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Zombie Plague Mod 5.0


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WcK | Kyuubi
Member
Join Date: Aug 2008
Location: Venezuela
Old 08-29-2008 , 13:38   Re: Zombie Plague Mod 4.04
#1421

Quote:
Originally Posted by ignax
como cambio el intervale entre el chispoteo en las granadas de luz? porque quiero hacer que sea constante, que chispotee continuamente... asi quedaria como una bengala....
Quote:
Originally Posted by filo View Post
Como asi que chispoteen?
El quiere decir la frecuencia en la que parpadean o titilan las luces de la granada
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Pawn
Junior Member
Join Date: Aug 2008
Old 08-29-2008 , 14:02   Re: Zombie Plague Mod 4.04
#1422

Hola Mercilezz, una pregunta
yo quisiera saber que pasa con el archivo lang
osea, yo creo un sub plugin para el zp, con archivo lang
osea yo en plugin_init pongo register_dictionary("elnombre.txt")

y despues pongo un client_print y pongo por ejemplo "cmd_health"
despues voy al arvivo lang y pongo cmd_health = dadadada. y cuando entro al cs y compro el extra item , dice ML NOTFOUND, no tendras idea de porque puede ser que no me toma el archivo lang?
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WcK | Kyuubi
Member
Join Date: Aug 2008
Location: Venezuela
Old 08-29-2008 , 14:17   Re: Zombie Plague Mod 4.04
#1423

is there a comand for use unlimited clip whithout buy it? Players always complains about this xD
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Tidius
Senior Member
Join Date: Apr 2008
Location: Argentina, Buenos Aires
Old 08-29-2008 , 14:23   Re: Zombie Plague Mod 4.04
#1424

Quote:
Originally Posted by Tidius View Post
Idea

Mi idea was to make a nadedrop plugin.

*When one human die he drop he's nades and someone can pick them.
*When someone drop the nade it has a 20% of posibiliti to explode, to frost or to turn on, if a zombie is near of the nade.
*Only humans can pick the nade.

¿ Can someone make this plugin to me =) ?

Bugs

Code:
L 08/29/2008 - 13:13:51: Start of error session.
L 08/29/2008 - 13:13:51: Info (map "de_aztec") (file "addons/amxmodx/logs/error_20080829.log")
L 08/29/2008 - 13:13:51: [FAKEMETA] Invalid entity
L 08/29/2008 - 13:13:51: [AMXX] Run time error 10 (plugin "zombie_plague40.amxx") (native "pev") - debug not enabled!
L 08/29/2008 - 13:13:51: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 08/29/2008 - 13:13:57: [FAKEMETA] Invalid entity
L 08/29/2008 - 13:13:57: [AMXX] Run time error 10 (plugin "zombie_plague40.amxx") (native "pev") - debug not enabled!
L 08/29/2008 - 13:13:57: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Help
[IMG]http://img160.**************/img160/9264/helppps1.png[/IMG]

Here is what I put

Code:
new const model_MD-aug[] = { "models/nuevas_armas/MD-aug.mdl" }
new const model_MD-awp[] = { "models/nuevas_armas/MD-awp.mdl" }
new const model_MD-deagle[] = { "models/nuevas_armas/MD-deagle.mdl" }
new const model_MD-elite[] = { "models/nuevas_armas/MD-elite.mdl" }
new const model_MD-famas[] = { "models/nuevas_armas/MD-famas.mdl" }
new const model_MD-fiveseven[] = { "models/nuevas_armas/MD-fiveseven.mdl" }
new const model_MD-g3sg1[] = { "models/nuevas_armas/MD-g3sg1.mdl" }
new const model_MD-galil[] = { "models/nuevas_armas/MD-galil.mdl" }
new const model_MD-glock18[] = { "models/nuevas_armas/MD-glock18.mdl" }
new const model_MD-m3[] = { "models/nuevas_armas/MD-m3.mdl" }
new const model_MD-p228[] = { "models/nuevas_armas/MD-p228.mdl" }
new const model_MD-scout[] = { "models/nuevas_armas/MD-scout.mdl" }
new const model_MD-sg550_r[] = { "models/nuevas_armas/MD-sg550_r.mdl" }
new const model_MD-sg552[] = { "models/nuevas_armas/MD-sg552.mdl" }
new const model_MD-xm1014[] = { "models/nuevas_armas/MD-xm1014.mdl" }
new const model_N-ak47.mdl[] = { "models/nuevas_armas/N-ak47.mdl" }
new const model_N-m4a1[] = { "models/nuevas_armas/N-m4a1.mdl" }
new const model_N-mp5[] = { "models/nuevas_armas/N-mp5.mdl" }
new const model_p_ametralladora1[] = { "models/nuevas_armas/p_ametralladora1.mdl" }
new const model_p_usp_raccon[] = { "models/nuevas_armas/p_usp_raccon.mdl" }
new const model_v_ametralladora1[] = { "models/nuevas_armas/v_ametralladora1.mdl" }
new const model_v_knife_umbrella[] = { "models/nuevas_armas/v_knife_umbrella.mdl" }
new const model_v_usp_raccon[] = { "models/nuevas_armas/v_usp_raccon.mdl" }
new const model_w_ametralladora1[] = { "models/nuevas_armas/w_ametralladora1.mdl" }
new const model_w_usp_raccon[] = { "models/nuevas_armas/w_usp_raccon.mdl" }
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ignax
BANNED
Join Date: Feb 2008
Old 08-29-2008 , 14:32   Re: Zombie Plague Mod 4.04
#1425

