Description:
Assigns automatically on round start a human class defined in playerclasses.txt to clients when using steam group clantag.
Note: Clients have to connect with the clantag.
Also: Clients can toggle automatic assignment with !zclantag using clientprefs.
Requirements:
SourceMod 1.11+
Zombie:Reloaded
Installation:
- Put all files from the release folder in your game root folder ("csgo" and/or "cstrike").
- reload map.
If the plugin is not working as intended, check your logs in addons/sourcemod/logs and report here.
If error logs are not available, report nevertheless.
Configuration:
Plugin will generate config file in addons/sourcemod/zombiereloaded:
PHP Code:
// The ClanID of your Steam Group.
// You can get the clan id by chosing your clantag in the game and then open console and write "cl_clanid". It will output the clan id.
// -
// Default: "0"
zr_class_by_clantag_clanid "0"
// The class name of the human class in playerclasses.txt to use.
// Also: Don't forget to disable the class so players cannot access it.
// -
// Default: "member"
zr_class_by_clantag_classname "member"
Translation:
If you will, and the translation to be used does not exist, you can upload the file in a reply.
Changelog: