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Solved fatal error 186: insufficient memory


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BloodBullet
Junior Member
Join Date: May 2020
Old 05-22-2020 , 05:19   fatal error 186: insufficient memory
Reply With Quote #1

PHP Code:
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include <cstrike>
#include <captain>
#include <lastrequest>
#include <franug_jb>

new Handle:cvar_ff;

public 
OnPluginStart()
{
    
RegConsoleCmd("sm_menu"DOMenu);
    
RegConsoleCmd("buyammo2"DOMenu);
    
    
RegConsoleCmd("sm_simonmenu"DOsimon);
    
    
cvar_ff FindConVar("mp_teammates_are_enemies");
}


public 
Action:DOMenu(client,args)
{
    new 
Handle:menu CreateMenu(DIDMenuHandler);
    
SetMenuTitle(menu"");
    if(
"JC_GetCaptain"() == clientAddMenuItem(menu"simonmenu""Simon Menu");
    else if(
GetClientTeam(client) == CS_TEAM_CTAddMenuItem(menu"sersimon""Be Simon");
/*     if(GetClientTeam(client) == CS_TEAM_CT) AddMenuItem(menu, "tt", "Ser preso");
    else if(GetClientTeam(client) == CS_TEAM_T) AddMenuItem(menu, "ct", "Ser guardia (Micro requerido)"); */
    
    
if(GetClientTeam(client) == CS_TEAM_CTAddMenuItem(menu"guns""Choose weapons");
    
AddMenuItem(menu"tienda""Shop");
    
    
AddMenuItem(menu"hats""Hats Menu");
    
//AddMenuItem(menu, "normas", "Leer normas");
    //AddMenuItem(menu, "admin", "Menu de Administrador");
    
SetMenuExitButton(menutrue);
    
DisplayMenu(menuclientMENU_TIME_FOREVER);
}

public 
DIDMenuHandler(Handle:menuMenuAction:actionclientitemNum
{
    if ( 
action == MenuAction_Select 
    {
        new 
String:info[32];
        
        
GetMenuItem(menuitemNuminfosizeof(info));
        
/*         if ( strcmp(info,"tt") == 0 ) 
        {
            ClientCommand(client, "jointeam %i", CS_TEAM_T);
            DOMenu(client,0);
        }
        else if ( strcmp(info,"ct") == 0 ) 
        {
            ClientCommand(client, "jointeam %i", CS_TEAM_CT);
            DOMenu(client,0);
        } */
        
if ( strcmp(info,"guns") == 
        {
            
FakeClientCommand(client"say !guns");
        }
        else if ( 
strcmp(info,"tienda") == 
        {
            
FakeClientCommand(client"sm_awards");
        }
        else if ( 
strcmp(info,"hats") == 
        {
            
FakeClientCommand(client"sm_hats");
        }
        else if ( 
strcmp(info,"normas") == 
        {
            
FakeClientCommand(client"sm_rules");
            
//DOMenu(client,0);
        
}
        else if ( 
strcmp(info,"admin") == 
        {
            
FakeClientCommand(client"sm_admin");
        }
        else if ( 
strcmp(info,"simonmenu") == 
        {
            
FakeClientCommand(client"sm_simonmenu");
        }
        else if ( 
strcmp(info,"sersimon") == 
        {
            
DOMenu(client,0);
            
FakeClientCommand(client"sm_simon");

        }
        
    }
    else if (
action == MenuAction_End)
    {
        
CloseHandle(menu);
    }
}

public 
Action:DOsimon(client,args)
{
    new 
Handle:menu CreateMenu(DIDMenuHandlerS);
    
SetMenuTitle(menu"Simon menu");
    
    
AddMenuItem(menu"abrir""Open jail doors");
    
AddMenuItem(menu"cerrar""Close jail doors");
    
AddMenuItem(menu"fdall""Give FreeDay to all");
    
AddMenuItem(menu"fdone""Give FreeDay to a player");
    
AddMenuItem(menu"kill""Kill a random Ts");
    
    if(!
GetConVarBool(cvar_ff)) AddMenuItem(menu"ffa1""Enable friendly fire to Ts");
    else 
AddMenuItem(menu"ffa2""Disable friendly fire to Ts");
    
    
AddMenuItem(menu"nosimon""Leave Simon");
    
SetMenuExitButton(menutrue);
    
DisplayMenu(menuclientMENU_TIME_FOREVER);
}

public 
DIDMenuHandlerS(Handle:menuMenuAction:actionclientitemNum
{
    if ( 
action == MenuAction_Select 
    {
        if(
"JC_GetCaptain(") != client) return;
        
        new 
String:info[32];
        
        
GetMenuItem(menuitemNuminfosizeof(info));
        
        if ( 
strcmp(info,"abrir") == 
        {
            
FakeClientCommand(client"sm_open");
            
