Senior Member
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06-10-2020
, 12:47
Re: [L4D & L4D2] Mutant Tanks (v8.68, 6-1-2020) [Human/AI Tanks Supported]
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#728
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"Game Modes"
{
"Game Mode Types" "7"
"Enabled Game Modes" "coop,versus,survival"
"Disabled Game Modes" "scavenge"
}
does not work versus
Quote:
/**
* Mutant Tanks KeyValues Settings
* Note: The config will automatically update any changes mid-game. No need to restart the server or reload the plugin.
* Note: View the INFORMATION.md file to read about each ability/setting.
* Note: If any of these Tanks don't work, make sure you have the right abilities installed.
* Note: YOU CAN HAVE UP TO 1,000 MUTANT TANK TYPES!
**/
"Mutant Tanks"
{
/*"STEAM_0:1:23456789" // This is actually a valid Steam32ID, so don't uncomment this; it's just an example.
{
"Administration"
{
"Access Flags" "z"
"Immunity Flags" "z"
}
}*/
"Plugin Settings"
{
"General"
{
"Plugin Enabled" "1"
"Announce Arrival" "31"
"Announce Death" "1"
"Base Health" "19000"
"Display Health" "0"
"Display Health Type" "1"
"Finales Only" "0"
"Health Characters" "|,-"
"Multiply Health" "0"
"Type Range" "1-9"
}
"Human Support"
{
"Human Cooldown" "600"
"Master Control" "0"
"Rename Players" "0"
"Spawn Mode" "1"
}
"Waves"
{
"Regular Amount" "2"
"Regular Interval" "300.0"
"Regular Limit" "2"
"Regular Type" "1-9"
"Regular Wave" "2"
"Finale Types" "1-9,1-9,1-9"
"Finale Waves" "2,2,2"
}
"Game Modes"
{
"Game Mode Types" "7"
"Enabled Game Modes" "coop,versus,survival"
"Disabled Game Modes" "scavenge"
}
"Custom"
{
"Enable Custom Configs" "0"
"Create Config Types" "0"
"Execute Config Types" "0"
}
}
/**
* Mutant Tanks Samples
* These Tanks should not be used as-is because they are just meant to showcase each ability.
* Some of them may be too overpowered for players and bots.
* It is recommended to configure these settings based on your own liking.
**/
"Tank #1"
{
"General"
{
"Tank Name" "Acidic Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "0,255,125,255"
"Glow Enabled" "0"
"Glow Color" "0,255,125"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
"Light Color" "255,0,0,255"
"Oxygen Tank Color" "255,0,0,255"
"Flame Color" "255,0,0,180"
"Rock Color" "255,0,0,255"
"Tire Color" "255,0,0,255"
"Propane Tank Color" "255,0,0,255"
}
"Particles"
{
"Body Effects" "64"
"Rock Effects" "8"
}
"Enhancements"
{
"Extra Health" "1000"
}
"Acid Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "5"
"Acid Chance" "33.3"
"Acid Death" "1"
"Acid Death Chance" "33.3"
"Acid Death Range" "200.0"
"Acid Hit" "1"
"Acid Hit Mode" "0"
"Acid Range" "150.0"
"Acid Range Chance" "15.0"
"Acid Rock Break" "1"
"Acid Rock Chance" "33.3"
}
}
"Tank #2"
{
"General"
{
"Tank Name" "Bomber Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "100,0,0,255"
"Glow Enabled" "0"
"Glow Color" "100,0,0"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
"Light Color" "15,15,15,255"
"Oxygen Tank Color" "15,15,15,255"
"Flame Color" "15,15,15,180"
"Rock Color" "15,15,15,255"
"Tire Color" "15,15,15,255"
"Propane Tank Color" "15,15,15,255"
}
"Enhancements"
{
"Extra Health" "1000"
}
"Immunities"
{
"Explosive Immunity" "1"
"Fire Immunity" "1"
}
"Bomb Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "5"
"Bomb Chance" "33.3"
"Bomb Death" "1"
"Bomb Death Chance" "33.3"
"Bomb Hit" "1"
"Bomb Hit Mode" "0"
"Bomb Range" "150.0"
"Bomb Range Chance" "15.0"
"Bomb Rock Break" "1"
"Bomb Rock Chance" "33.3"
}
}
"Tank #3"
{
"General"
{
"Tank Name" "Car Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "255,120,75,255"
"Glow Enabled" "0"
"Glow Color" "255,120,75"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
"Light Color" "100,35,0,255"
"Oxygen Tank Color" "100,35,0,255"
"Flame Color" "100,35,0,180"
"Rock Color" "100,35,0,255"
"Tire Color" "100,35,0,255"
"Propane Tank Color" "100,35,0,255"
}
"Enhancements"
{
"Extra Health" "1000"
"Throw Interval" "10.0"
}
"Car Ability"
{
"Human Ability" "1"
"Human Ammo" "1"
"Human Cooldown" "0"
"Ability Enabled" "1"
"Ability Message" "1"
"Car Chance" "15.0"
"Car Duration" "5"
"Car Options" "0"
"Car Radius" "-180.0,180.0"
}
"Throw Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "60"
"Ability Enabled" "1"
"Ability Message" "1"
"Throw Car Options" "0"
"Throw Chance" "33.3"
}
}
"Tank #4"
{
"General"
{
