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Increase cvar by a code


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HowToRuski
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Join Date: Feb 2019
Location: Hungary
Old 04-08-2021 , 13:51   Increase cvar by a code
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Hello i wanted to ask if is this a true way to increase for this point humans dealt damage reward to zombie??
PHP Code:
set_pcvar_num(cvar_ammodamage_humanget_pcvar_num(cvar_ammodamage_human) +5
Seems not working for me... Anyone who could help?
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Napoleon_be
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Old 04-08-2021 , 19:58   Re: Increase cvar by a code
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depends on when the cvar gets updated, if it gets updated every shot fired or every single damage taken, then yes it should work, but that's not the proper way. You should be handling that stuff in TraceAttack & TakeDamage by adjusting the damage using a new float variable

https://www.amxmodx.org/api/ham_const
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Last edited by Napoleon_be; 04-08-2021 at 20:04.
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HowToRuski
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Old 04-09-2021 , 03:08   Re: Increase cvar by a code
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Quote:
Originally Posted by Napoleon_be View Post
depends on when the cvar gets updated, if it gets updated every shot fired or every single damage taken, then yes it should work, but that's not the proper way. You should be handling that stuff in TraceAttack & TakeDamage by adjusting the damage using a new float variable

https://www.amxmodx.org/api/ham_const
Actually its meant to be updated after i kill a zombie... But seems not workimg for me...
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Napoleon_be
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Old 04-09-2021 , 11:39   Re: Increase cvar by a code
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You'll need to update the damage everytime u kill a zombie then. use DeathMsg event or Ham_Killed. Use a variable to store the bonus damage in, and increase it using get_pcvar_num(). Hook TakeDamage & TraceAttack.

https://forums.alliedmods.net/showthread.php?t=80208 : This is a great example of how you could do it.
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Last edited by Napoleon_be; 04-09-2021 at 11:40.
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HowToRuski
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Old 04-10-2021 , 01:41   Re: Increase cvar by a code
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Quote:
Originally Posted by Napoleon_be View Post
You'll need to update the damage everytime u kill a zombie then. use DeathMsg event or Ham_Killed. Use a variable to store the bonus damage in, and increase it using get_pcvar_num(). Hook TakeDamage & TraceAttack.

https://forums.alliedmods.net/showthread.php?t=80208 : This is a great example of how you could do it.
Actually i already have that in my forwardPlayerKilled...

Heres my code:
PHP Code:
// Zombie killed human, add up the extra frags for kill
    
if (g_zombie[attacker] && get_pcvar_num(cvar_fragsinfect) > 1)
        
set_pcvar_num(cvar_ammodamage_humanget_pcvar_num(cvar_ammodamage_human) +5)
        
UpdateFrags(attackervictimget_pcvar_num(cvar_fragsinfect) - 100

Last edited by HowToRuski; 04-10-2021 at 01:43.
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Black Rose
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Old 04-10-2021 , 03:06   Re: Increase cvar by a code
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So debug it...
Code:
// Zombie killed human, add up the extra frags for kill     server_print("g_zombie[%d]: %d, pcvar(cvar_fragsinfect): %d", attacker, g_zombie[attacker], get_pcvar_num(cvar_fragsinfect));     if (g_zombie[attacker] && get_pcvar_num(cvar_fragsinfect) > 1)     {         server_print("Pre increase: %d", get_pcvar_num(cvar_ammodamage_human));         set_pcvar_num(cvar_ammodamage_human, get_pcvar_num(cvar_ammodamage_human) +5)         server_print("Post increase: %d", get_pcvar_num(cvar_ammodamage_human));         // ...     }
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HowToRuski
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Old 04-10-2021 , 05:20   Re: Increase cvar by a code
Reply With Quote #7

Quote:
Originally Posted by Black Rose View Post
So debug it...
Code:
// Zombie killed human, add up the extra frags for kill     server_print("g_zombie[%d]: %d, pcvar(cvar_fragsinfect): %d", attacker, g_zombie[attacker], get_pcvar_num(cvar_fragsinfect));     if (g_zombie[attacker] && get_pcvar_num(cvar_fragsinfect) > 1)     {         server_print("Pre increase: %d", get_pcvar_num(cvar_ammodamage_human));         set_pcvar_num(cvar_ammodamage_human, get_pcvar_num(cvar_ammodamage_human) +5)         server_print("Post increase: %d", get_pcvar_num(cvar_ammodamage_human));         // ...     }
Worked out for me. Ty
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