DOsimon(client,0);
        }
         else if ( 
strcmp(info,"cerrar") == 
        {
            
FakeClientCommand(client"sm_close");
            
DOsimon(client,0);
        } 
        else if ( 
strcmp(info,"fdall") == 
        {
            
FDTodos();
            
PrintToChatAll(" \x04[] \x05Simon given FreeDay to all!");
            
DOsimon(client,0);
        }
        else if ( 
strcmp(info,"fdone") == 
        {
            
FDone(client);
        }
        else if ( 
strcmp(info,"ffa1") == 
        {
            
SetCvar("mp_teammates_are_enemies"1);
            
PrintToChatAll(" \x04[] \x05Simon enabled the friendly fire to Ts!");
            
            
DOsimon(client,0);
        }
        else if ( 
strcmp(info,"ffa2") == 
        {
            
SetCvar("mp_teammates_are_enemies"0);
            
PrintToChatAll(" \x04[] \x05Simon Disabled the friendly fire to Ts!");
            
            
DOsimon(client,0);
        }
        else if ( 
strcmp(info,"kill") == 
        {
            new 
ale GetRandomPlayer(CS_TEAM_T);
            if(
ale 0)
            {
                
ForcePlayerSuicide(ale);
                
PrintToChatAll(" \x04[] \x05Simon killed randomly to %N"ale);
                
            }
            
DOsimon(client,0);
        }
        else if ( 
strcmp(info,"nosimon") == 
        {
            
FakeClientCommand(client"sm_nosimon");
            
DOMenu(client,0);
        }
        
    }
    else if (
action == MenuAction_End)
    {
        
CloseHandle(menu);
    }
}

public 
SetCvar(String:cvarName[64], value)
{
    new 
Handle:cvar;
    
cvar FindConVar(cvarName);

    new 
flags GetConVarFlags(cvar);
    
flags &= ~FCVAR_NOTIFY;
    
SetConVarFlags(cvarflags);

    
SetConVarInt(cvarvalue);

    
flags |= FCVAR_NOTIFY;
    
SetConVarFlags(cvarflags);
}

FDTodos()
{
    for (new 
1MaxClientsi++)
        if(
IsClientInGame(i) && IsPlayerAlive(i) && GetClientTeam(i) == CS_TEAM_T
            
JB_GiveFD(i);
}

FDone(client)
{
    new 
Handle:menu CreateMenu(DIDMenuHandlerFD);
    
SetMenuTitle(menu"Choose player to give FreeDay");
    
    
decl String:temp2[8], String:temp[128];
    new 
cuenta 0;
    for (new 
1MaxClientsi++)
    if(
IsClientInGame(i) && IsPlayerAlive(i) && GetClientTeam(i) == CS_TEAM_T && !JB_GetFD(i)) 
        {
            
Format(temp128"%N"i);
            
Format(temp28"%i"i);
            
AddMenuItem(menutemp2temp);
            
            
cuenta++;
        }
    
    
SetMenuExitButton(menutrue);
    
DisplayMenu(menuclientMENU_TIME_FOREVER);
    
    if(
cuenta == 0)
    {
        
PrintToChat(client" \x04[] \x05No players for give FreeDay");
        
DOsimon(client,0);
    }
}

public 
DIDMenuHandlerFD(Handle:menuMenuAction:actionclientitemNum
{
    if ( 
action == MenuAction_Select 
    {
        if(
"JC_GetCaptain"() != client) return;
        
        new 
String:info[32];
        
        
GetMenuItem(menuitemNuminfosizeof(info));
        
        new 
StringToInt(info);
        if(
IsClientInGame(i) && IsPlayerAlive(i) && GetClientTeam(i) == CS_TEAM_T
        {
            
JB_GiveFD(i);
            
PrintToChatAll(" \x04[] \x05Simon Given FreeDay to %N"i);
            
            
DOsimon(client,0);
        }
        else 
        {
            
PrintToChat(client" \x04[] \x05Target invalid. Choose other player");
            
FDone(client);
        }
        
    }
    else if (
action == MenuAction_End)
    {
        
CloseHandle(menu);
    }
}

GetRandomPlayer(team)
{
    new 
clients[MaxClients+1], clientCount;
    for (new 
1<= MaxClientsi++)
        if (
IsClientInGame(i) && GetClientTeam(i) == teamclients[clientCount++] = i;
        
    return (
clientCount == 0) ? -clients[GetRandomInt(0clientCount-1)];


Last edited by BloodBullet; 05-24-2020 at 12:36. Reason: fix tag
BloodBullet is offline
Ilusion9
Veteran Member
Join Date: Jun 2018
Location: Romania
Old 05-22-2020 , 07:02   Re: fatal error 186: insufficient memory
Reply With Quote #2

put the code in php tag.
__________________
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BloodBullet
Junior Member
Join Date: May 2020
Old 05-22-2020 , 07:41   Re: fatal error 186: insufficient memory
Reply With Quote #3

