Description:
This plugin will set a minimum and maximum fading distance when the player has spawned.
When the minimum distance is reached, the player starts to fade.
If the maximum distance is reached, player will be completely invisible.
Requirements:
SourceMod 1.11+
Installation:
- Put all files from the release folder in your game root folder ("csgo").
- Reload map.
If the plugin is not working as intended, check your logs in addons/sourcemod/logs and report here.
If error logs are not available, report nevertheless.
Configuration:
Plugin will generate a config file in cfg/sourcemod.
PHP Code:
// Minimum distance before the Player starts to fade.
-
// Default: "400.0"
sm_fade_min_distance "400.0"
// Maximum distance before the Player is completely invisible.
-
// Default: "600.0"
sm_fade_max_distance "600.0"
Changelog: