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SMAC Dev Builds


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GoD-Tony
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Join Date: Jul 2005
Old 05-21-2011 , 09:44   SMAC Dev Builds
#1

THIS THREAD IS OLD. SEE THE DOWNLOAD THREAD.

-

This thread is about work-in-progress builds of SMAC. The official release thread is found here: http://forums.alliedmods.net/showthread.php?t=138050

If you've been following the SMAC repo then you would have noticed that many changes have been happening since the last KAC version. The idea is to get some feedback on how the improvements are working on real servers. If you're interested in trying a dev build of SMAC then grab the latest version from here.

I recommend that you delete your smac.cfg file before installing new versions to allow new ConVars to be generated.

Feedback of any kind can be posted in new threads if there isn't a related one opened already.

Last edited by GoD-Tony; 11-24-2011 at 04:59.
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GoD-Tony
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Join Date: Jul 2005
Old 05-21-2011 , 09:47   Re: SMAC Dev Builds
#2

r107 - Changelog:
  • Renamed to SMAC/SourceMod Anti-Cheat.
  • Reset the version# since it's a different plugin with own, new history.
  • Renamed convars and concommands to change prefixes from kac_ to smac_.
  • Removed auto-update (may be later as completely optional, using the configurable Plugin Autoupdater which ~500 servers already run)
  • Added smac_use_kac_banlist convar to control the KAC Global banlist check, defaulting to off, and leaving the Socket ext as optional.
  • Fixed errors when banning if SourceBans plugin is present on plugin start but later gets unloaded.
  • Fixed SourceBans not being used for bans if SourceBans plugin is late-loaded.
  • Removed much unnecessary logic ran when plugin is unloaded.
  • Switch to using SourceMod's standard translation system to allow others to more easily contribute support for more languages.
  • Fixed some plugin version convars getting added to client convar checks if they mistakenly also had the FCVAR_REPLICATED flag.
  • Convar sv_max_usercmd_future_ticks is now locked at 1 (for games that have it) rather than only being set to 1 on load.
  • Eyetest module (eye angles and anti-wh) now ignores spectators.
  • Prevent OB chat bug
  • Added new modules:
    • CS:S Anti-Flash - Prevent No-Flash cheats from working when a player is fully blind
    • CS:S Anti-Smoke - Prevent No-Smoke cheats from working when a player is immersed in smoke
    • SpinHack - Automatically ban on detection
    • Aimbot - Only log and message admins on detection
  • Other minor improvements.
Attached Files
File Type: zip smac-r107.zip (102.0 KB, 1165 views)

Last edited by GoD-Tony; 05-21-2011 at 09:52.
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GoD-Tony
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Join Date: Jul 2005
Old 05-23-2011 , 04:19   Re: SMAC Dev Builds
#3

r115 - Changelog:
  • Fixed improper ban formatting. (main reason for this update)
  • Fixed a few false positives with the Aimbot module.
  • Removed the Status module and smac_status command.
  • Removed many unused translation phrases.
Attached Files
File Type: zip smac-r115.zip (97.6 KB, 558 views)
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GoD-Tony
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Join Date: Jul 2005
Old 05-27-2011 , 04:14   Re: SMAC Dev Builds
#4

r132 - Changelog:
  • Added Russian translation file.
  • Added smac_aimbot_ban ConVar.
    • It is for the number of aimbot detections before a player is banned. (0 = Never ban)
  • Removed the redundant smac_client_enable ConVar.
  • Fixed improper SourceBans logging for disconnect exploits.
  • Fixed Anti-Smoke module error after a map ended.
  • Fixed root admins not being sent admin messages.
  • Fixed Aimbot module error on maps with teleporters.
  • Changed the Aimbot module to ignore the first detection of a player.
Attached Files
File Type: zip smac-r132.zip (100.1 KB, 547 views)
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 06-01-2011 , 09:37   Re: SMAC Dev Builds
#5

r146 - Changelog:
  • Admin chat notices are now configurable using the smac_admin_notices override. wiki
  • Optimized the Aimbot, Spinhack, and AntiSmoke modules.
  • Ignore suicides and melee/explosive weapons when attempting to detect aimbots.
  • Fix for all players getting banned on mod Fistful of Frags.
  • Other internal code changes.
Attached Files
File Type: zip smac-r146.zip (103.8 KB, 593 views)

Last edited by GoD-Tony; 06-01-2011 at 09:44.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 06-05-2011 , 05:13   Re: SMAC Dev Builds
#6

r155 - Changelog:
  • Fixed bots sometimes being treated as real players.
  • Fixed some modules not working with Garry's Mod.
  • Added a new Eye Test module that should work for all mods.
  • Added the option to warn admins instead of ban. New phrases
  • Added some optimizations to the Anti-Wallhack module.
* Many ConVars were changed. I recommend that you allow SMAC to generate a new config for this version.
Attached Files
File Type: zip smac-r155.zip (106.0 KB, 540 views)

Last edited by GoD-Tony; 06-05-2011 at 06:25.
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psychonic

BAFFLED
Join Date: May 2008
Old 07-31-2011 , 16:20   Re: SMAC Dev Builds
#7

r214 - Changelog:
  • Admins are now always notified when action is taken by SMAC.
  • Message chat tag is now isolated from the phrases, making it easier to customize the tag for all phrases at once.
  • Added cvar to control auto-ban duration.
  • Added Spanish translation (thanks jack_wade).
  • Players with '%' in their name are now kicked.
  • Removed version cvar hacks on ep2v now that Valve has fixed their issue. (this also fixes a possible map change crash if also running SteamTools).
  • Moved CS:S specific code into its own module.
  • Switched from RegConsoleCmd to AddCommandListener for more hooks on existing commands.
  • Added FCVAR_PLUGIN flag to all cvars created by SMAC.
Attached Files
File Type: zip smac-214.zip (121.3 KB, 1308 views)
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