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Solved [L4D2] Help! Crashes when loading


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mathilde
Member
Join Date: Jan 2020
Location: samedi et dimanche
Old 04-12-2021 , 07:41   [L4D2] Help! Crashes when loading
Reply With Quote #1

Game crashes when loading any map.
I attached the mdmp crash dump below.

edit: I removed every plugin & extensions. Stopped the crash. What could be causing this?
Never mind. Figured out it what it was.

PHP Code:
*******************************************************************************
*                                                                             *
*                        
Exception Analysis                                   *
*                                                                             *
*******************************************************************************

*** 
WARNINGUnable to verify checksum for bintools.ext.dll
*** WARNINGUnable to verify checksum for sdktools.ext.2.l4d2.dll
*** WARNINGUnable to verify checksum for sourcepawn.jit.x86.dll
*** WARNINGUnable to verify checksum for sourcemod.logic.dll
*** WARNINGUnable to verify checksum for sourcemod.2.l4d2.dll
*** WARNINGUnable to verify timestamp for atiumdag.dll

KEY_VALUES_STRING
1

    Key  
AV.Dereference
    Value
NullClassPtr

    Key  
AV.Fault
    Value
Read

    Key  
Analysis.CPU.Sec
    Value
6

    Key  
Analysis.DebugAnalysisProvider.CPP
    Value
Create8007007e on LAPTOP-4V73IU8B

    Key  
Analysis.DebugData
    Value
CreateObject

    Key  
Analysis.DebugModel
    Value
CreateObject

    Key  
Analysis.Elapsed.Sec
    Value
169

    Key  
Analysis.Memory.CommitPeak.Mb
    Value
144

    Key  
Analysis.System
    Value
CreateObject

    Key  
Timeline.OS.Boot.DeltaSec
    Value
14932

    Key  
Timeline.Process.Start.DeltaSec
    Value
305


APPLICATION_VERIFIER_FLAGS
:  0

CONTEXT
:  (.ecxr)
eax=ffffffff ebx=00000183 ecx=00000000 edx=52d6acb8 esi=04487100 edi=ffffffff
eip
=526128f1 esp=001dd12c ebp=001dd228 iopl=0         nv up ei pl nz na po nc
cs
=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00010202
server
+0x628f1:
526128f1 8b03            mov     eax,dword ptr [ebx]  ds:0023:00000183=????????
Resetting default scope

EXCEPTION_RECORD
:  (.exr -1)
ExceptionAddress526128f1 (server+0x000628f1)
   
ExceptionCodec0000005 (Access violation)
  
ExceptionFlags00000000
NumberParameters
2
   Parameter
[0]: 00000000
   Parameter
[1]: 00000183
Attempt to read from address 00000183

PROCESS_NAME
:  left4dead2.exe

READ_ADDRESS
:  00000183 

ERROR_CODE
: (NTSTATUS0xc0000005 The instruction at 0x%p referenced memory at 0x%pThe memory could not be %s.

EXCEPTION_CODE_STR:  c0000005

EXCEPTION_PARAMETER1
:  00000000

EXCEPTION_PARAMETER2
:  00000183

IP_ON_HEAP
:  213a0520
The fault address in not in any loaded module
please check your build's rebase
log at <releasedir>\bin\build_logs\timebuild\ntrebase.log for module which may
contain the address if it were loaded.

