Description
Nothing can stop him and his creation. Even the very mercenaries that are attempting to defeat him.
Stats
class: Wright: Engineer / Mr.Featherington: Medic
health formula: Wright: (((300+n)*n)^1.04) / Mr.Featherington: (((300+n)*n)^1.04)
max speed: Wright: 275 / Mr.Featherington: 365
Wright max energy: 1,000,000 / Mr.Featherington medicine: 1000
Wright: He has high defense, high knockback resist, and high damage. However, he has very low mobility.
Mr.Featherington: He is very squishy with low damage. However, he has amazing mobility options.
Passive Abilities
Mr.Featherington: He can hit his teammate to give both users a speed boost!
Wright's Power Core
Gain energy by taking/dealing damage, on kill, and by air blast. You have five abilities to choose from!
OVERDRIVE-MODE - You become overcharged! Gain high defense, speed boost, knockback resistance, and minicrits for 21 seconds! Mercs gain a speed boost during the duration! Last 21 seconds.
+Consumes 1,000,000 ENERGY / 1 USE ONLY / 60 second initial cooldown
AREA-CONTROL - Place a supportive tower! Giving your team all banner buffs when running by it. It gives enemies within its radius a mark making them take minicrit damage!
+Consumes 375,000 ENERGY / 45 second cooldown / 5 second initial cooldown
GUARDIAN-PROTOCOL - Gives you a defense buff for 15 seconds! Can be given to teammate if they are nearby when activated!
+Consumes 425,000 ENERGY / 50 second cooldown / 15 second initial cooldown
RECOVERY-PROTOCOL - Heals you and your teammate if they are close by for every 2 seconds. Last 16 seconds!
+Consumes 650,000 ENERGY / 65 second cooldown / 30 second initial cooldown
SUBJUGATION-PROTOCOL - Jump high in the air knocking up any players in your direction! Knock up damage can be from 60 - 120.
+Consumes 425,000 ENERGY / 35 second cooldown / 5 second initial cooldown
Mr.Featherington's Medicine
Gain power over time passively, by taking/dealing damage, on kill, or when your ally dies. You have 4 abilities to choose from!
SQUAK - Call for medic to use! Gain a defense buff, high move speed, and increased jump height that lasts 12 seconds!
+Consumes no MEDICINE / 35 second cooldown.
EMERGENCY ESCAPE - Press M3 (Special button) to use! Invisibility + move speed + uber for 3 seconds! Nearby players are disrupted for 3 seconds!
+Consumes 150 MEDICINE / 12 second cooldown / can have up to 3 stacks!
ENERGY OVERLOAD - Press R (Reload button) to use! Power up causing a minor explosion near you! While you power up you can't move for 2 seconds but gain a hidden uber charge for protection! After you explode, gain Attack speed and minicrits!
+Consumes 500 MEDICINE / 30 second cooldown.
SCRAMBLE - Press CTRL (Crouch button) to use! Delevel buildings! You also outline enemies for 8 seconds!
+consumes 675 MEDICINE / 15 second cooldown.
Themes
Prismriver Orchestra - Hybrid Orchestral Thunderclouds of Magical Power
Lastman theme
ClefferNotes - Majora's Mask- Final Hours - Orchestra
Plugins
Here are the links to the required plugins.
-Dynamic Defaults
-TFconds
-M7 abilities extended
-Phatrages
-Blockdropitem
-Alex Final Pack
-Sarysamods3
-Ragesound
-Damage Reduction
-Dispenser Rage
Link
Link to boss zip file. Includes fastdl files as well.
-Wright Featherington DUO Rewrite
The link below is for the Unoffical FF2 version of the boss. Download the plugins below instead for Unoffical version. Not the ones above.
FF2Unoffical Version
-Wright Featherington DUO Old
Plugins Needed for Unofficial FF2 Version
-FFBat Menu Abilities
-Dynamic Defaults
-TFconds
-M7 abilities extended
-Phatrages
-Blockdropitem
-Alex Final Pack
-Sarysamods3
-Ragesound
-Damage Reduction
-Dispenser Rage