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[CSS/CSGO] Timer 2.5.0.0 (unsupported)


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janmanxx
New Member
Join Date: Jan 2014
Old 01-31-2014 , 11:34   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #281

Thanks for making a great bhop timer plugin .
Great Plugin but when the Map change, it needs long time to load the rekords for the new map.
It shows the Wr's from the last map long time.
And often the points stay by 0 points.
And sometimes the timer dont work for the cureent map, after map rr or other map it works.

Pls fix^^
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OffsprinG
Member
Join Date: Nov 2012
Location: Ukraine, Kharkov
Old 01-31-2014 , 13:20   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #282

Quote:
Originally Posted by janmanxx View Post
Thanks for making a great bhop timer plugin .
Great Plugin but when the Map change, it needs long time to load the rekords for the new map.
It shows the Wr's from the last map long time.
And often the points stay by 0 points.
And sometimes the timer dont work for the cureent map, after map rr or other map it works.

Pls fix^^
yea, i have same problem - very long loading between changelvel and not timer on ramdom maps, but mapzone is created. rr map sometimes help, and sometimes recreating zones : ]

Last edited by OffsprinG; 01-31-2014 at 13:22.
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cREANy0
SourceMod Donor
Join Date: Jul 2012
Location: Germany
Old 01-31-2014 , 14:37   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #283

Quote:
Originally Posted by janmanxx View Post
Great Plugin but when the Map change, it needs long time to load the rekords for the new map.
Pls fix^^
Do you run maybe a slow mysql database?
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zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 01-31-2014 , 15:33   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #284

Quote:
Originally Posted by cREANy0 View Post
Do you run maybe a slow mysql database?
or he imported his old record database maybe, which includs not only unique player records

Quote:
Originally Posted by blackx0ut View Post
wtf is that? i hear a bird chirp when i activate !lj -.- xD
add "sv_hudhint_sound 0" to your server.cfg to disable spamming hint sound
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zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 01-31-2014 , 15:36   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #285

Quote:
Originally Posted by janmanxx View Post
Thanks for making a great bhop timer plugin .
Great Plugin but when the Map change, it needs long time to load the rekords for the new map.
It shows the Wr's from the last map long time.
And often the points stay by 0 points.
Quote:
Originally Posted by cREANy0 View Post
Do you run maybe a slow mysql database?
or he imported his old record database maybe, which includs not only unique player records,

we have now 100k records on our server and there are no problems like laggs or something not loading

Quote:
Originally Posted by blackx0ut View Post
wtf is that? i hear a bird chirp when i activate !lj -.- xD
add "sv_hudhint_sound 0" to your server.cfg to disable spamming hint sound

Quote:
Originally Posted by janmanxx View Post
And sometimes the timer dont work for the cureent map, after map rr or other map it works.

Pls fix^^
this bug is very rarely, you can use sm_zonereload to fix it atm, if you get it more than once a week let us know, but Idk whats triggering this issue

BTW: here is a small temp solution if this bug happends often for you. It allow players to fix it themself.

PHP Code:
#include <sourcemod>

new Float:allowtime;

public 
Plugin:myinfo 
{
    
name "Timer Fix (temp. solution)",
    
author "Zipcore",
    
description "Simple command to allow player to fix timer bug",
    
version "1.0",
    
url "zipcore#googlemail.com"
}

public 
OnMapStart()
{
    
allowtime GetGameTime();
}

public 
OnPluginStart()
{
    
RegConsoleCmd("sm_timerfix"Command_FixZones);
}

public 
Action:Command_FixZones(clientargs)
{
    new 
Float:time GetGameTime();
    
    if(
allowtime time)
    {
        
ServerCommand("sm_zonereload");
        
allowtime time+30.0;
        
PrintToChatAll("[DEBUG] %N reloaded mapzones."client);
    }
    else 
PrintToChat(client"[DEBUG] Try again in %ds."RoundToFloor(allowtime-time));
    
    return 
Plugin_Handled;

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Last edited by zipcore; 01-31-2014 at 16:21.
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 01-31-2014 , 18:31   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #286

Im running the version downloadable from here. Should I be running your alpha?
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RagerClown
New Member
Join Date: Jan 2014
Old 01-31-2014 , 23:47   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #287

So I am having some issues. I try to add the start/end zones and its not working. Can anyone give me a step by step guide on how to set the timer up completely? If you can add me on steam _RagerClown
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zipcore
Veteran Member
Join Date: Mar 2010
Location: m_flZipcore
Old 02-01-2014 , 01:22   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #288

Quote:
Originally Posted by RagerClown View Post
So I am having some issues. I try to add the start/end zones and its not working. Can anyone give me a step by step guide on how to set the timer up completely? If you can add me on steam _RagerClown
Something is wrong with your SQL configuration/connection check your sourceod error log.

Quote:
Originally Posted by bmann_420 View Post
Im running the version downloadable from here. Should I be running your alpha?
Only if you like to help developing.
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Last edited by zipcore; 02-01-2014 at 01:23.
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chickenispro
Junior Member
Join Date: Feb 2014
Old 02-01-2014 , 01:50   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #289

hi installed your timer is working great thank you very much. but im having the same problem with the stare and end zones i check my errorlog and here is the error im reciving can you help me ?
PHP Code:
#  r on RefreshCache: Unknown column 'jumps' in 'field list'
L 02/01/2014 01:29:42: [timer-logging.smxSQL Error on RefreshBonusCacheUnknown column 'jumps' in 'field list'
L 02/01/2014 01:29:42: [timer-logging.smxSQL Error on RefreshShortCacheUnknown column 'jumps' in 'field list'
L 02/01/2014 01:29:55: [SMNative "SQL_TQuery" reportedInvalid database Handle 0 (error4)
L 02/01/2014 01:29:55: [SMDisplaying call stack trace for plugin "timer-cpmod.smx":
L 02/01/2014 01:29:55: [SM]   [0]  Line 207cPMod/sql.sp::db_selectPlayerCheckpoint()
L 02/01/2014 01:29:55: [SM]   [1]  Line 326timer-cpmod.sp::OnClientPostAdminCheck()
L 02/01/2014 01:30:49: [timer-logging.smxSQL Error on RefreshCacheUnknown column 'jumps' in 'field list' 
chickenispro is offline
Crumsa
New Member
Join Date: Feb 2014
Old 02-01-2014 , 01:58   Re: [CSS/CSGO] Timer 2.0.6 (30+ modules)
Reply With Quote #290

Thanks for this awesome timer one question though. How can I make it so it doesn't spam
Spoiler
every time the bot finishes, any help is appreciated.

And how can I make it so the bot doesn't die everytime the player does?

Last edited by Crumsa; 02-02-2014 at 05:58.
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