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[REQ][L4D2] sb_pushscale 0 , but to players.

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Join Date: Jul 2011
Location: Peru
Old 02-23-2021 , 04:17   [REQ][L4D2] sb_pushscale 0 , but to players.
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Could someone make a plugin that eliminates collisions of players on the same team/all (cvar) for l4d2?
By this I mean that when a survivor is close to another survivor (in the same positions), they are not pushed by their collision.
I need them to be affected by all other types of collisions, such as a hit from a grenade launcher bomb.

https://forums.alliedmods.net/showthread.php?t=148599 (This version not work for L4D2)
https://forums.alliedmods.net/showthread.php?p=462813 (This version patially work, but i need put the plugin in plugins/disabled and load to work without bugs in the Special Infected (staggered situation))

Maybe someone can use this plugin how base:

Last edited by Tonblader; 02-24-2021 at 09:57.
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