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Server crashes at engine.dll


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dilalmon
AlliedModders Donor
Join Date: Apr 2013
Old 12-18-2015 , 19:35   Server crashes at engine.dll
Reply With Quote #1

The server would crash randomly precisely when a new map is loaded on map change (it doesn't matter which map).
On client computers, it stops at on the "map loading..." screen where the bar hasn't filled yet.

CS:GO, Windows 2012 R2 Server.

Here's the stack trace:

Code:
     Function
0     0xfd40100
1     engine.dll + 0x16302b
2     engine.dll + 0x160e99
3     engine.dll + 0x1c6c31
4     server.dll + 0x1bea78
5     server.dll + 0x1bedf2
6     server.dll + 0x3462ac
7     server.dll + 0x50284a
8     server.dll + 0x3766fc
9     server.dll + 0x288477
10     server.dll + 0x288aa4
11     server.dll + 0x2560f5
12     metamod.2.csgo.dll + 0x6a23
13     engine.dll + 0x1c5d2f
14     engine.dll + 0x2364c8
15     engine.dll + 0x24571b
16     engine.dll + 0x29764d
17     engine.dll + 0x296b71
18     engine.dll + 0x296376
19     dedicated.dll + 0x81aa
20     dedicated.dll + 0x30bb8
21     dedicated.dll + 0x84cc
22     dedicated.dll + 0x8d67
23     srcds.exe + 0x11ad
24     srcds.exe + 0x25bd
25     kernel32.dll!BaseThreadInitThunk + 0xe
26     ntdll.dll!__RtlUserThreadStart + 0x24
27     ntdll.dll!_RtlUserThreadStart + 0x1b
Someone told me that they can try to read it, so I was wondering if anyone could help me with this.
If not, then is there any way I can read this?

I've heard the symbols for Windows are not available, but there must be a way to find where exactly the server is crashing at.
This has been driving me nuts for months and I thought this was due to bad maps, but apparently not.

I would really appreciate it if someone could help me through this.

Last edited by dilalmon; 12-18-2015 at 19:37.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 12-19-2015 , 05:31   Re: Server crashes at engine.dll
Reply With Quote #2

Link the crash on Throttle.
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dilalmon
AlliedModders Donor
Join Date: Apr 2013
Old 12-19-2015 , 13:08   Re: Server crashes at engine.dll
Reply With Quote #3

Absolutely; https://crash.limetech.org/ktv4gnu6epw5
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Nolongerinthegame
AlliedModders Donor
Join Date: Sep 2005
Old 12-19-2015 , 18:09   Re: Server crashes at engine.dll
Reply With Quote #4

I am also getting this crashes. Very recently (last 2-3 days).

Crashes on map change, no error logs, players stuck on loading screen.

On Windows OS
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dilalmon
AlliedModders Donor
Join Date: Apr 2013
Old 12-20-2015 , 18:21   Re: Server crashes at engine.dll
Reply With Quote #5

Quote:
Originally Posted by nelioneil View Post
I am also getting this crashes. Very recently (last 2-3 days).

Crashes on map change, no error logs, players stuck on loading screen.

On Windows OS
Are you crashing at the same function? (engine.dll + 0x16302b)
What plugins are you running?
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Nolongerinthegame
AlliedModders Donor
Join Date: Sep 2005
Old 12-21-2015 , 04:56   Re: Server crashes at engine.dll
Reply With Quote #6

Whoops i supress my crash dialog messages. But the behaviour of the crashes is similar to yours. I think a plugin could cause it though.

But i am linked to Accelerator. here is the crash stack


https://crash.limetech.org/o4vjoz5yburt

Last edited by Nolongerinthegame; 12-21-2015 at 04:58.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 12-21-2015 , 07:05   Re: Server crashes at engine.dll
Reply With Quote #7

Quote:
Originally Posted by nelioneil View Post
Whoops i supress my crash dialog messages. But the behaviour of the crashes is similar to yours. I think a plugin could cause it though.

But i am linked to Accelerator. here is the crash stack


https://crash.limetech.org/o4vjoz5yburt
Your crash is completely unrelated - you're erroring due to filling up the modelprecache table.
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dilalmon
AlliedModders Donor
Join Date: Apr 2013
Old 12-21-2015 , 15:01   Re: Server crashes at engine.dll
Reply With Quote #8

Could this be caused because I'm hosting a 6 csgo servers on one dedicated machine?
Basically, the srcds, metamod and sourcemod binaries are shared while their configurations and folders are dedicated to each.

Using the exact same setup here: https://forums.alliedmods.net/showpo...0&postcount=33
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dilalmon
AlliedModders Donor
Join Date: Apr 2013
Old 12-23-2015 , 04:14   Re: Server crashes at engine.dll
Reply With Quote #9

Ran the servers in completely separate installations, but they eventually crashed.
I removed CS:GO Movement Unlocker to see if that is the cause.
The crashes usually happen at least 3 times a day, but it hasn't crashed ever since it was removed (it's been 10 hours). I will report back.

Last edited by dilalmon; 12-23-2015 at 04:14.
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Nolongerinthegame
AlliedModders Donor
Join Date: Sep 2005
Old 12-24-2015 , 05:38   Re: Server crashes at engine.dll
Reply With Quote #10

Quote:
Originally Posted by dilalmon View Post
Ran the servers in completely separate installations, but they eventually crashed.
I removed CS:GO Movement Unlocker to see if that is the cause.
The crashes usually happen at least 3 times a day, but it hasn't crashed ever since it was removed (it's been 10 hours). I will report back.
Interesting I also have CSGO movement unlocker. Sometimes it went over 18 hours to a day at least before a crash.


Quote:
Originally Posted by asherkin View Post
Your crash is completely unrelated - you're erroring due to filling up the modelprecache table.
I have had 2 more crashes since, could you tell if these are also related to modelprecache or something else?

https://crash.limetech.org/qxkr7r7mdd7v
https://crash.limetech.org/iofb6brwftti

Last edited by Nolongerinthegame; 12-24-2015 at 05:46.
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