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0.1.1


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Author
Batfoxkid
Senior Member
Join Date: Nov 2018
Location: ''Somewhere on the map''
Plugin ID:
6961
Plugin Version:
0.1.1
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    A taunt plugin that allows normal and custom taunts!
    Old 03-01-2020 , 23:08   0.1.1
    Reply With Quote #1

    Custom Taunts
    A taunt plugin that allows normal and custom taunts!


    Description:
    This is basically a taunt menu plugin where you can use any taunt, but you can also add you own!
    This is essentially a step up from individual taunt plugins and allows an all-in-one package.


    Documentation:
    Creating custom taunts requires making new models (don't ask me ) but there is documentation on configuration in the
    GitHub repository.


    Commands:
    sm_taunt Displays a menu with a list of taunts
    sm_taunt [tauntid] Plays a taunt with that id
    sm_taunt [client] [tauntid] Plays a taunt to client(s) with that id if the client had access to customtaunts_targetting
    sm_taunts Displays a list of taunts and there ids in console
    *Note only taunts the command user has access to are allowed/shown


    Installation:
    A simple drag 'n' drop, if you just want to use the default taunts.
    TF2Attributes and TF2Items is required to run.
    Source code is here and compiled copy here.


    Credits:
    FlaminSarge for [TF2] Taunt 'em



    This is in the work-in-progress phase, there may be bugs, any feedback is appreciated.
    One more thing that I did port ShadowMarioBR's Default Dance for use in this plugin. Credits to him and DNWS
    Attached Files
    File Type: zip TF2-Custom-Taunts-26423903.zip (39.6 KB, 9 views)
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    Last edited by Batfoxkid; 03-28-2020 at 18:27. Reason: Version ConVar
    Batfoxkid is offline
    Batfoxkid
    Senior Member
    Join Date: Nov 2018
    Location: ''Somewhere on the map''
    Old 03-01-2020 , 23:12   Re: [TF2] Custom Taunts
    Reply With Quote #2

    Reserved in case of modules being shared.
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    Mr_panica
    Member
    Join Date: Jan 2017
    Location: Russia, Saint-Petersburg
    Old 03-02-2020 , 10:30   Re: [TF2] Custom Taunts
    Reply With Quote #3

    Can you show an example of building a config with any existing custom taunt?
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    Sorry for my English.
    Mr_panica is offline
    Batfoxkid
    Senior Member
    Join Date: Nov 2018
    Location: ''Somewhere on the map''
    Old 03-02-2020 , 10:34   Re: [TF2] Custom Taunts
    Reply With Quote #4

    Quote:
    Originally Posted by Mr_panica View Post
    Can you show an example of building a config with any existing custom taunt?
    There's information about all available settings here and there's also Default Dance example to base on.
    For existing taunt plugins, would have to check there taunt speed, duration, model, etc.
    But I will probably add something to the Wiki about porting client side taunts to server side models.
    __________________

    Last edited by Batfoxkid; 03-02-2020 at 10:38.
    Batfoxkid is offline
    PC Gamer
    Senior Member
    Join Date: Mar 2014
    Old 03-02-2020 , 16:09   Re: [TF2] Custom Taunts
    Reply With Quote #5

    Are you planning to add targeting like the FlaminSarge version?

    For example: sm_tauntem @all 1118

    Having fun with the Conga Taunt:
    [/QUOTE]
    PC Gamer is offline
    Batfoxkid
    Senior Member
    Join Date: Nov 2018
    Location: ''Somewhere on the map''
    Old 03-02-2020 , 19:36   Re: [TF2] Custom Taunts
    Reply With Quote #6

    Quote:
    Originally Posted by PC Gamer View Post
    Are you planning to add targeting like the FlaminSarge version?

    For example: sm_tauntem @all 1118
    Already have, admins with customtaunts_targetting access are able to target players to force taunts with sm_taunt (probably should have noted that down in the thread).
    And sm_taunts lists all the ids generated by the plugin for the command.
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