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[CS:GO/CSS] AbNeR Round End Sounds V4.0.3 07/30/2023


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HenryTownshand
Junior Member
Join Date: Oct 2017
Old 04-03-2018 , 06:15   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6 22/03/2018
Reply With Quote #271

mini fix
Code:
EmitSoundToClientAny(i, szSound, -2, 0, 0, 0, selectedVolume, 100, -1, NULL_VECTOR, NULL_VECTOR, true, 0.0);
abner_res.sp
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ayrton09_arg
Senior Member
Join Date: Nov 2017
Old 04-15-2018 , 15:27   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6 22/03/2018
Reply With Quote #272

Quote:
Originally Posted by HenryTownshand View Post
mini fix
Code:
EmitSoundToClientAny(i, szSound, -2, 0, 0, 0, selectedVolume, 100, -1, NULL_VECTOR, NULL_VECTOR, true, 0.0);
Attachment 169108
there is a way to make this plugin work without gotv?
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Miha_and_Tema
New Member
Join Date: Apr 2018
Old 04-23-2018 , 15:38   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6 22/03/2018
Reply With Quote #273

Here, a little changed.
Add it?
Added information about music with Sound Info Library (download it to server and scripting for compile) like "Now playing: Elvis Presley – Love Me Tender". And if the file does not have metadata, then print mp3 name
Add "ru" translate and new phrase
Attached Files
File Type: sp Get Plugin or Get Source (abner_res.sp - 310 views - 13.8 KB)
File Type: txt abner_res.phrases.txt (1.2 KB, 316 views)
Miha_and_Tema is offline
edgar009955
Member
Join Date: Aug 2016
Old 05-02-2018 , 11:07   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6 22/03/2018
Reply With Quote #274

Music plays only on the player. How to make music play on the whole map?
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_Black_Yuzia_
Member
Join Date: Oct 2017
Old 05-09-2018 , 14:43   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6 22/03/2018
Reply With Quote #275

lol, I get some ...?

Code:
[AbNeR RES] SOUNDS: 8 sounds loaded from "sound/abnersounds"
         Unknown command ""
         Unknown command ""
         Unknown command "o"
         Unknown command ""
         Unknown command "o"
         Unknown command ""
         Unknown command "o"
         Unknown command ""
After Abner RES. Wtf?
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romeo7
Senior Member
Join Date: Mar 2017
Old 06-15-2018 , 12:05   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6 22/03/2018
Reply With Quote #276

Quote:
Originally Posted by ayrton09_arg View Post
there is a way to make this plugin work without gotv?
yes. use this...
Attached Files
File Type: sp Get Plugin or Get Source (abner_res.sp - 247 views - 13.4 KB)
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Mikado
Senior Member
Join Date: Nov 2012
Location: don't know where :/
Old 06-27-2018 , 06:24   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6 22/03/2018
Reply With Quote #277

Anyone got a problem, like the server crash after map change using this plugin and skins/fakerank at same time ?
Mikado is offline
freak.exe_uLow
AlliedModders Donor
Join Date: Jul 2012
Location: Germany
Old 07-08-2018 , 17:39   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6 22/03/2018
Reply With Quote #278

Quote:
Originally Posted by Mikado View Post
Anyone got a problem, like the server crash after map change using this plugin and skins/fakerank at same time ?
not really, i test that with !ws and !knife and is working perfect but i can not hear any Sound^^

Last edited by freak.exe_uLow; 08-13-2018 at 12:13.
freak.exe_uLow is offline
AbNeR_CSS
Senior Member
Join Date: Jun 2010
Location: São Paulo - Brazil
Old 07-28-2018 , 09:07   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6 22/03/2018
Reply With Quote #279

Quote:
Originally Posted by HenryTownshand View Post
mini fix
Code:
EmitSoundToClientAny(i, szSound, -2, 0, 0, 0, selectedVolume, 100, -1, NULL_VECTOR, NULL_VECTOR, true, 0.0);
Attachment 169108
Updated v3.6.2
- Fixed sound play when player is dead
__________________
It's faster to find me in GitHub, open an Issue: https://github.com/abnerfs?utf8=%E2%...age=sourcepawn
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Maeko Maeko
New Member
Join Date: Aug 2018
Old 08-07-2018 , 13:08   Re: [CS:GO/CSS] AbNeR Round End Sounds V3.6.2 07/28/2018
Reply With Quote #280

Hey, I have a problem. I've added this to my server, and all the commands seem to be working fine, I've changed all the configs to my liking and added some custom songs to misc/tecnohard (folder which I've had to make because the default tecnohard didn't exist) and it does show that the sound is playing when the round ends but nobody can hear it for some reason. Any ideas? Thanks
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