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CS:GO DM update and news


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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-08-2012 , 10:23   Re: CS:GO DM update and news
Reply With Quote #51

Post your conifgs
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fifipaldi
Member
Join Date: Apr 2011
Old 09-08-2012 , 17:44   Re: CS:GO DM update and news
Reply With Quote #52

Command line :
Quote:
serverdoc D:\fifi\CSGO\srcds.exe -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust +ip 62.213.171.241 -port 27017 +rcon_password "******" +hostname "MANIA CS:GO Deathmatch" +sm_basepath "addons/sm_dm" -maxplayers_override 20 -gamemodes_serverfile "gamemodes_dm.txt" +servercfgfile dm.cfg +sv_pure 0
gamemodes_casual.cfg :

Quote:
bot_quota_mode fill
bot_quota 10
bot_defer_to_human_items 1
bot_defer_to_human_goals 0
bot_difficulty 1
bot_chatter normal
mp_friendlyfire 0
ff_damage_reduction_grenade 0
ff_damage_reduction_bullets 0
ff_damage_reduction_other 0
ff_damage_reduction_grenade_self 0
mp_afterroundmoney 0
mp_playercashawards 0
mp_teamcashawards 0
mp_maxrounds 15
mp_halftime 0
mp_timelimit 30
mp_roundtime 30
mp_freezetime 0
mp_buytime 0
mp_forcecamera 0 // Set to 1 for team only spectating.
mp_defuser_allocation 0 // 0=none, 1=random, 2=everyone
mp_death_drop_gun 0 // 0=none, 1=best, 2=current or best
mp_death_drop_grenade 0 // 0=none, 1=best, 2=current or best
mp_death_drop_defuser 0
sv_ignoregrenaderadio 0
mp_molotovusedelay 0
sv_alltalk 1
sv_deadtalk 0
mp_force_pick_time 15
bot_autodifficulty_threshold_low -2.0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
bot_autodifficulty_threshold_high 0.0 // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
spec_freeze_time 5.0
spec_freeze_panel_extended_time 0
mp_match_can_clinch 0 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_startmoney 0
mp_maxmoney 0

sv_allow_votes 1 // Voting allowed in this mode
sv_arms_race_vote_to_restart_disallowed_after 0

// cash award convars
cash_team_terrorist_win_bomb 0
cash_team_elimination_hostage_map 0
cash_team_elimination_bomb_map 0
cash_team_win_by_time_running_out 0
cash_team_win_by_defusing_bomb 0
cash_team_win_by_hostage_rescue 0
cash_team_loser_bonus 0
cash_team_loser_bonus_consecutive_rounds 0
cash_team_rescued_hostage 0
cash_team_hostage_alive 0
cash_team_planted_bomb_but_defused 0
cash_team_hostage_interaction 0
cash_player_killed_teammate -0
cash_player_killed_enemy_default 0
cash_player_killed_enemy_factor 0
cash_player_bomb_planted 0
cash_player_bomb_defused 0
cash_player_rescued_hostage 0
cash_player_interact_with_hostage 0
cash_player_damage_hostage -0
cash_player_killed_hostage -0

// gungame tr defaults (not used in this mode)
mp_ggtr_bomb_respawn_delay 0
mp_ggtr_bomb_detonation_bonus 1
mp_ggtr_bomb_defuse_bonus 1
mp_ggtr_bomb_pts_for_upgrade 2
mp_ggtr_bomb_pts_for_he 3
mp_ggtr_bomb_pts_for_flash 4
mp_ggtr_bomb_pts_for_molotov 5
mp_ggtr_halftime_delay 0.0
mp_ggtr_end_round_kill_bonus 1
mp_ggtr_last_weapon_kill_ends_half 0

// gungame progressive defaults (not used in this mode)
mp_gungameimmunitytime 4
mp_ggprogressive_round_restart_delay 15

mp_weapons_allow_zeus 1
mp_solid_teammates 0
mp_free_armor 1

spec_show_xray 1

mp_warmuptime 0
mp_do_warmup_period 0
dm.cfg (i think its useless after latest update so its almost empty) :

Quote:
rcon_password "*******"

sv_lan 0
sv_cheats 0

hostname "MANIA CS:GO Deathmatch"


sv_dc_friends_reqd 0


writeid
writeip
exec banned_user.cfg
exec banned_ip.cfg

Last edited by fifipaldi; 09-08-2012 at 17:46.
fifipaldi is offline
Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-08-2012 , 18:32   Re: CS:GO DM update and news
Reply With Quote #53

I meant the configs for cssdm. They are located in addons/cfg/cssdm
Dr!fter is offline
fifipaldi
Member
Join Date: Apr 2011
Old 09-09-2012 , 03:58   Re: CS:GO DM update and news
Reply With Quote #54

Quote:
// Sets whether or not CS:S DM is enabled.
// --
// Default: "1"
cssdm_enabled "1"

// Sets whether FFA mode is enabled. FFA lets
// players kill teammates for points, without any
// damage reduction or teamkill penalties.
// --
// Default: "0"
cssdm_ffa_enabled "0"

// Sets the CS:S DM spawn method.
// "none" -- Spawn at the normal map spawn points.
// "preset" -- Spawn at a random point from a config file.
// --
// Default: "preset"
cssdm_spawn_method "preset"

