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Sound Characters: # CHAR_DRYMIX


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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 12-27-2013 , 13:30   Sound Characters: # CHAR_DRYMIX
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4 Sound Characters
Quote:
Originally Posted by Sound_Characters

# - CHAR_DRYMIX
Bypasses DSP and affected by the user's music volume setting.
client setting
Code:
"snd_musicvolume" = "1.0" min. 0.000000 max. 1.000000
 archive
 - Music volume
video

Playing sound or music, you can make it more client friendly,
add this char # front of sound path.
ClientCommand


EmitSoundToClient


EmitAmbientSound


Note!
It's highly recommended to add sound in second folder, not place it in root ...sound/ folder.

Do it right: ...sound/myfolder/sample.wav
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Mitchell
~lick~
Join Date: Mar 2010
Old 12-30-2013 , 12:02   Re: Sound Characters: # CHAR_DRYMIX
Reply With Quote #2

what would: "? - CHAR_USERVOX" do?
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 12-30-2013 , 12:29   Re: Sound Characters: # CHAR_DRYMIX
Reply With Quote #3

...not sure, maybe not work. It would be reading it normally path and gives error file missing last time I tested.
Maybe need use with another char, example: "?#folder/file.wav"
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