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ClanMatch-Plugin Beta Release


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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 04-14-2005 , 10:38   ClanMatch-Plugin Beta Release
#1

Hi,
here's the beta release of the next version for ClanMatch-Plugin.
Because of the mass of changes, i need your help.
So do not expect a bug-free and stable version !!!!
Feel free to test it and report any bugs or suggestions here in this topic.

[update]2005/04/16
- Fixed server-crash after 1st round in 1st half
- changed sequence for kniferound to kniferound -> warmup -> half1 ...
- after kniferound all weapons are accessible
- shows the correct text after kniferound, when the winning team choose a side
- knew cvar cmp_match_showresult
0 -> result as hudmsg
1 -> result as MOTD simple text
2 -> result as MOTD html with statistics


Bugs fixed :
- SteamId works in admin.txt

Features :
- Username and Password for admin.txt
- new say command to start a match
/match <ct> <t> <map> changes the map and starts a match with the tags
/match <ct> <t> starts a match with the tags
/match starts a match
- new parameter cmp_match_kniferound x
x is the time in s the winning team can choose the side, before half begins
With the kniferound you have the following sequence of a match
warmup->kniferound->half1->warmup->half2
- new Match-Result Page<motd.html> with Player-Statistics
This is an HTML-File which will be copied to motd_result.html. The parameters are @...@ and will be exchanged with the data.
The players must be minimum the count of players per team.
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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-14-2005 , 16:02  
#2

My steamid is still not recognized.

How I make to put the nick and pass, or???? how????

For the knivesRound, information for how indicating its choice is not very clear, one does not include/understand very although it is necessary to put CT or T after having gained.
After the knivesRound, one still loses its to gun. Y has a bug, in the posting of the score, it is not marked there T (for terro), but (null). And once that one starts, after knivesround the server this met in timeout and then reboot.

For unfolding that should not be:
warmup->kniferound->half1->warmup->half2
but:
kniferound->warmup->half1->warmup->half2
the warmup being the strat-time, therefore is necessary to know if one starts well has this place.

Sorry for my english
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 04-15-2005 , 02:26  
#3

Thanks,
I will work on these bugs.
1. How do you want to make it clear what to do after kniferound, do you have a better idea ??

2. Reboot means the server crashes after kniferound ???

3. Okay the sequence can be changed
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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-15-2005 , 04:34  
#4

1-I think that it should be indicated at the very moment of the launching of the kniferound, and another after having gained.

2- Before the reboot, that marks warning connection. I do not know any more. With the stable version that functions well...

3- Oh yes, when one indicates the camp which one takes, it indicates the opposite.
I be explained, example:
if I gain the kniferound and that I am CT, if I takes CT (say CT), it indicates that I takes T!!!! Without for at the time to have of incident on the marking of the score.

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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-15-2005 , 04:52  
#5

Quote:
Originally Posted by Roger Devil
2. Reboot means the server crashes after kniferound ???
Once the match launched, after the knifround, the server is put in warning connection, I am kické with an error steam N°35 (steamID exipred).

The server reboot and all are well I can return without problem.


My steamID is in admin.txt, but I cannot put pause (only admin)!!!!
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Jar0d
Junior Member
Join Date: Apr 2005
Old 04-16-2005 , 07:48  
#6

My serv crach with the ver 19 and it's good with ver 18

Steal id identification is ok

/match is ok
/start is ok
/stop is ok
/pause is ok

When start the match, is ok, but 1 or 2 minutes and the server shutdown and updown
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Roger Devil
Senior Member
Join Date: Dec 2004
Location: Germany
Old 04-16-2005 , 11:21  
#7

Server-crash is fixed, everything should work.
Do you need more statistical info on the result page( damage, headshots,...) ???
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Jar0d
Junior Member
Join Date: Apr 2005
Old 04-16-2005 , 12:40  
#8

Quote:
Originally Posted by Roger Devil
Server-crash is fixed, everything should work.
Do you need more statistical info on the result page( damage, headshots,...) ???
Ok

I testing a fix and feddback result
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imported_DarkDog
Junior Member
Join Date: Apr 2005
Location: french
Old 04-16-2005 , 13:05  
#9

- Fixed server-crash after 1st round in 1st half --->OK
- changed sequence for kniferound to kniferound -> warmup -> half1--->OK
- after kniferound all weapons are accessible --->OK
- shows the correct text after kniferound, when the winning team choose a side
- knew cvar cmp_match_showresult --->OK


But:
1- after the kniferound one cannot say ready the match launches out automatically...
2- the page stats MOTD HTML with statistics is not posted.
3- during the kniferound one can take again the gun (it is that a small detail without much importance)
4- My steamID is still not recognized (it east can be me which puts it badly, of the assistance would be it come well).

Quote:
Originally Posted by Jar0d
Steal id identification is ok

/match is ok
/start is ok
/stop is ok
/pause is ok
How you return your steamID, please ????
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Jar0d
Junior Member
Join Date: Apr 2005
Old 04-16-2005 , 13:25  
#10

Steam Id is not ok ine beta2 it's ok on beta 1

Ip identification is not ok in beta 2, l wrote in say: /match; /start, etc... is result: Access Denied


I'M using Linux (slackware)

Okay will find that out, thanks for your help
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