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[TF2] Freak Fortress 2


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Kyo Tanaka
Junior Member
Join Date: Jul 2012
Old 08-05-2012 , 19:14   Re: [TF2] Freak Fortress 2
#2041

Hey Theory. Anything about the boss going on?
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Fearts
ferts of daeth
Join Date: Oct 2008
Old 08-05-2012 , 19:34   Re: [TF2] Freak Fortress 2
#2042

Been looking for this Charmander Boss I saw on another server. Anyone know if it is public?
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MegaWTF
Junior Member
Join Date: Aug 2012
Old 08-05-2012 , 20:25   Re: [TF2] Freak Fortress 2
#2043

Quote:
Originally Posted by AeroAcrobat View Post
...orangebox/tf/cfg/sourcemod

it should be auto created if you run the plugin.

@Powerlord:
really looking forward to see: http://forums.alliedmods.net/showpos...postcount=1955
would be awesome to edit the wep. on the fly
But, i dont have the Orange Box
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Mitchell
~lick~
Join Date: Mar 2010
Old 08-05-2012 , 20:34   Re: [TF2] Freak Fortress 2
#2044

Quote:
Originally Posted by MegaWTF View Post
But, i dont have the Orange Box
No steam no supp- wait what...?

you do have it installed on a dedicated server right?
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deltadude
SourceMod Donor
Join Date: Mar 2010
Old 08-05-2012 , 20:52   Re: [TF2] Freak Fortress 2
#2045

Quote:
Originally Posted by RavensBro View Post
http://tf2goldclaimers.com/jason/hi guys and here are the files for jason and thanks to Sindex for writing the script for him. he did a really good job on it and i am very please with his work. Jason also uses the ff2_otokiru_wc3 files very nice touch. his abilities are the follow.

"description_en" "Jason Voorhees:\n''Urban Myth? Nope, just a undying evil psychopath!''\nSuper Jump (3 sec cool down): alt-fire, look up and stand up.\nWeigh-down: in midair, look down and crouch.\n3 Lives; on first 2 deaths can super lunge\nRage short range stun + instant teleport 3 uses & Press (R) key to use): taunt when the Rage Meter is full."
Model looks nice BUT in game he is just untextured. NVM
Download locations were off, you have 2 materials folders and only list one on download.
Same as sound.
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Last edited by deltadude; 08-05-2012 at 20:57.
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 08-05-2012 , 20:56   Re: [TF2] Freak Fortress 2
#2046

Jason is fine, I have tested it and folks love this boss
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deltadude
SourceMod Donor
Join Date: Mar 2010
Old 08-05-2012 , 21:07   Re: [TF2] Freak Fortress 2
#2047

His head is missing textures but like i said download locations were off.
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MegaWTF
Junior Member
Join Date: Aug 2012
Old 08-05-2012 , 21:14   Re: [TF2] Freak Fortress 2
#2048

Quote:
Originally Posted by Mitchell View Post
No steam no supp- wait what...?

you do have it installed on a dedicated server right?
No.
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MegaWTF
Junior Member
Join Date: Aug 2012
Old 08-05-2012 , 21:21   Re: [TF2] Freak Fortress 2
#2049

Quote:
Originally Posted by AeroAcrobat View Post
...orangebox/tf/cfg/sourcemod

it should be auto created if you run the plugin.

@Powerlord:
really looking forward to see: http://forums.alliedmods.net/showpos...postcount=1955
would be awesome to edit the wep. on the fly
Quote:
Originally Posted by MegaWTF View Post
No.
You mean to tell me that this was only available for the ORANGE BOX?!
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 08-05-2012 , 21:23   Re: [TF2] Freak Fortress 2
#2050

Quote:
Originally Posted by MegaWTF View Post
You mean to tell me that this was only available for the ORANGE BOX?!
"orangebox" is the name of the engine version.
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