Quote:
Originally Posted by Ilusion9 View Post
put the code in php tag.
And how to do that ?
BloodBullet is offline
Kellan123
AlliedModders Donor
Join Date: Aug 2012
Old 05-22-2020 , 12:30   Re: fatal error 186: insufficient memory
Reply With Quote #4

leak, use next time [ PHP ] code [ /PHP ]

Last edited by Kellan123; 05-22-2020 at 12:31.
Kellan123 is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-22-2020 , 14:08   Re: fatal error 186: insufficient memory
Reply With Quote #5

Doesn't it give you a line number for the error?

Use sizeof() instead of hard coding values when using Format etc.

Also old syntax ewww.

Oh and why are double posting the same thing? ffs.
__________________

Last edited by Silvers; 05-22-2020 at 14:09.
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BloodBullet
Junior Member
Join Date: May 2020
Old 05-23-2020 , 02:22   Re: fatal error 186: insufficient memory
Reply With Quote #6

Quote:
Originally Posted by Silvers View Post
Doesn't it give you a line number for the error?

Use sizeof() instead of hard coding values when using Format etc.

Also old syntax ewww.

Oh and why are double posting the same thing? ffs.

//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// jailbreak_menu.sp
//
// E:\CSGO_ServerMain\csgo\addons\sourcemod\scri pting\jailbreak_menu.sp(238) : fatal error 186: insufficient memory
//
// Compilation aborted.
// 1 Error.
//
// Compilation Time: 0.09 sec
// ----------------------------------------

Press enter to exit ...

Last edited by BloodBullet; 05-23-2020 at 02:23.
BloodBullet is offline
Ilusion9
Veteran Member
Join Date: Jun 2018
Location: Romania
Old 05-23-2020 , 04:43   Re: fatal error 186: insufficient memory
Reply With Quote #7

Search for JC_GetCaptain and fix it, remove those quotes and maybe put them inside the paranthesis ().

PHP Code:
 if("JC_GetCaptain"() == client
this is wrong
__________________

Last edited by Ilusion9; 05-23-2020 at 04:43.
Ilusion9 is offline
BloodBullet
Junior Member
Join Date: May 2020
Old 05-23-2020 , 05:47   Re: fatal error 186: insufficient memory
Reply With Quote #8

Quote:
Originally Posted by Ilusion9 View Post
Search for JC_GetCaptain and fix it, remove those quotes and maybe put them inside the paranthesis ().

PHP Code:
 if("JC_GetCaptain"() == client
this is wrong
I removed the quotes and shows
PHP Code:
// E:\CSGO_ServerMain\csgo\addons\sourcemod\scripting\jailbreak_menu.sp(26) : error 017: undefined symbol "JC_GetCaptain"
// E:\CSGO_ServerMain\csgo\addons\sourcemod\scripting\jailbreak_menu.sp(121) : error 017: undefined symbol "JC_GetCaptain"
// E:\CSGO_ServerMain\csgo\addons\sourcemod\scripting\jailbreak_menu.sp(238) : error 017: undefined symbol "JC_GetCaptain"
// E:\CSGO_ServerMain\csgo\addons\sourcemod\scripting\jailbreak_menu.sp(238) : error 001: expected token: ")", but found "return" 
And to define the symbol i used "JC_GetCaptain" from this script
PHP Code:
#include <sourcemod>
#include <sdktools>
#include <basecomm>
#include <cstrike>
#include <franug_jb>


#pragma semicolon 1


#define DATA "4.4"


new commander;

public 
APLRes:AskPluginLoad2(Handle:myselfbool:lateString:error[], err_max)
{
    
CreateNative("JC_GetCaptain"Native_Obtener);
    
    return 
APLRes_Success;
}

public 
Native_Obtener(Handle:pluginargc)
{    
        return 
commander;
}

public 
OnPluginStart()
{

    
LoadTranslations ("captain.phrases");

    
CreateConVar("sm_FranugSimon_version"DATA"version"FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY);

    
RegAdminCmd("sm_removesimon"command_removecaptainADMFLAG_GENERIC);
        
RegConsoleCmd("sm_simon"Co);
        
RegConsoleCmd("sm_c"Co);
        
RegConsoleCmd("sm_nosimon"unCo);
        
RegConsoleCmd("sm_noc"unCo);

    
HookEvent("round_start"roundStart);
    
HookEvent("player_death"playerDeath);
    
HookEvent("player_disconnect"playerDisconnect);


}

public 
Action:command_removecaptain(clientargs)
{
    if(
IsValidClient(commander))
    {
        
