:52   Re: [Help] - Mixing weapon animation?
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its amazing i just hope you will made it
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