"Tank Name" "Gravity Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "25,25,25,255"
"Glow Enabled" "0"
"Glow Color" "25,25,25"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
"Light Color" "200,200,200,255"
"Oxygen Tank Color" "200,200,200,255"
"Flame Color" "200,200,200,180"
"Rock Color" "200,200,200,255"
"Tire Color" "200,200,200,255"
"Propane Tank Color" "200,200,200,255"
}
"Enhancements"
{
"Extra Health" "1000"
}
"Gravity Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "2"
"Ability Effect" "7"
"Ability Message" "5"
"Gravity Chance" "33.3"
"Gravity Duration" "5"
"Gravity Force" "-50.0"
"Gravity Hit" "1"
"Gravity Hit Mode" "0"
"Gravity Range" "150.0"
"Gravity Range Chance" "15.0"
"Gravity Value" "0.3"
}
}
"Tank #5"
{
"General"
{
"Tank Name" "Icy Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "0,155,255,200"
"Glow Enabled" "0"
"Glow Color" "0,155,255"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
"Light Color" "170,240,255,200"
"Oxygen Tank Color" "170,240,255,200"
"Flame Color" "170,240,255,180"
"Rock Color" "170,240,255,200"
"Tire Color" "170,240,255,200"
"Propane Tank Color" "170,240,255,200"
}
"Particles"
{
"Body Effects" "8"
}
"Enhancements"
{
"Extra Health" "1000"
}
"Ice Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Effect" "7"
"Ability Message" "1"
"Ice Chance" "33.3"
"Ice Duration" "5.0"
"Ice Hit" "1"
"Ice Hit Mode" "0"
"Ice Range" "150.0"
"Ice Range Chance" "15.0"
}
}
"Tank #6"
{
"General"
{
"Tank Name" "Laser Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "0,110,190,255"
"Glow Enabled" "0"
"Glow Color" "85,60,125"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
"Light Color" "85,60,125,255"
"Oxygen Tank Color" "85,60,125,255"
"Flame Color" "85,60,125,180"
"Rock Color" "85,60,125,255"
"Tire Color" "85,60,125,255"
"Propane Tank Color" "85,60,125,255"
}
"Enhancements"
{
"Extra Health" "1000"
}
"Laser Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120"
"Ability Enabled" "1"
"Ability Message" "1"
"Laser Chance" "33.3"
"Laser Damage" "5.0"
"Laser Duration" "5"
"Laser Interval" "1.0"
"Laser Range" "150.0"
}
}
"Tank #7"
{
"General"
{
"Tank Name" "Meteor Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "120,20,10,255"
"Glow Enabled" "0"
"Glow Color" "120,20,10"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
"Light Color" "200,200,200,255"
"Oxygen Tank Color" "200,200,200,255"
"Flame Color" "200,200,200,180"
"Rock Color" "200,200,200,255"
"Tire Color" "200,200,200,255"
"Propane Tank Color" "200,200,200,255"
}
"Particles"
{
"Body Effects" "16"
}
"Enhancements"
{
"Extra Health" "1000"
}
"Immunities"
{
"Explosive Immunity" "1"
"Fire Immunity" "1"
}
"Meteor Ability"
{
"Human Ability" "1"
"Human Ammo" "1"
"Human Cooldown" "0"
"Ability Enabled" "1"
"Ability Message" "1"
"Meteor Chance" "15.0"
"Meteor Duration" "5"
"Meteor Mode" "0"
"Meteor Radius" "-180.0,180.0"
}
}
"Tank #8"
{
"General"
{
"Tank Name" "Tracker Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "150,50,0,255"
"Glow Enabled" "0"
"Glow Color" "150,50,0"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
"Light Color" "0,100,0,255"
"Oxygen Tank Color" "0,100,0,255"
"Flame Color" "0,100,0,180"
"Rock Color" "0,100,0,255"
"Tire Color" "0,100,0,255"
"Propane Tank Color" "0,100,0,255"
}
"Enhancements"
{
"Extra Health" "1000"
"Throw Interval" "1.0"
}
"Track Ability"
{
"Human Ability" "1"
"Human Ammo" "3"
"Human Cooldown" "60"
"Ability Enabled" "1"
"Ability Message" "1"
"Track Chance" "50.0"
"Track Mode" "1"
"Track Speed" "500.0"
}
}
"Tank #9"
{
"General"
{
"Tank Name" "Armageddon Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "75,0,0,255"
"Glow Enabled" "0"
"Glow Color" "75,0,0"
}
"Human Support"
{
"Human Support" "1"
}
"Props"
{
"Props Attached" "0"
"Light Color" "35,35,35,255"
"Oxygen Tank Color" "35,35,35,255"
"Flame Color" "35,35,35,180"
"Rock Color" "35,35,35,255"
"Tire Color" "35,35,35,255"
"Propane Tank Color" "35,35,35,255"
}
"Enhancements"
{
"Extra Health" "1000"
}
"Immunities"
{
"Explosive Immunity" "1"
"Fire Immunity" "1"
}
"Gravity Ability"
{
"Ability Enabled" "2"
"Ability Message" "5"
"Gravity Force" "-50.0"
}
"Meteor Ability"
{
"Ability Enabled" "1"
"Ability Message" "1"
"Meteor Chance" "50.0"
"Meteor Damage" "10.0"
"Meteor Duration" "10"
"Meteor Mode" "1"
"Meteor Radius" "-180.0,180.0"
}
}
}
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Last edited by Voevoda; 06-10-2020 at 12:48.
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