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how to make entity on back of player


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QuickDroLLL
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Join Date: Dec 2021
Location: AMX Mod X Land
Old 08-25-2022 , 09:19   how to make entity on back of player
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hello every one quickdrolll here, so iam loking how to make entity that comes back of player
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MrPickles
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Join Date: Aug 2022
Location: Colombia
Old 08-26-2022 , 20:42   Re: how to make entity on back of player
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Quote:
Originally Posted by QuickDroLLL View Post
hello every one quickdrolll here, so iam loking how to make entity that comes back of player
explain more, "come back of player", come back from where?, do u need a somekind of pet that follows u?(NPC)
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QuickDroLLL
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Join Date: Dec 2021
Location: AMX Mod X Land
Old 09-01-2022 , 11:49   Re: how to make entity on back of player
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Originally Posted by MrPickles View Post
explain more, "come back of player", come back from where?, do u need a somekind of pet that follows u?(NPC)
somthing like that
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Natsheh
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Join Date: Sep 2012
Old 09-01-2022 , 12:29   Re: how to make entity on back of player
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It's not related to scripting rather related to creating an animation for that model.
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QuickDroLLL
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Join Date: Dec 2021
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Old 09-01-2022 , 17:32   Re: how to make entity on back of player
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Quote:
Originally Posted by Natsheh View Post
It's not related to scripting rather related to creating an animation for that model.
so its like costume?
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SoulWeaver16
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Join Date: May 2021
Location: Uruguay
Old 09-01-2022 , 19:10   Re: how to make entity on back of player
Reply With Quote #6

Quote:
Originally Posted by QuickDroLLL View Post
somthing like that
Like what the Hostages do when you give them the button to follow you?
How To: Make a perfect NPC
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Last edited by SoulWeaver16; 09-02-2022 at 05:49.
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MrPickles
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Join Date: Aug 2022
Location: Colombia
Old 09-02-2022 , 22:33   Re: how to make entity on back of player
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Quote:
Originally Posted by Natsheh View Post
It's not related to scripting rather related to creating an animation for that model.
like natsheh said, i think it's more efficient to add the pet in the model, or in a submodel like:

submodel 1 (no pet)
submodel 2 (add pet)

adding the NPC is more complicated and will check each time and add and update vectors each time
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