Quote:
Originally Posted by WcK | Kyuubi View Post
El quiere decir la frecuencia en la que parpadean o titilan las luces de la granada
sisis cada unos 5 segundos masomenos titilan, y salen unas chispitas, yo quiero cambiar ese tiempo para que quede como una bengala...

yes, every 5 seconds (or something like that) they (mmm im loocking for the word titilar o parpadear LOL) twinkle (dont know if that is the word)... i wanna change that so they would look like the flares in hl2 (dont know if the word is flare )
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pirlo911
Member
Join Date: Jul 2008
Location: Saudi Arabia
Old 08-29-2008 , 15:23   Re: Zombie Plague Mod 4.04
#1426

Quote:
Originally Posted by filo View Post
Look the alien4 model need to be in the folder Players so the file alien4.mdl have to be here:

cstrike>models>player>alien4>alien4.mdl


If this post helped you +karmar Plz
ok I Give You 100000000000000000 Karma


But I Know Cs

I Do Like That But << Does't Work
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-29-2008 , 15:41   Re: Zombie Plague Mod 4.04
#1427

Why some flares dont work ? And some times thay work they stop then agein they Work very confiousing

view this : http://store.picbg.net/pubpic/35/38/...1bee963538.jpg
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Tidius
Senior Member
Join Date: Apr 2008
Location: Argentina, Buenos Aires
Old 08-29-2008 , 15:46   Re: Zombie Plague Mod 4.04
#1428

Quote:
Originally Posted by Swuifti View Post
Why some flares dont work ? And some times thay work they stop then agein they Work very confiousing

view this : http://store.picbg.net/pubpic/35/38/...1bee963538.jpg
What map is that ?
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 08-29-2008 , 15:58   Re: Zombie Plague Mod 4.04
#1429

Never mind on every map is the same !
I want answear ! Why this hapens ???
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pirlo911
Member
Join Date: Jul 2008
Location: Saudi Arabia
Old 08-29-2008 , 16:43   Re: Zombie Plague Mod 4.04
#1430

Code:

// Classic Zombie Attributes
new const zclass1_name[] = { "Classic Zombie" }
new const zclass1_info[] = { "=Balanced=" }
new const zclass1_model[] = { "zombiesci" }
new const zclass1_clawmodel[] = { "v_knife_zombie.mdl" }
const zclass1_health = 1800
const zclass1_speed = 190
const Float:zclass1_gravity = 1.0
const Float:zclass1_knockback = 1.0
// Raptor Zombie Attributes
new const zclass2_name[] = { "Raptor Zombie" }
new const zclass2_info[] = { "HP-- Speed++ Knockback++" }
new const zclass2_model[] = { "zombieburnt" }
new const zclass2_clawmodel[] = { "v_knife_zombie.mdl" }
const zclass2_health = 900
const zclass2_speed = 225
const Float:zclass2_gravity = 1.0
const Float:zclass2_knockback = 1.5
// Poison Zombie Attributes
new const zclass3_name[] = { "Poison Zombie" }
new const zclass3_info[] = { "HP- Jump+ Knockback+" }
new const zclass3_model[] = { "friendly" }
new const zclass3_clawmodel[] = { "v_knife_zombie.mdl" }
const zclass3_health = 1400
const zclass3_speed = 190
const Float:zclass3_gravity = 0.75
const Float:zclass3_knockback = 1.25
// Big Zombie Attributes
new const zclass4_name[] = { "Big Zombie" }
new const zclass4_info[] = { "HP++ Speed- Knockback--" }
new const zclass4_model[] = { "Monster" }
new const zclass4_clawmodel[] = { "v_knife_zombie.mdl" }
const zclass4_health = 2700
const zclass4_speed = 155
const Float:zclass4_gravity = 1.0
const Float:zclass4_knockback = 0.5
// Leech Zombie Attributes
new const zclass5_name[] = { "Leech Zombie" }
new const zclass5_info[] = { "HP- Knockback+" }
new const zclass5_model[] = { "bullsquid" }
new const zclass5_clawmodel[] = { "v_knife_zombie.mdl" }
const zclass5_health = 1300
const zclass5_speed = 190
const Float:zclass5_gravity = 1.0
const Float:zclass5_knockback = 1.25
const zclass5_infecthp = 200 // extra hp for infections
I Change MY Zombie Models

But << Does't Work
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