FRAME_ONE_INVALID: 1

STACK_TEXT:  
WARNING: Stack unwind information not available. Following frames may be wrong.
001dd228 213a0520 00000183 00055484 225102c0 server+0x628f1
001dd244 52141d5e 225102c0 00000000 001dd268 0x213a0520
001dd254 520c1ed8 225102c0 00000000 1e96fb70 bintools_ext+0x1d5e
001dd268 213a02e6 174eef08 1e9c4ff4 00028af8 sdktools_ext_2_l4d2+0x11ed8
001dd298 2139fc37 00001954 00000002 001dd2c4 0x213a02e6
001dd2a8 1e1f006f 1738f0c8 22508d00 174eef08 0x2139fc37
001dd2c4 5d30191f 174eef08 2139f8c8 001dd8bc 0x1e1f006f
001dd310 5d30e5f9 00000000 001dd344 001dd8bc sourcepawn_jit_x86!GetSourcePawnFactory+0x90f
001dd358 5d30daa9 00000029 001dd7c0 000555ec sourcepawn_jit_x86!GetSourcePawnFactory+0xd5e9
001dd844 5d30d7b5 001dd8bc 1b06e913 001ddc48 sourcepawn_jit_x86!GetSourcePawnFactory+0xca99
001dd878 5adb334b 001dd8bc 1b0e75ee 5ae93c48 sourcepawn_jit_x86!GetSourcePawnFactory+0xc7a5
001ddc58 5ae42279 00000000 00000000 1b111402 sourcemod_logic!logic_load+0x317fb
001ddc80 5ae43973 174f0010 000005e7 00000012 sourcemod_2_l4d2!CreateInterface+0x1e029
001ddcb4 5b75655d 174f0010 000005e7 00000012 sourcemod_2_l4d2!CreateInterface+0x1f723
001ddcd4 5b75224b 174f0010 000005e7 00000012 engine+0x12655d
001ddcf4 5b7bc2a3 00000000 5ba5f220 00000000 engine+0x12224b
001de120 5b7cd87f 5ba5f240 00000000 00000000 engine+0x18c2a3
001de150 5b7cdecb 0000158b 3681d87b 5ba5f220 engine+0x19d87f
001de164 5b7cdff4 3de7fcb6 001de1c0 5b82a8e4 engine+0x19decb
001de170 5b82a8e4 3de7fcb6 00000000 5ba61518 engine+0x19dff4
001de1c0 5b828c95 00000000 00000000 00000000 engine!F+0x3bc4
001de240 5b828dbf 00000003 001de270 00000000 engine!F+0x1f75
001de2d4 5b82a3c4 b798ade0 6f658128 001de3d4 engine!F+0x209f
001de2fc 6f638e9e 6f658128 001de328 6f638e9e engine!F+0x36a4
001de534 00f71239 00f70000 00000000 002526bf launcher!LauncherMain+0x393e
001dfa64 00f717ee 00f70000 00000000 002526bf left4dead2+0x1239
001dfaf4 7628ed6c 7ffdf000 001dfb40 77dd377b left4dead2+0x17ee
001dfb00 77dd377b 7ffdf000 7726a3ed 00000000 kernel32!BaseThreadInitThunk+0xe
001dfb40 77dd374e 00f71841 7ffdf000 00000000 ntdll!__RtlUserThreadStart+0x70
001dfb58 00000000 00f71841 7ffdf000 00000000 ntdll!_RtlUserThreadStart+0x1b


SYMBOL_NAME:  server+628f1

MODULE_NAME: server

IMAGE_NAME:  server.dll

STACK_COMMAND:  ~0s ; .ecxr ; kb

FAILURE_BUCKET_ID:  NULL_CLASS_PTR_READ_c0000005_server.dll!Unknown

OS_VERSION:  6.1.7601.18015

BUILDLAB_STR:  win7sp1_gdr

OSPLATFORM_TYPE:  x86

OSNAME:  Windows 7

FAILURE_ID_HASH:  {6439c5db-466b-d1b5-ad06-0862554cdde4}

Followup:     MachineOwner
--------- 

Last edited by mathilde; 04-12-2021 at 14:37.
mathilde is offline
Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 04-12-2021 , 12:00   Re: [L4D2] Help! Crashes when loading
Reply With Quote #2

Best guess is by trial and error.

Add half plugins, test, if crashes, removes half of then
If don't crash, test the other half plugins
Repeat the process until you have a small list

Check if you are using SM1.10 (or SM1.11) and has the l4d2 gamedata updated (in case you are trying to run files before TLS)
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mathilde
Member
Join Date: Jan 2020
Location: samedi et dimanche
Old 04-12-2021 , 14:46   Re: [L4D2] Help! Crashes when loading
Reply With Quote #3

Quote:
Originally Posted by Marttt View Post
Best guess is by trial and error.

Add half plugins, test, if crashes, removes half of then
If don't crash, test the other half plugins
Repeat the process until you have a small list

Check if you are using SM1.10 (or SM1.11) and has the l4d2 gamedata updated (in case you are trying to run files before TLS)
It was a trial & error all right. It took me hours & hours to take the whole game apart, only to realize it was the 2 Last Stand gamedata updates that rendered l4d2 unplayable. sheeesh.

Restored the old versions then disabled automatic updating of games in sourcemod.
Peace at last.
mathilde is offline
Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 04-13-2021 , 07:24   Re: [L4D2] Help! Crashes when loading
Reply With Quote #4

I had a similar problem when TLS update came.

I remember that I had to re-download SM1.10 cause the native updater wasn't updating the files in the "gamedata" folder (local listen server).

Glad you solved.
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