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model on a new engine


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-sang-
BANNED
Join Date: Jun 2009
Location: Russia
Old 06-25-2010 , 08:29   model on a new engine
Reply With Quote #1

which models of zombie working after the upgrade?
My favorite S-Lows's ALIEN v3 does not work

when trying to install different models server crashes.
Now I have a model of the terrorist instead of a zombie...
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 06-25-2010 , 10:13   Re: model on a new engine
Reply With Quote #2

I suppose they have to be recompiled for the orange box engine. The default models bundled with ZR works, though.
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Richard Helgeby

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Skael
New Member
Join Date: Apr 2010
Old 06-25-2010 , 10:42   Re: model on a new engine
Reply With Quote #3

S-Low's old alien model still works. My server crashed too though till I found out how to correctly set up models.

My models.txt and playerclasses.txt respectively:

Code:
"models"
{
    "slow_alien"
    {
        "name"      "slow_alien"
        "path"      "models/player/slow/aliendrone/"
        "team"      "zombies"
        "access"    "public"
        "group"     ""
    }
}

Code:
"classes"
{
    "zombie_classic"
    {
        // General
        "enabled"               "yes"
        "team"                  "0"
        "team_default"          "yes"
        "flags"                 "0"
        "group"                 ""
        
        "name"                  "Classic"
        "description"           "Need brains!!! Arrrrggghh!"
        
        // Model
        "model_path"            "models/player/slow/aliendrone/slow_alien.mdl"
        "alpha_initial"         "255"
        "alpha_damaged"         "255"
        "alpha_damage"          "0"
        
        // Hud
        "overlay_path"          ""
        "nvgs"                  "no"
        "fov"                   "90"
        
        // Effects
        "has_napalm"            "no"
        "napalm_time"           "10.0"
        
        // Player behaviour
        "immunity_mode"         "0"
        "immunity_amount"       "0.0"
        "no_fall_damage"        "yes"
        
        "health"                "2500"
        "health_regen_interval" "0.0"
        "health_regen_amount"   "0"
        "health_infect_gain"    "200"
        "kill_bonus"            "1"
        
        "speed"                 "350"
        "knockback"             "7"
        "jump_height"           "1.0"
        "jump_distance"         "1.0"
    }
    
    "mother_zombie"
    {
        // General
        "enabled"               "yes"
        "team"                  "0"
        "team_default"          "no"
        "flags"                 "2"
        "group"                 ""
        
        "name"                  "Mother zombie"
        "description"           "+HP regen | +Speed | +Jump | -Knockback"
        
        // Model
        "model_path"            "models/player/slow/aliendrone/slow_alien.mdl"
        "alpha_initial"         "255"
        "alpha_damaged"         "255"
        "alpha_damage"          "0"
        
        // Hud
        "overlay_path"          ""
        "nvgs"                  "no"
        "fov"                   "90"
        
        // Effects
        "has_napalm"            "0"
        "napalm_time"           "5.0"
        
        // Player behaviour
        "immunity_mode"         "0"
        "immunity_amount"       "0.0"
        "no_fall_damage"        "yes"
        
        "health"                "5000"
        "health_regen_interval" "0"
        "health_regen_amount"   "0"
        "health_infect_gain"    "200"
        "kill_bonus"            "1"
        
        "speed"                 "350"
        "knockback"             "7"
        "jump_height"           "1"
        "jump_distance"         "1"
    }
}
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rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 06-25-2010 , 10:49   Re: model on a new engine
Reply With Quote #4

Check error logs. You have no human classes and ZR refuse to load without a valid zombie and human class.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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zeroibis
Veteran Member
Join Date: Jun 2007
Old 06-25-2010 , 11:04   Re: model on a new engine
Reply With Quote #5

I use quite a few s-low models and was able to use all of them and see them working when I killed myself via console. This includes the predator model.
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Skael
New Member
Join Date: Apr 2010
Old 06-25-2010 , 17:30   Re: model on a new engine
Reply With Quote #6

Quote:
Originally Posted by rhelgeby View Post
Check error logs. You have no human classes and ZR refuse to load without a valid zombie and human class.
Yeah my bad, didn't include any human classes in the post.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 06-27-2010 , 05:33   Re: model on a new engine
Reply With Quote #7

I'm using the alien models on my server but they all appear Silver/Grey instead of black. I know I have the materials in the proper folder but I'm not sure what else could be missing.

Any ideas?
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