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[ANY] Little Anti-Cheat


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borzaka
AlliedModders Donor
Join Date: May 2020
Location: Hungary
Old 06-11-2020 , 16:42   Re: [ANY] Little Anti-Cheat
Reply With Quote #141

Quote:
Originally Posted by Ejziponken View Post
I still want the detection in the log tho.
I think you can have that:

Code:
lilac_log "1"		// Enable cheat logging.
lilac_log_extra "2"	// 2 = Log extra information on everything.
lilac_log_misc "1"	// Log when players are kicked for misc features, like interp exploits, too high ping and on convar response failure.
I'am using this way for the moment; no banning, just logging and monitoring everything.

Unfortunately it's missed another aimbotter yesterday from banning automatically:

SMAC:
Code:
L 06/10/2020 - 20:11:12: [smac_aimbot.smx | 0.8.7.3] HUH? (ID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0) is suspected of using an aimbot. (Detection #2 | Deviation: 173° | Weapon: weapon_deagle)
L 06/10/2020 - 20:11:15: [smac_aimbot.smx | 0.8.7.3] HUH? (ID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0) is suspected of using an aimbot. (Detection #3 | Deviation: 175° | Weapon: weapon_deagle)
L 06/10/2020 - 20:11:23: [smac_aimbot.smx | 0.8.7.3] HUH? (ID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0) is suspected of using an aimbot. (Detection #4 | Deviation: 176° | Weapon: weapon_deagle)
L 06/10/2020 - 20:11:27: [smac_aimbot.smx | 0.8.7.3] HUH? (ID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0) is suspected of using an aimbot. (Detection #5 | Deviation: 176° | Weapon: weapon_deagle)
L 06/10/2020 - 20:11:46: [smac_aimbot.smx | 0.8.7.3] HUH? (ID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0) is suspected of using an aimbot. (Detection #6 | Deviation: 101° | Weapon: weapon_deagle)
L 06/10/2020 - 20:11:46: [smac_aimbot.smx | 0.8.7.3] HUH? (ID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0) was banned for using an aimbot.
LILAC:
Code:
2020/06/10 20:11:13 [Version 1.5.1] {Name: "HUH?" | SteamID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0} is suspected of using an aimbot (Detection: 2 | Delta: 173 | TotalDelta: 561 | Detected: Aim-Snap Aim-Snap2 Total-Delta).
        Pos={-716,-2105,-179}, Angles={87.73000,-117.30918,0.00000}, Map="de_mirage", Team={2}, Weapon="weapon_deagle", Latency={Inc:0.001196,Out:0.181668}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.094848,Out:0.000000}, ConnectionTime={273.543640 seconds}, GameTime={133.093750 seconds}
2020/06/10 20:11:16 [Version 1.5.1] {Name: "HUH?" | SteamID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0} is suspected of using an aimbot (Detection: 3 | Delta: 175 | TotalDelta: 193 | Detected: Aim-Snap Aim-Snap2 Autoshoot Angle-Repeat).
        Pos={-783,-1585,-167}, Angles={87.73000,-25.77954,0.00000}, Map="de_mirage", Team={2}, Weapon="weapon_deagle", Latency={Inc:0.001196,Out:0.181250}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.003417,Out:0.000000}, ConnectionTime={276.645202 seconds}, GameTime={136.195312 seconds}
2020/06/10 20:11:23 [Version 1.5.1] {Name: "HUH?" | SteamID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0} is suspected of using an aimbot (Detection: 4 | Delta: 176 | TotalDelta: 178 | Detected: Aim-Snap Aim-Snap2).
        Pos={174,268,-255}, Angles={87.73000,-178.12211,0.00000}, Map="de_mirage", Team={2}, Weapon="weapon_deagle", Latency={Inc:0.001194,Out:0.136344}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.051269,Out:0.000000}, ConnectionTime={284.043640 seconds}, GameTime={143.593750 seconds}
2020/06/10 20:11:28 [Version 1.5.1] {Name: "HUH?" | SteamID: STEAM_1:0:xxxxxxxxx | IP: 0.0.0.0} is suspected of using an aimbot (Detection: 5 | Delta: 176 | TotalDelta: 1365 | Detected: Aim-Snap Aim-Snap2 Autoshoot Angle-Repeat Total-Delta).
        Pos={174,268,-255}, Angles={87.73000,34.47155,0.00000}, Map="de_mirage", Team={2}, Weapon="weapon_deagle", Latency={Inc:0.001196,Out:0.132578}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.093750,Out:0.000000}, ConnectionTime={288.840515 seconds}, GameTime={148.390625 seconds}
It's looks like 1 second behind the detection from SMAC. I have set LILAC's detection to 6, to match SMAC detection threshold.

And there was some misses today as well. So I'am going to use SMAC and LILAC together for a time being.