// Number of seconds to wait before deleting a ragdoll.
// If 0, ragdoll will be deleted instantly.
// If >=20, ragdoll will never be deleted.
// --
// Default: "2"
cssdm_ragdoll_time "2"

// Number of seconds to wait before respawning a player.
// --
// Default: "0.75"
cssdm_respawn_wait "0.75"

// Whether or not C4 should be allowed. If not allowed,
// It will be removed from the world when dropped and
// stripped from players when they spawn.
// --
// Default: "0"
cssdm_allow_c4 "0"

// Sets whether the equipment plugin is enabled.
// --
// Requires: dm_equipment.smx
// Default: "1"
cssdm_enable_equipment "0"

// Whether or not spawn protection is enabled.
// --
// Requires: sm_spawn_protection.smx
// Default: "1"
cssdm_spawn_protection "1"

// Number of seconds a client is protected for.
// --
// Requires: sm_spawn_protection.smx
// Default: "2"
cssdm_prot_time "1"

// Sets the spawn protection color for CTs.
// Format is "r g b a" (red, green, blue, alpha)
// --
// Requires: sm_spawn_protection.smx
// Default: "0 0 255 50"
cssdm_prot_ctcolor "0 0 255 128"

// Sets the spawn protection color for Ts.
// Format is "r g b a" (red, green, blue, alpha)
// --
// Requires: sm_spawn_protection.smx
// Default: "255 0 0 50"
cssdm_prot_tcolor "255 0 0 128"

// Allow clients to use the "respawn" command.
// Note that this command does not let players respawn before the
// cssdm_respawn_wait time.
// --
// Requires: dm_basics.smx
// Default: "1"
cssdm_respawn_command "1"

// Sets whether CS:S DM should force mapchanges.
// This is useful for Stripper:Source users.
// --
// Requires: dm_basics.smx
// Default: "0"
cssdm_force_mapchanges "0"

// Sets the mapchange file CS:S DM should use.
// This is only needed for cssdm_force_mapchanges.
// --
// Requres: dm_basics.smx
// Default: "mapcycle.txt"
cssdm_mapchange_file "mapcycle.txt"

// Sets whether CS:S DM should automatically refill ammo.
// --
// Requires: dm_basics.smx
// Default: "1"
cssdm_refill_ammo "1"

// Sets how many bots CS:S DM keeps in game. Use this instead
// of bot_quota for managing bots.
// bot_quota should be "0"
// bot_quota_mode should be "normal"
// bot_auto_vacate should be "0"
// --
// Requires: dm_bot_quotas.smx
// Default: "0"
cssdm_bots_balance "0"

// This is an experimental cvar that will prevent CS:S DM from
// removing dropped items. It is recommend that you don't set
// this to 0, because a huge number of weapon entities on the
// ground will cause lag (both server and client-side).
// --
// Default: "1"
cssdm_remove_drops "1"
I have not touched anything here though.

And cssdm.equip.txt, cssdm.weapons.txt i have not touched them aswell. All config files are original.

Last edited by fifipaldi; 09-09-2012 at 04:00.
fifipaldi is offline
Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-09-2012 , 09:57   Re: CS:GO DM update and news
Reply With Quote #55

Clearly you have touched the file

Code:
// Sets whether the equipment plugin is enabled.
// --
// Requires: dm_equipment.smx
// Default: "1"
cssdm_enable_equipment "0"
That by default is 1. Change it back to 1.

http://hg.alliedmods.net/cssdm/file/.../cssdm.cfg#l39

Last edited by Dr!fter; 09-09-2012 at 09:57.
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fifipaldi
Member
Join Date: Apr 2011
Old 09-09-2012 , 10:55   Re: CS:GO DM update and news
Reply With Quote #56

Thank you this fixed the menu i forgot that i touch this, but now i cant kill my own teammates. When i target a teammate there is a X in a circle crosshair showing. Friendly fire is set to 0. What cvar should i add to make the deathmatch free for all ?

Last edited by fifipaldi; 09-09-2012 at 11:28.
fifipaldi is offline
Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-09-2012 , 12:44   Re: CS:GO DM update and news
Reply With Quote #57

// Sets whether FFA mode is enabled. FFA lets
// players kill teammates for points, without any
// damage reduction or teamkill penalties.
// --
// Default: "0"
cssdm_ffa_enabled "0"
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fifipaldi
Member
Join Date: Apr 2011
Old 09-09-2012 , 13:14   Re: CS:GO DM update and news
Reply With Quote #58

I am blind ... thank you again, but the X on the crosshair still stays, there is no blood and bots do not target me. But it works .
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noidea
AlliedModders Donor
Join Date: Jul 2006
Old 09-18-2012 , 08:35   Re: CS:GO DM update and news
Reply With Quote #59

FFA mode just crashes my server
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RuRuRu612754
Senior Member
Join Date: Sep 2011
Old 09-19-2012 , 11:03   Re: CS:GO DM update and news
Reply With Quote #60

server down is if set to cssdm_ffa_enabled 1
no server down if set to cssdm_ffa_enabled 0
where is the problem?
RuRuRu612754 is offline
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