PrintToChatAll(" \x04[Jail_Simon] \x03%t""Captain has been removed by an administrator. You can now choose a new one");
        
commander = -1;
        return 
Plugin_Handled;
    }

    
PrintToChat(client" \x04[Jail_Simon] \x03%t""Captain still not exist!");

    return 
Plugin_Handled;
}

public 
Action:Co(client,args)
{
    
decl String:ronda[64];
    
JB_GetRound(ronda);
    if(!
StrEqual(ronda"Simon"false))
    {
        
PrintToChat(client" \x04[Jail_Simon] \x03Only simon is allowed the simon day!");
        return 
Plugin_Handled;
    }
    
    
    if(!
client)
        return 
Plugin_Handled;

    if(!
IsValidClient(commander))
    {
        if(
IsValidClient(client) && GetClientTeam(client) == && IsPlayerAlive(client))
        {
                   
//SetEntityRenderColor(client, 255, 150, 0, 255);
                
commander client;
                
                
FakeClientCommand(client"sm_simonmenu");
        }
        else
        {
            
PrintToChat(client" \x04[Jail_Simon] \x03%t""You must be alive or be a CT for be a captain!");
        }
    }
    else
    {
        
PrintToChat(client" \x04[Jail_Simon] \x03%t""Captain already exist!");
    }

    return 
Plugin_Handled;
}

public 
Action:unCo(client,args)
{
    if(
commander == client)
    {
           
DesNombradoC(client);
           
//SetEntityRenderColor(client, 255, 255, 255, 255);
           
commander = -1;
    }
    else
    {
       
PrintToChat(client" \x04[Jail_Simon] \x03%t""You are not the captain!");
    }
}

public 
Action:roundStart(Handle:event, const String:name[], bool:dontBroadcast
{
    
commander = -1;
    
    
decl String:ronda[64];
    
JB_GetRound(ronda);
    if(!
StrEqual(ronda"Simon"false))
    {
        return;
    }
    
    new 
client GetRandomPlayer(CS_TEAM_CT);
    if(
client 0)
    {
        
        
commander client;
        
        
FakeClientCommand(client"sm_simonmenu");
    }
    
}

GetRandomPlayer(team)
{
    new 
clients[MaxClients+1], clientCount;
    for (new 
1<= MaxClientsi++)
        if (
IsClientInGame(i) && GetClientTeam(i) == teamclients[clientCount++] = i;
        
    return (
clientCount == 0) ? -clients[GetRandomInt(0clientCount-1)];
}



public 
Action:playerDisconnect(Handle:event, const String:name[], bool:dontBroadcast
{
        new 
client GetClientOfUserId(GetEventInt(event"userid"));

    if(
client == commander)
        {
       
DesNombradoC(client);
       
commander = -1;
        }
}

public 
Action:playerDeath(Handle:event, const String:name[], bool:dontBroadcast
{
        new 
client GetClientOfUserId(GetEventInt(event"userid"));

    if(
client == commander)
        {
       
DesNombradoC(client);
       
commander = -1;
        }
}

DesNombradoC(client)
{
    
decl String:nombre[32];
    
GetClientName(clientnombresizeof(nombre));
    
PrintToChatAll(" \x04[Jail_Simon] \x03%t""no longer"nombre);
}






public 
IsValidClientclient 

    if ( !( 
<= client <= MaxClients ) || !IsClientInGame(client) ) 
        return 
false
     
    return 
true

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jugule
AlliedModders Donor
Join Date: Apr 2020
Old 05-23-2020 , 22:49   Re: fatal error 186: insufficient memory
Reply With Quote #9

if("JC_GetCaptain"() == client)
->>
if(JC_GetCaptain() == client)
jugule is offline
BloodBullet
Junior Member
Join Date: May 2020
Old 05-24-2020 , 01:20   Re: fatal error 186: insufficient memory
Reply With Quote #10

Quote:
Originally Posted by jugule View Post
if("JC_GetCaptain"() == client)
->>
if(JC_GetCaptain() == client)
PHP Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// jailbreak_menu.sp
//
// E:\CSGO_ServerMain\csgo\addons\sourcemod\scripting\jailbreak_menu.sp(26) : error 017: undefined symbol "JC_GetCaptain"
// E:\CSGO_ServerMain\csgo\addons\sourcemod\scripting\jailbreak_menu.sp(121) : error 017: undefined symbol "JC_GetCaptain"
// E:\CSGO_ServerMain\csgo\addons\sourcemod\scripting\jailbreak_menu.sp(238) : error 017: undefined symbol "JC_GetCaptain"
//
// 3 Errors.
//
// Compilation Time: 0.41 sec
// ----------------------------------------

Press enter to exit ... 
Now this ...
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