Last edited by borzaka; 06-11-2020 at 16:57.
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 06-12-2020 , 11:22   Re: [ANY] Little Anti-Cheat
Reply With Quote #142

I installed it but didn't activate it for now, it will still write in the logs if it detects something ?
Also is it possible to build an anti-wallhack on this engine ? SMAC anti wallhack was not compatible with Left 4 Dead 2 and CSGO.
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Alex101192
Senior Member
Join Date: Aug 2018
Old 06-12-2020 , 15:26   Re: [ANY] Little Anti-Cheat
Reply With Quote #143

I have been seeing a lot of bhop bans lately. While some of them are correct as the banned players told me they bhopped, I am not sure about the others.
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J_Tanzanite
Senior Member
Join Date: Aug 2018
Location: Norway
Old 06-12-2020 , 18:56   Re: [ANY] Little Anti-Cheat
Reply With Quote #144

Quote:
Originally Posted by JLmelenchon View Post
I installed it but didn't activate it for now, it will still write in the logs if it detects something ?
Also is it possible to build an anti-wallhack on this engine ? SMAC anti wallhack was not compatible with Left 4 Dead 2 and CSGO.
I'm assuming you mean you've set lilac_ban to 0, in which case, yes, it will still log detections.
If you set "lilac_enable" to 0 however, then no.
lilac_enable must be 1 to work.

As for an Anti-Wallhack... Quite a few people have asked me about this, and about two years ago when I originally wrote this Anti-Cheat, I also wrote an Anti-Wallhack.

I've only every used it on TF2.
I'm going to release an Alpha Anti-Wallhack soon on my github page (https://github.com/J-Tanzanite/).

Not sure when I'll get to it.
But it's going to be in Alpha, so don't expect perfection to begin with (Might have some bugs).
Unsure about L4D 1&2 support tho.
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Alex101192
Senior Member
Join Date: Aug 2018
Old 06-12-2020 , 20:32   Re: [ANY] Little Anti-Cheat
Reply With Quote #145

Quote:
Originally Posted by J_Tanzanite View Post
I'm assuming you mean you've set lilac_ban to 0, in which case, yes, it will still log detections.
If you set "lilac_enable" to 0 however, then no.
lilac_enable must be 1 to work.

As for an Anti-Wallhack... Quite a few people have asked me about this, and about two years ago when I originally wrote this Anti-Cheat, I also wrote an Anti-Wallhack.

I've only every used it on TF2.
I'm going to release an Alpha Anti-Wallhack soon on my github page (https://github.com/J-Tanzanite/).

Not sure when I'll get to it.
But it's going to be in Alpha, so don't expect perfection to begin with (Might have some bugs).
Unsure about L4D 1&2 support tho.
Be careful with l4d and l4d2. Infected players on versus have wallhack by default. I used kigenac anti cheat before which removed it, and made playing infected just bad.
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borzaka
AlliedModders Donor
Join Date: May 2020
Location: Hungary
Old 06-13-2020 , 05:07   Re: [ANY] Little Anti-Cheat
Reply With Quote #146

I don't think you should use translatable ban reasons. I don't know who wants the ban reason shown on the cheaters language
Kick reason could be on the clients language, but the ban reason shouldn't.

Yesterday an Ukrainian cheater got banned:
Code:
[Little Anti-Cheat 1.5.1] Обнаружен Aimbot
This is how it shows in my SourceBans++.

I think it's not a good idea. It should be Aimbot Detected in this case.

SMAC doesn't translate the ban reasons either: https://github.com/Silenci0/SMAC/blo...ac.phrases.txt
It just use it like this, not translatable;
Code:
SMAC_Ban(client, "Aimbot Detected");
Only translatable are the kick messages and some other notification to the online admins.

Looking forward to the next release! I hope you can implement some of my feedback!
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Alex101192
Senior Member
Join Date: Aug 2018
Old 06-16-2020 , 11:17   Re: [ANY] Little Anti-Cheat
Reply With Quote #147

I will be honest, I didn't believe all these bhop bans were legit. But after further investigation, I have come to the sad conclusions that there is really all these people abusing bhop to gain their cheap speedhack. Sure I have had some false positives (reason why I set it to ban for 4 hours only), but at least 95% of these bans are all legit.

Scary to think that exploits are normalized so much to the point where people think I am banning them because of them using bhop scripts instead of the actual actual act of bunny hopping.
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 06-17-2020 , 05:54   Re: [ANY] Little Anti-Cheat
Reply With Quote #148

Hows it going with the DB logging? I really really want that.
Ejziponken is offline
tornike015
Member
Join Date: Aug 2018
Old 06-18-2020 , 04:16   Re: [ANY] Little Anti-Cheat
Reply With Quote #149

bhop detector working bad. got banned player only for 10 scroll jump. i turned off bhop detector. fix it dude. cow anticheat is good for bhop detect. and also not showing autoshoot and etc scripts. i think u need update the anti-cheat.
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NeQ
Junior Member
Join Date: May 2020
Old 06-19-2020 , 10:50   Re: [ANY] Little Anti-Cheat
Reply With Quote #150

Hi, I'm using the 1.5.1 version of Lilac and banned players are saved to basebans.cfg instead of sourcebans.

lilac_sourcebans "1"

Checking ban plugins:
Material-Admin:
Loaded: No
ConVar lilac_materialadmin = 1
Sourcebans++:
Loaded: No
ConVar lilac_sourcebans = 1
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