[ANY] Team Scores
v1.3.1
Description:
Sets the team scores on the scoreboard to a specified amount at a specified time. Also allows admins to change the team scores using a command. I wrote this because I run a TF2 trading server, so the team scores are pointless for me. I felt like overriding them to read 13 37 because I've seen it elsewhere and because it's funny. So there you go.
Commands:
sm_setscore <team> <score> - sets <team>'s score to <score>, <team> can be the team index or the beginning of the team name (requires root access by default, can be easily overridden)
Cvars:
teamscores_version - plugin version
teamscores_time (1) - when the team scores should be automatically overridden to the below values: 0 = never, 1 = on map start, 2 = on round start
teamscores_team2 (37) - score for team 2 (RED or Terrorists)
teamscores_team3 (13) - score for team 3 (BLU or Counter-Terrorists)
teamscores_auto_update (1) - enables automatic updating, has no effect if Updater is not installed
Installation:
Put teamscores.smx into /addons/sourcemod/plugins and reboot your server or type "sm plugins load teamscores" into your console or rcon.
Auto Update:
Install
Updater. The plugin will be autoupdated according to your Updater settings. It'll work without Updater.
Changelog:- v1.3.0 (10/7/12)
- Added possible value of 2 to teamscores_time cvar, updates scores on round start
- v1.2.0 (7/12/12)
- Added option to disable automatic updating (teamscores_auto_update)
- v1.1.0 (2/28/12)
- Fixed a problem with executing SetTeamScore before OnMapStart
- The teamscores_time cvar now only has two possible values
- v1.0.0 (12/21/11)
Download Plugin (teamscores.smx)
View Source (teamscores.sp)
__________________