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Reloading Radio Sound


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Plugin Info:     Modification:   Counter-Strike        Category:   Event Related        Approver:   Arkshine (91)
xPaw
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Join Date: Jul 2008
Old 04-07-2010 , 11:16   Reloading Radio Sound
Reply With Quote #1

Reloading Radio Sound
- v1.0, last updated : 10th april 2010

This plays reloading sound to teammates and prints message to them (like normal radio) when you start reloading, but it prints only if your clip ammo is lower than 55%

Cvars
  • rr_percent 0-100 - Percent of ammo required for the plugin (default: 55, put 100 to disable plugin)
  • rr_chat 0/1 - Toggle chat message (sound still remains) (default: 1)

Why this plugin?
  • Has good performance
  • Supports Condition Zero (locations)
  • Supports ProChat, or any other plugin wich makes colored radio messages
  • Supports Fun Radio

Credits
  • One - Original plugin
  • Arkshine - His CSSDK helped me to figure how to hook properly reload
  • ConnorMcLeod - Radio Replacement plugin
Attached Files
File Type: sma Get Plugin or Get Source (ReloadSound.sma - 5589 views - 4.0 KB)
File Type: zip sound.zip (102.1 KB, 5217 views)
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Last edited by xPaw; 09-22-2011 at 09:17.
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Exolent[jNr]
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Location: Tennessee
Old 04-07-2010 , 11:26   Re: Reloading Radio sound by xPaw
Reply With Quote #2

Nice plugin, well coded.
How about a cvar for the percent of ammo required for the message?
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xPaw
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Old 04-10-2010 , 04:11   Re: Reloading Radio sound by xPaw
Reply With Quote #3

Quote:
Originally Posted by Exolent[jNr] View Post
How about a cvar for the percent of ammo required for the message?
Quote:
Originally Posted by sabrioz View Post
xpaw can you add cvar to on/off radio chat message. because sometime it spam the chat with reloading message.
Both added.
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kanatzu
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Join Date: Oct 2007
Location: Sweden
Old 04-07-2010 , 12:29   Re: Reloading Radio sound by xPaw
Reply With Quote #4

Cool.

Good for tactic-based-plays/mods!



I give it 5/5 's!
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Last edited by kanatzu; 04-10-2010 at 23:23.
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xakintosh
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Old 04-07-2010 , 12:32   Re: Reloading Radio sound by xPaw
Reply With Quote #5

Nice one ;]
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ConnorMcLeod
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Old 04-07-2010 , 13:02   Re: Reloading Radio sound by xPaw
Reply With Quote #6

I guess you are out of ideas.
You are unfair with http://forums.alliedmods.net/showthread.php?t=101137

You also forgot to add credit for code you use : http://forums.alliedmods.net/showthr...42#post1141442
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Last edited by ConnorMcLeod; 04-07-2010 at 13:05.
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xPaw
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Old 04-07-2010 , 13:32   Re: Reloading Radio sound by xPaw
Reply With Quote #7

Quote:
Originally Posted by fR4gn0tiX! View Post
Yup. Tested & Works.
Thanks.

Quote:
Originally Posted by ConnorMcLeod View Post
I guess you are out of ideas.
True.. true..

Quote:
Originally Posted by ConnorMcLeod View Post
I just readed last page and see what One doesn't want it to be updated.

Quote:
Originally Posted by ConnorMcLeod View Post
You also forgot to add credit for code you use : http://forums.alliedmods.net/showthr...42#post1141442
Yes, forget to credit you for your radio replacement (used do_radio from it)
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Last edited by xPaw; 04-07-2010 at 13:34.
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One
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Old 04-07-2010 , 13:33   Re: Reloading Radio sound by xPaw
Reply With Quote #8

Quote:
Originally Posted by xPaw View Post
I just readed last page and see what One doesn't want it to be updated.
show me the post in which i told I DONT WANT TO SUPPORT MY PLUGIN?!
is this the same with rally mod?

connor is right, you are realy out of ideas.

I am still here and will support all my plugins.
dont forget it "i will pm hawk or exolent when i want to be inactive to move my plugins in unapproved section"

btw. gj
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xPaw
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Old 04-07-2010 , 13:38   Re: Reloading Radio sound by xPaw
Reply With Quote #9

Quote:
Originally Posted by One View Post
blah here
You can request this to be unapproved as i "stole" your idea.
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Last edited by xPaw; 04-08-2010 at 08:16.
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fR4gn0tiX!
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Old 04-07-2010 , 13:25   Re: Reloading Radio sound by xPaw
Reply With Quote #10

Quote:
Originally Posted by xPaw View Post
Supports Condition Zero (the locations) - can anyone confirm this working?
Yup. Tested & Works.
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