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mapcycle won't work since 5/15 server update


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-=Leb=-
SourceMod Donor
Join Date: Dec 2008
Location: Sweden/Stockholm
Old 05-18-2014 , 06:00   Re: mapcycle won't work since 5/15 server update
Reply With Quote #11

Any luck guys? found any solution?
I even posted about this issue on steam forum, over 273 views with no replies
http://forums.steampowered.com/forum....php?t=3239897
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Lob (UK
Veteran Member
Join Date: Jun 2009
Old 05-18-2014 , 06:40   Re: mapcycle won't work since 5/15 server update
Reply With Quote #12

Quote:
Originally Posted by -=Leb=- View Post
Any luck guys? found any solution?
I even posted about this issue on steam forum, over 273 views with no replies
http://forums.steampowered.com/forum....php?t=3239897
Nope, been trying to find work-arounds all weekend with no success at all. My 2 CS:S Servers and 1 TF2 Server crashed 102 times between them yesterday while i was trying things out. That is more crashes in 1 day than the last 7 years added together. A record that will likely never be beaten.

Have given up now and turned 2 of them off and just have 1 CSS running with a lengthy map time limit.

There are loads of people crashing even with their clients on TF2 and CS:S since the update. Going to have to wait for valve to release a fix.

- Lob (UK)
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Castile
Member
Join Date: Aug 2012
Old 05-19-2014 , 00:48   Re: mapcycle won't work since 5/15 server update
Reply With Quote #13

I am on CS:S Windows and mine is stable, you should check your plugins. Also on the 01 snapshot, I am going to update to the latest soon since the team offset broke my bet mod.

The only difference is that I compiled SM myself, but I doubt that should make a difference.
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-=Leb=-
SourceMod Donor
Join Date: Dec 2008
Location: Sweden/Stockholm
Old 05-19-2014 , 05:55   Re: mapcycle won't work since 5/15 server update
Reply With Quote #14

What windows are you running? i'm running windows 2003

With or without mods, server crashing. I even installed a new server without addons, with default maps and still crashing.
the server can run 5 maps without crashes and some times from a first map it crashes
when the server about to change map, as soon the scoreboard pops up the server times out .
the sad part now one from steam replying to my thread on their forums.

Last edited by -=Leb=-; 05-19-2014 at 05:59.
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Lob (UK
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Join Date: Jun 2009
Old 05-19-2014 , 06:10   Re: mapcycle won't work since 5/15 server update
Reply With Quote #15

Quote:
Originally Posted by -=Leb=- View Post
What windows are you running? i'm running windows 2003

With or without mods, server crashing. I even installed a new server without addons, with default maps and still crashing.
the server can run 5 maps without crashes and some times from a first map it crashes
when the server about to change map, as soon the scoreboard pops up the server times out .
the sad part now one from steam replying to my thread on their forums.
It is exactly the same for me Leb on my windows CS:S Servers and my TF2 Server too. It only started after the 15th May update and is definitely an engine problem. I have tested everything and it still does it on vanilla and stock map.

Loads of windows servers are effected. I am running on Windows Server 2003 BTW.

Valve don't work weekends as far as i know so i am guessing that when they get back in work today, they will get an emergency fix out.

- Lob (UK)

Last edited by Lob (UK; 05-19-2014 at 06:11.
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 05-19-2014 , 08:02   Re: mapcycle won't work since 5/15 server update
Reply With Quote #16

tested cycling maps with bots with sort round times.
No crash happen in hour. OS = Windows 7
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wizpsycho
Junior Member
Join Date: Feb 2014
Old 05-19-2014 , 14:45   Re: mapcycle won't work since 5/15 server update
Reply With Quote #17

Still don't work random crassh when i change maps .... or if the game is finish ...


Got the latest snapshot (tested on a lot of snapshot) Sometimes i get thoses errror with older snapshot Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthentication()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdown()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for ReplaySystem_Init( bDedicated ) : ReplaySystem_Shutdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shutdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for g_pCVar->Init() : g_pCVar->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem()



And with the latest the server juste restart by it self (SRCDS Guardian) without any LOG to find out what its wrong ... btw i use windows server 2003 ... crash since the STEAM VALVE update ..


SOrry for my bad english
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Malak101
Member
Join Date: May 2009
Old 05-19-2014 , 14:54   Re: mapcycle won't work since 5/15 server update
Reply With Quote #18

Quote:
Originally Posted by -=Leb=- View Post
What windows are you running? i'm running windows 2003
Quote:
Originally Posted by Lob (UK View Post
Loads of windows servers are effected. I am running on Windows Server 2003 BTW.
Quote:
Originally Posted by wizpsycho View Post
btw i use windows server 2003 ...
I think I'm starting to see a correlation. Could be Valve didn't factor in old windows users.

Quote:
Originally Posted by Bacardi View Post
tested cycling maps with bots with sort round times.
No crash happen in hour. OS = Windows 7
I couldn't replicate this problem on my Windows 8 machine but I did experience the problem first hand on Leb's server, this makes me think it might just be a 2003/XP issue since no users at or above Vista have mentioned this problem.

Last edited by Malak101; 05-19-2014 at 14:58.
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Lob (UK
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Join Date: Jun 2009
Old 05-19-2014 , 15:17   Re: mapcycle won't work since 5/15 server update
Reply With Quote #19

Quote:
Originally Posted by Malak101 View Post
I think I'm starting to see a correlation. Could be Valve didn't factor in old windows users.



I couldn't replicate this problem on my Windows 8 machine but I did experience the problem first hand on Leb's server, this makes me think it might just be a 2003/XP issue since no users at or above Vista have mentioned this problem.
I think i read on the hlds mailing list someone with this same issue on TF2 using windows server 2008, so maybe it is Win Server 2003 and 2008.

I have this issue on 2 CS:S Servers and a TF2 Server.

Definitely a pattern like you say Malak.

- Lob (UK)

Last edited by Lob (UK; 05-19-2014 at 15:29.
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ocwoody
AlliedModders Donor
Join Date: Nov 2010
Location: huh
Old 05-19-2014 , 16:15   Re: mapcycle won't work since 5/15 server update
Reply With Quote #20

Yep I'm having the same issue with my CS:S and TF2 servers on my windows 2003 box.
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