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Solved [L4D2] Damage behind a wall


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Uncle Jessie
Member
Join Date: May 2016
Location: Mind Prison
Old 07-02-2017 , 12:23   [L4D2] Damage behind a wall
Reply With Quote #1

I'm trying to fix this plugin, is it possible to block damage through walls?
Any tips
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Last edited by Uncle Jessie; 07-04-2017 at 04:34.
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sdz
Senior Member
Join Date: Feb 2012
Old 07-02-2017 , 17:57   Re: [L4D2] Damage behind a wall
Reply With Quote #2

Try using a TraceRay, I'd do the programming for you but I cba as of now. If you need help with it, I'll do it.

e: I also recommend using the following mask: MASK_SOLID_BRUSHONLY for doing what you're doing

Last edited by sdz; 07-02-2017 at 18:02.
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Uncle Jessie
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Join Date: May 2016
Location: Mind Prison
Old 07-03-2017 , 07:07   Re: [L4D2] Damage behind a wall
Reply With Quote #3

Quote:
Originally Posted by EasSidezz View Post
Try using a TraceRay, I'd do the programming for you but I cba as of now. If you need help with it, I'll do it.

e: I also recommend using the following mask: MASK_SOLID_BRUSHONLY for doing what you're doing
I don't know how to use TraceRay in this case, but I kind of found a simple solution.
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3ipKa
Member
Join Date: Jul 2013
Old 07-03-2017 , 14:35   Re: [L4D2] Damage behind a wall
Reply With Quote #4

Take a look at Silver's and AtomicStryker's plugins. There is checking with tracing ;) Try it.
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Uncle Jessie
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Join Date: May 2016
Location: Mind Prison
Old 07-04-2017 , 04:32   Re: [L4D2] Damage behind a wall
Reply With Quote #5

Quote:
Originally Posted by 3ipKa View Post
Take a look at Silver's and AtomicStryker's plugins. There is checking with tracing ;) Try it.
Thanks, I found this and it works.
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