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Prototype Groundspike Graveyard


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manafi
Senior Member
Join Date: Jun 2009
Old 01-04-2011 , 11:00   Re: Prototype Groundspike Graveyard
Reply With Quote #11

Rly awesome. Someone can make version for Zombie Plague? Extra Item for Zombie)
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drekes
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Join Date: Jul 2009
Location: Vault 11
Old 01-04-2011 , 12:31   Re: Prototype Groundspike Graveyard
Reply With Quote #12

Just out of curiosity: Why didn't joaquim release this himself ?
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 01-04-2011 , 12:34   Re: Prototype Groundspike Graveyard
Reply With Quote #13

Can you read ?
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Kidev
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Join Date: Jun 2010
Location: France
Old 01-04-2011 , 12:57   Re: Prototype Groundspike Graveyard
Reply With Quote #14

Yeah, release <3

PS: We lose the crosshair after using "protospike" command. The plugin restore it only at new round. Fix?
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Last edited by Kidev; 01-04-2011 at 13:25.
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Kronic
Member
Join Date: Apr 2010
Location: U.S
Old 01-04-2011 , 17:23   Re: Prototype Groundspike Graveyard
Reply With Quote #15

This is probably a dumb question n all but, when I type 'protospike' in console, it says I don't have access, yet I have every flag + owner. It also spams random numbers that I only can see? Not exactly sure what that's about.

It also caused my server to randomly 'Shut down', which never happened until I added this plugin.

No errors were displayed.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-04-2011 , 17:49   Re: Prototype Groundspike Graveyard
Reply With Quote #16

If it says the command is disabled for you, it means you have not accepted to use it. When you spawn the first time, you have a menu asking your permission because it plays with client cvars.

Quote:
It also spams random numbers that I only can see?
No idea what you are talking about.
Quote:
It also caused my server to randomly 'Shut down'
Others players have used the command successfully ?
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Last edited by Arkshine; 01-04-2011 at 18:18.
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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 01-04-2011 , 18:47   Re: Prototype Groundspike Graveyard
Reply With Quote #17

This is soooo cool! I like the way those spikes pops out!

Quote:
Originally Posted by drekes View Post
Just out of curiosity: Why didn't joaquim release this himself ?
Being busy, he could not have take care of the plugin.

Last edited by Excalibur.007; 01-04-2011 at 18:51.
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Kidev
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Join Date: Jun 2010
Location: France
Old 01-05-2011 , 02:10   Re: Prototype Groundspike Graveyard
Reply With Quote #18

Quote:
Originally Posted by -Kid- View Post
We lose the crosshair after using "protospike" command. The plugin restore it only at new round. Fix?
It's a big problem...
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drekes
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Join Date: Jul 2009
Location: Vault 11
Old 01-05-2011 , 02:19   Re: Prototype Groundspike Graveyard
Reply With Quote #19

Quote:
Originally Posted by Excalibur.007 View Post
Being busy, he could not have take care of the plugin.
Missed that part :S
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-05-2011 , 05:34   Re: Prototype Groundspike Graveyard
Reply With Quote #20

Quote:
Originally Posted by -Kid- View Post
Yeah, release <3

PS: We lose the crosshair after using "protospike" command. The plugin restore it only at new round. Fix?
It's fixed for the next version, but do that :

search set_pdata_int( player, m_iClientHideHUD, 0 );

replace with set_pdata_int( player, m_iClientHideHUD, -1 );
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